Player Matchup

Janus
Janus
Manlockboy
Janus
Level 20
God Stats
3W - 2L
1,463 SR
Queue Stats
8W - 8L
1,435 Elo+
Party 2
Arachne
Arachne
OrkaPo3s
Arachne
Level 43
God Stats
2W - 1L
1,426 SR
Queue Stats
60W - 67L
1,423 Elo+
Party 1
Khepri
Khepri
SilentStormXD
Khepri
Level 89
God Stats
4W - 4L
1,354 SR
Queue Stats
292W - 265L
1,553 Elo+
Party 1
Horus
Horus
fluidmountain49
Horus
Level 59
God Stats
2W - 1L
1,498 SR
Queue Stats
71W - 80L
1,422 Elo+
Party 1
Apollo
Apollo
redmen1135
Apollo
Level 67
God Stats
1W - 1L
1,252 SR
Queue Stats
41W - 52L
1,440 Elo+
Party 2
Team Averages
Level 56
1,399 SR
1,455 Elo+

VS

Team Averages
Level 54
1,546 SR
1,455 Elo+
Ares
Ares
Junes Pluto
Ares
Level 48
God Stats
1W - 4L
1,691 SR
Queue Stats
13W - 26L
1,429 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Mentij
Morgan Le Fay
Level 26
God Stats
4W - 5L
1,494 SR
Queue Stats
24W - 19L
1,486 Elo+
Party 3
Heimdallr
Heimdallr
Mikey_flow100_
Heimdallr
Level 48
God Stats
2W - 3L
1,587 SR
Queue Stats
115W - 128L
1,375 Elo+
Solo
Hun Batz
Hun Batz
STW ACE2793
Hun Batz
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 107L
1,524 Elo+
Party 3
Cu Chulainn
Cu Chulainn
STW Bean
Cu Chulainn
Level 41
God Stats
2W - 4L
1,457 SR
Queue Stats
102W - 113L
1,461 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
15
2 / 2 / 8
9,473
526
7,847
10,085
2,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
OrkaPo3s
Arachne
18
12 / 0 / 7
11,213
623
10,638
10,899
6,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
3 / 0 / 11
10,917
607
11,855
12,064
17,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
3 / 1 / 11
9,272
515
3,640
12,021
10,853
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Apollo
redmen1135
Apollo
15
4 / 3 / 10
9,412
523
7,826
11,393
4,694
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
7,378
410
7,116
12,490
11,233
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Morgan Le Fay
Mentij
Morgan Le Fay
13
1 / 5 / 2
7,968
443
6,903
9,547
3,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Mikey_flow100_
Heimdallr
12
1 / 7 / 0
7,714
429
8,980
12,190
4,309
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
STW ACE2793
Hun Batz
15
3 / 3 / 2
8,884
494
8,949
14,213
5,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
STW Bean
Cu Chulainn
14
0 / 5 / 0
8,322
462
4,758
14,147
7,919
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
11
24
Kills
6
6
Deaths
24
47
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Janus
2
2
8
3
L
Morgan Le Fay
Mentij
Morgan Le Fay
1
5
2
0.4
L
Heimdallr
Mikey_flow100_
Heimdallr
1
7
0
0.14
W
Arachne
OrkaPo3s
Arachne
12
0
7
15.5
L
Hun Batz
STW ACE2793
Hun Batz
3
3
2
1.33
L
Cu Chulainn
STW Bean
Cu Chulainn
0
5
0
0
W
3
0
11
8.5
W
3
1
11
8.5
W
Apollo
redmen1135
Apollo
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,806
Damage
36,706
56,462
Taken
62,587
41,939
Mitigated
32,359
21,934
Healing
11,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,116
195
156
1,675
12,490
11,233
0
2,949
9,140
30,158
0
W
Janus
7,847
249
0
2,289
10,085
2,887
1,386
3,528
6,277
49,158
0
L
Morgan Le Fay
Mentij
Morgan Le Fay
6,903
977
0
1,506
9,547
3,625
0
4,586
4,521
37,748
0
L
Heimdallr
Mikey_flow100_
Heimdallr
8,980
4,508
0
1,375
12,190
4,309
832
1,997
10,063
0
43,479
W
Arachne
OrkaPo3s
Arachne
10,638
7,919
0
5,340
10,899
6,018
720
1,017
9,864
0
80,678
L
Hun Batz
STW ACE2793
Hun Batz
8,949
1,834
0
3,553
14,213
5,273
274
3,184
10,717
0
77,520
L
Cu Chulainn
STW Bean
Cu Chulainn
4,758
1,358
0
2,904
14,147
7,919
115
4,861
8,444
0
42,506
W
11,855
422
0
3,958
12,064
17,487
238
2,843
9,175
73,844
0
W
3,640
1,566
2,125
4,396
12,021
10,853
308
3,450
8,525
0
16,647
W
Apollo
redmen1135
Apollo
7,826
4,447
0
3,826
11,393
4,694
4,082
2,751
8,602
0
52,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,287
Gold Earned
40,266
463
Minions Killed
429
0
Camps Cleared
0
1,868,106
Distance Traveled
1,577,208
26
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,378
410
50
3
0
318,601
3
W
Janus
9,473
526
105
6
0
356,265
4
L
Morgan Le Fay
7,968
443
76
4
0
292,503
2
L
Heimdallr
7,714
429
76
4
0
295,267
0
W
Arachne
11,213
623
112
6
0
398,937
3
L
Hun Batz
8,884
494
121
7
0
334,840
1
L
Cu Chulainn
8,322
462
106
6
0
335,997
0
W
Khepri
10,917
607
134
7
0
351,030
7
W
Horus
9,272
515
28
2
0
437,674
5
W
Apollo
9,412
523
84
5
0
324,200
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role