Player Matchup

Tiamat
Tiamat
Alvarox2323
Tiamat
Level 18
God Stats
8W - 2L
1,900 SR
Queue Stats
17W - 12L
1,603 Elo+
Solo
Amaterasu
Amaterasu
Joigamer143
Amaterasu
Level 3
God Stats
1W - 8L
1,500 SR
Queue Stats
4W - 9L
1,682 Elo+
Party 2
Sun Wukong
Sun Wukong
krimbell
Sun Wukong
Level 6
God Stats
0W - 3L
1,180 SR
Queue Stats
3W - 3L
1,625 Elo+
Solo
Bellona
Bellona
nyghtmare13
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Party 2
Thanatos
Thanatos
teachmehow2p
Thanatos
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 4L
1,632 Elo+
Solo
Team Averages
Level 7
1,516 SR
1,608 Elo+

VS

Team Averages
Level 11
1,566 SR
1,503 Elo+
Bellona
Bellona
CrownOfLeaves
Bellona
Level 7
God Stats
2W - 2L
1,702 SR
Queue Stats
20W - 21L
1,451 Elo+
Party 1
Charybdis
Charybdis
NewSamdadude
Charybdis
Level 16
God Stats
8W - 7L
1,347 SR
Queue Stats
154W - 153L
1,453 Elo+
Solo
Susano
Susano
SylasAbuzer
Susano
Level 7
God Stats
5W - 8L
1,527 SR
Queue Stats
20W - 22L
1,451 Elo+
Party 1
Ymir
Ymir
m1taka1
Ymir
Level 8
God Stats
2W - 2L
1,536 SR
Queue Stats
37W - 42L
1,477 Elo+
Solo
Kukulkan
Kukulkan
richardwilman
Kukulkan
Level 17
God Stats
5W - 4L
1,717 SR
Queue Stats
63W - 62L
1,682 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
5
0 / 3 / 1
3,827
425
577
3,121
1,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Joigamer143
Amaterasu
5
0 / 6 / 0
3,668
408
1,251
6,617
2,073
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
krimbell
Sun Wukong
6
0 / 5 / 1
3,811
423
1,560
6,632
2,117
Bellona
nyghtmare13
Bellona
5
0 / 3 / 0
3,706
412
351
4,156
1,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thanatos
teachmehow2p
Thanatos
9
4 / 1 / 0
5,514
613
5,034
6,366
1,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
11
8 / 0 / 0
6,589
732
5,875
5,425
4,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Charybdis
NewSamdadude
Charybdis
9
3 / 1 / 0
5,412
601
4,219
4,523
1,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
7
2 / 2 / 2
5,091
566
1,468
3,960
1,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
m1taka1
Ymir
8
5 / 0 / 4
5,944
660
2,922
5,196
2,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
richardwilman
Kukulkan
9
0 / 1 / 6
5,374
597
4,117
2,699
817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
4
Kills
18
18
Deaths
4
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
3
1
0.17
W
Bellona
8
0
0
8
L
Amaterasu
Joigamer143
Amaterasu
0
6
0
0
W
Charybdis
NewSamdadude
Charybdis
3
1
0
3
W
Susano
2
2
2
1.5
L
Sun Wukong
krimbell
Sun Wukong
0
5
1
0.1
W
Ymir
m1taka1
Ymir
5
0
4
7
L
Bellona
nyghtmare13
Bellona
0
3
0
0
W
Kukulkan
richardwilman
Kukulkan
0
1
6
3
L
Thanatos
teachmehow2p
Thanatos
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,773
Damage
18,601
26,892
Taken
21,803
8,936
Mitigated
10,419
7,919
Healing
7,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
577
144
0
924
3,121
1,004
27
1,756
1,365
7,664
0
W
Bellona
5,875
2,693
0
3,154
5,425
4,084
198
0
5,425
0
33,898
L
Amaterasu
Joigamer143
Amaterasu
1,251
657
0
800
6,617
2,073
29
1,046
5,571
0
6,454
W
Charybdis
NewSamdadude
Charybdis
4,219
2,508
0
1,216
4,523
1,608
1,101
414
4,051
0
27,658
W
Susano
1,468
598
0
774
3,960
1,388
0
0
3,960
0
19,924
L
Sun Wukong
krimbell
Sun Wukong
1,560
490
0
604
6,632
2,117
25
1,168
5,464
0
10,940
W
Ymir
m1taka1
Ymir
2,922
1,081
0
1,898
5,196
2,522
96
0
5,196
13,434
0
L
Bellona
nyghtmare13
Bellona
351
165
0
800
4,156
1,932
0
1,913
2,243
0
6,374
W
Kukulkan
richardwilman
Kukulkan
4,117
929
0
575
2,699
817
0
89
2,594
30,319
0
L
Thanatos
teachmehow2p
Thanatos
5,034
1,441
0
4,791
6,366
1,810
0
1,156
5,210
0
28,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,526
Gold Earned
28,410
126
Minions Killed
259
0
Camps Cleared
0
698,943
Distance Traveled
851,372
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
3,827
425
16
2
0
91,819
1
W
Bellona
6,589
732
67
7
0
191,776
0
L
Amaterasu
3,668
408
19
2
0
130,767
1
W
Charybdis
5,412
601
56
6
0
137,618
2
W
Susano
5,091
566
48
5
0
172,518
0
L
Sun Wukong
3,811
423
17
2
0
165,009
1
W
Ymir
5,944
660
28
3
0
172,025
0
L
Bellona
3,706
412
16
2
0
133,057
1
W
Kukulkan
5,374
597
60
7
0
177,435
4
L
Thanatos
5,514
613
58
6
0
178,291
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role