Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
AJsoupsAllOverU
Chronos
Level 126
God Stats
2W - 1L
1,547 SR
Queue Stats
149W - 143L
1,431 Elo+
Party 1
Cerberus
Cerberus
CaponeCruzader8
Cerberus
Level 18
God Stats
2W - 0L
1,813 SR
Queue Stats
32W - 16L
1,689 Elo+
Party 1
Persephone
Persephone
Mr Tightlips
Persephone
Level 118
God Stats
20W - 24L
1,583 SR
Queue Stats
237W - 277L
1,541 Elo+
Party 1
Odin
Odin
Toxicmagic22976
Odin
Level 101
God Stats
3W - 2L
1,636 SR
Queue Stats
140W - 91L
1,596 Elo+
Party 1
Team Averages
Level 104
1,616 SR
1,551 Elo+

VS

Team Averages
Level 93
1,528 SR
1,504 Elo+
Fafnir
Fafnir
AngularPhoenix
Fafnir
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
244W - 261L
1,577 Elo+
Party 2
Kukulkan
Kukulkan
CerealIce218610
Kukulkan
Level 3
God Stats
0W - 1L
1,579 SR
Queue Stats
27W - 29L
1,500 Elo+
Party 2
Anubis
Anubis
SharperLemming
Anubis
Level 124
God Stats
35W - 34L
1,481 SR
Queue Stats
564W - 554L
1,526 Elo+
Party 2
Nemesis
Nemesis
V3LV3TBUZS4W
Nemesis
Level 123
God Stats
4W - 2L
1,371 SR
Queue Stats
242W - 243L
1,491 Elo+
Party 2
Apollo
Apollo
neycueto
Apollo
Level 108
God Stats
14W - 10L
1,710 SR
Queue Stats
431W - 435L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
13
9 / 2 / 4
8,217
632
6,192
7,775
2,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 1 / 1
6,458
497
4,945
6,340
2,020
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
9
1 / 0 / 1
6,104
470
1,733
6,004
4,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Persephone
Mr Tightlips
Persephone
15
3 / 0 / 4
8,581
660
6,652
4,471
1,866
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
8 / 2 / 8
9,104
700
10,511
9,752
10,077
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
6,184
476
4,225
13,064
6,672
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
7
1 / 6 / 0
5,057
389
153
4,075
898
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
0 / 4 / 1
5,807
447
2,144
6,580
2,857
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
V3LV3TBUZS4W
Nemesis
10
2 / 3 / 1
6,581
506
3,213
8,986
2,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
neycueto
Apollo
11
2 / 7 / 2
6,611
509
6,049
9,262
3,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
22
Kills
5
5
Deaths
22
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
9
2
4
5.5
W
1
1
1
1.5
L
0
2
0
0
W
Cerberus
1
0
1
1.5
L
Kukulkan
1
6
0
0.17
W
Persephone
Mr Tightlips
Persephone
3
0
4
5
L
0
4
1
0.13
W
8
2
8
6
L
Nemesis
V3LV3TBUZS4W
Nemesis
2
3
1
0.83
L
Apollo
neycueto
Apollo
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,033
Damage
15,784
34,342
Taken
41,967
21,077
Mitigated
16,578
13,089
Healing
9,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
6,192
2,113
0
3,793
7,775
2,498
52
416
7,359
0
46,803
W
4,945
2,460
0
708
6,340
2,020
612
2,513
3,827
39,730
0
L
4,225
734
0
3,120
13,064
6,672
0
6,613
6,351
24,883
0
W
Cerberus
1,733
140
0
1,500
6,004
4,616
672
1,871
4,133
15,461
0
L
Kukulkan
153
90
0
0
4,075
898
0
1,323
2,662
3,581
0
W
Persephone
Mr Tightlips
Persephone
6,652
302
0
2,716
4,471
1,866
429
1,362
3,109
58,936
0
L
2,144
183
0
2,213
6,580
2,857
0
3,370
3,210
28,929
0
W
10,511
2,373
0
4,372
9,752
10,077
464
360
9,392
6,788
46,211
L
Nemesis
V3LV3TBUZS4W
Nemesis
3,213
855
0
4,183
8,986
2,744
0
1,175
7,528
0
33,787
L
Apollo
neycueto
Apollo
6,049
2,811
0
262
9,262
3,407
79
2,290
6,609
0
32,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,464
Gold Earned
30,240
445
Minions Killed
226
0
Camps Cleared
0
1,316,774
Distance Traveled
1,056,867
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,217
632
91
7
0
292,411
5
W
Chronos
6,458
497
77
6
0
222,938
2
L
Fafnir
6,184
476
42
3
0
226,068
2
W
Cerberus
6,104
470
47
4
0
264,493
0
L
Kukulkan
5,057
389
3
0
0
151,691
1
W
Persephone
8,581
660
113
9
0
261,914
2
L
Anubis
5,807
447
54
4
0
183,618
4
W
Odin
9,104
700
117
9
0
275,018
3
L
Nemesis
6,581
506
69
5
0
280,203
1
L
Apollo
6,611
509
58
4
0
215,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role