Player Matchup

Janus
Janus
IQSQ1
Janus
Level 69
God Stats
3W - 3L
1,349 SR
Queue Stats
10W - 21L
1,347 Elo+
Party 1
Loki
Loki
M4_hmood772
Loki
Level 94
God Stats
0W - 1L
1,674 SR
Queue Stats
5W - 15L
1,170 Elo+
Party 1
Athena
Athena
Shimotsukii
Athena
Level 36
God Stats
2W - 3L
1,784 SR
Queue Stats
13W - 14L
1,456 Elo+
Party 1
Vamana
Vamana
VastolordQ8
Vamana
Level 86
God Stats
0W - 1L
1,633 SR
Queue Stats
10W - 15L
1,459 Elo+
Party 1
Hou Yi
Hou Yi
Yonko_dragon16
Hou Yi
Level 117
God Stats
0W - 2L
1,380 SR
Queue Stats
20W - 28L
1,400 Elo+
Party 1
Team Averages
Level 80
1,564 SR
1,366 Elo+

VS

Team Averages
Level 54
1,599 SR
1,516 Elo+
Fafnir
Fafnir
 
Fafnir
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Goоglе
Anhur
Level 18
God Stats
3W - 0L
1,783 SR
Queue Stats
4W - 1L
1,571 Elo+
Party 2
Freya
Freya
KoproBOT
Freya
Level 18
God Stats
4W - 1L
1,622 SR
Queue Stats
4W - 1L
1,571 Elo+
Party 2
Sun Wukong
Sun Wukong
sharkov
Sun Wukong
Level 26
God Stats
5W - 3L
1,588 SR
Queue Stats
34W - 33L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
IQSQ1
Janus
12
0 / 7 / 3
7,216
656
5,072
7,600
2,264
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 9 / 1
7,076
643
5,217
12,627
5,155
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Athena
13
1 / 4 / 1
7,214
656
8,612
14,200
9,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Vamana
14
2 / 5 / 2
8,446
768
5,959
14,055
10,356
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 6 / 1
7,324
666
4,580
9,225
3,079
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
15
1 / 2 / 19
9,665
879
5,902
14,668
18,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
 
Cthulhu
15
5 / 1 / 14
9,595
872
9,206
7,181
5,344
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Goоglе
Anhur
17
8 / 1 / 12
10,664
969
16,852
9,192
3,758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Freya
KoproBOT
Freya
15
7 / 1 / 10
9,672
879
7,752
7,675
3,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sun Wukong
sharkov
Sun Wukong
16
10 / 1 / 10
10,588
963
11,630
9,938
8,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
96
5
Kills
31
31
Deaths
6
8
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
1
2
19
5.25
W
Cthulhu
 
Cthulhu
5
1
14
12
W
Anhur
Goоglе
Anhur
8
1
12
14
L
Janus
IQSQ1
Janus
0
7
3
0.21
W
Freya
KoproBOT
Freya
7
1
10
12
L
1
9
1
0.17
L
Athena
1
4
1
0.38
L
Vamana
2
5
2
0.6
L
1
6
1
0.25
W
Sun Wukong
sharkov
Sun Wukong
10
1
10
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,440
Damage
51,342
57,707
Taken
48,654
30,293
Mitigated
39,290
5,220
Healing
10,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
5,902
1,064
0
3,773
14,668
18,336
475
4,524
9,680
25,554
0
W
Cthulhu
 
Cthulhu
9,206
281
851
1,194
7,181
5,344
173
1,728
5,275
29,045
0
W
Anhur
Goоglе
Anhur
16,852
9,326
0
370
9,192
3,758
3,542
1,890
7,032
0
42,166
L
Janus
IQSQ1
Janus
5,072
563
0
40
7,600
2,264
0
3,728
3,700
18,331
0
W
Freya
KoproBOT
Freya
7,752
2,633
0
2,370
7,675
3,216
309
2,631
4,880
21,788
0
L
5,217
793
0
782
12,627
5,155
0
4,983
7,508
0
10,797
L
Athena
8,612
1,799
181
47
14,200
9,439
0
6,384
7,627
16,236
0
L
Vamana
5,959
2,846
0
2,951
14,055
10,356
0
4,769
8,921
0
22,460
L
4,580
1,820
0
1,219
9,225
3,079
0
3,225
5,785
0
17,886
W
Sun Wukong
sharkov
Sun Wukong
11,630
2,446
0
2,210
9,938
8,636
0
2,733
6,773
0
26,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,276
Gold Earned
50,184
151
Minions Killed
266
4
Camps Cleared
11
948,725
Distance Traveled
1,106,665
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,665
879
54
5
1
208,543
2
W
Cthulhu
9,595
872
60
5
1
249,771
4
W
Anhur
10,664
969
76
7
2
198,014
3
L
Janus
7,216
656
36
3
0
170,242
0
W
Freya
9,672
879
30
3
6
235,505
2
L
Loki
7,076
643
12
1
0
179,250
0
L
Athena
7,214
656
22
2
2
217,219
2
L
Vamana
8,446
768
38
3
1
205,927
2
L
Hou Yi
7,324
666
43
4
1
176,087
1
W
Sun Wukong
10,588
963
46
4
1
214,832
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role