Player Matchup

Fenrir
Fenrir
Enzo otakubr
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ra
Ra
NANOPSHYCO
Ra
Level 28
God Stats
2W - 2L
1,597 SR
Queue Stats
49W - 40L
1,512 Elo+
Solo
Agni
Agni
PedroMuniz_2705
Agni
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,156 Elo+
Solo
Bastet
Bastet
Sugiura3444
Bastet
Level 27
God Stats
1W - 1L
1,796 SR
Queue Stats
57W - 61L
1,429 Elo+
Solo
Neith
Neith
Szayel_8Espada
Neith
Level 17
God Stats
12W - 12L
1,353 SR
Queue Stats
61W - 54L
1,471 Elo+
Solo
Team Averages
Level 17
1,549 SR
1,414 Elo+

VS

Team Averages
Level 18
1,411 SR
1,437 Elo+
Thor
Thor
ASM_XMAXIX11
Thor
Level 7
God Stats
1W - 1L
1,245 SR
Queue Stats
7W - 19L
1,179 Elo+
Solo
Sol
Sol
DELETE_DVA
Sol
Level 20
God Stats
18W - 16L
1,564 SR
Queue Stats
49W - 55L
1,456 Elo+
Solo
Ah Puch
Ah Puch
KlausMochizuki
Ah Puch
Level 15
God Stats
6W - 1L
1,877 SR
Queue Stats
15W - 4L
1,710 Elo+
Solo
Nu Wa
Nu Wa
Staylw
Nu Wa
Level 18
God Stats
20W - 14L
1,131 SR
Queue Stats
68W - 65L
1,358 Elo+
Solo
Hercules
Hercules
greenpig10
Hercules
Level 28
God Stats
1W - 1L
1,237 SR
Queue Stats
56W - 51L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
1 / 15 / 7
10,447
950
10,331
26,037
15,071
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

18
4 / 2 / 9
12,208
1,110
15,439
9,927
3,825
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
0 / 15 / 8
10,140
922
6,555
18,571
6,126
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
17
4 / 10 / 6
11,030
1,003
13,552
28,519
9,699
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

18
8 / 8 / 4
12,769
1,161
18,629
20,596
7,031
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 6 / 14
11,828
1,075
13,878
13,689
4,804
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
17 / 5 / 14
13,548
1,232
26,032
13,855
3,892
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

19
5 / 2 / 25
12,402
1,127
19,058
12,012
5,122
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nu Wa
Staylw
Nu Wa
19
6 / 4 / 22
12,058
1,096
18,960
11,896
3,599
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
greenpig10
Hercules
20
13 / 0 / 23
13,336
1,212
17,788
19,602
25,278
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
148
17
Kills
50
50
Deaths
17
34
Assists
98
Player
Kills
Deaths
Assists
KDA
W
9
6
14
2.67
W
17
5
14
4.8
L
Fenrir
1
15
7
0.3
W
5
2
25
8.75
L
4
2
9
4.25
L
0
15
8
0.27
W
Nu Wa
Staylw
Nu Wa
6
4
22
4.25
L
Bastet
4
10
6
0.7
L
8
8
4
1.25
W
Hercules
greenpig10
Hercules
13
0
23
24.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,506
Damage
95,716
103,650
Taken
71,054
41,752
Mitigated
42,695
6,839
Healing
21,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,878
3,724
0
1,495
13,689
4,804
0
2,960
10,729
0
22,957
W
26,032
10,020
0
3,852
13,855
3,892
0
3,519
10,336
53,144
0
L
Fenrir
10,331
4,312
0
400
26,037
15,071
0
16,661
9,376
0
23,680
W
19,058
2,249
411
4,790
12,012
5,122
0
4,865
7,147
42,323
0
L
15,439
515
1,470
490
9,927
3,825
0
4,750
5,177
45,271
0
L
6,555
951
0
0
18,571
6,126
0
12,107
6,464
16,738
0
W
Nu Wa
Staylw
Nu Wa
18,960
5,824
182
821
11,896
3,599
0
2,881
9,015
30,922
0
L
Bastet
13,552
5,537
0
1,357
28,519
9,699
0
16,214
12,305
0
25,010
L
18,629
6,765
0
3,122
20,596
7,031
0
14,318
6,278
0
52,221
W
Hercules
greenpig10
Hercules
17,788
5,634
0
9,563
19,602
25,278
0
7,769
11,833
0
26,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,594
Gold Earned
63,172
212
Minions Killed
182
8
Camps Cleared
7
1,020,812
Distance Traveled
909,375
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,828
1,075
26
2
1
157,063
2
W
Sol
13,548
1,232
55
5
2
177,736
0
L
Fenrir
10,447
950
14
1
6
203,168
0
W
Ah Puch
12,402
1,127
61
6
1
175,509
0
L
Ra
12,208
1,110
73
7
2
237,180
0
L
Agni
10,140
922
18
2
0
149,147
0
W
Nu Wa
12,058
1,096
25
2
2
176,942
0
L
Bastet
11,030
1,003
23
2
0
243,043
0
L
Neith
12,769
1,161
84
8
0
188,274
1
W
Hercules
13,336
1,212
15
1
1
222,125
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role