Player Matchup

Cerberus
Cerberus
Blu817
Cerberus
Level 52
God Stats
25W - 22L
1,410 SR
Queue Stats
225W - 232L
1,405 Elo+
Party 2
Vamana
Vamana
OhSnapItzJet
Vamana
Level 25
God Stats
6W - 2L
1,460 SR
Queue Stats
61W - 57L
1,480 Elo+
Party 2
Izanami
Izanami
Raggaa
Izanami
Level 48
God Stats
16W - 20L
1,503 SR
Queue Stats
368W - 414L
1,378 Elo+
Party 2
Gilgamesh
Gilgamesh
crawdad334
Gilgamesh
Level 43
God Stats
1W - 6L
1,231 SR
Queue Stats
94W - 111L
1,448 Elo+
Solo
Hel
Hel
kiggyy
Hel
Level 40
God Stats
5W - 8L
1,258 SR
Queue Stats
283W - 332L
1,384 Elo+
Party 2
Team Averages
Level 42
1,372 SR
1,419 Elo+

VS

Team Averages
Level 44
1,528 SR
1,471 Elo+
Hades
Hades
Elitegamer301984
Hades
Level 23
God Stats
6W - 5L
1,750 SR
Queue Stats
214W - 217L
1,488 Elo+
Party 1
Hel
Hel
LaughnCoffin533
Hel
Level 84
God Stats
2W - 5L
1,500 SR
Queue Stats
785W - 825L
1,499 Elo+
Party 1
Cernunnos
Cernunnos
Opendia
Cernunnos
Level 28
God Stats
5W - 6L
1,445 SR
Queue Stats
53W - 56L
1,456 Elo+
Party 3
Mulan
Mulan
WintersWraith
Mulan
Level 46
God Stats
25W - 47L
1,404 SR
Queue Stats
115W - 176L
1,385 Elo+
Party 3
Ra
Ra
bigschmeat69420
Ra
Level 39
God Stats
7W - 11L
1,539 SR
Queue Stats
212W - 242L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Blu817
Cerberus
17
7 / 0 / 7
11,095
555
11,004
17,113
17,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Vamana
18
1 / 2 / 4
10,685
534
10,437
22,070
16,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
Raggaa
Izanami
17
4 / 2 / 10
10,584
529
17,051
11,410
3,806
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilgamesh
crawdad334
Gilgamesh
19
8 / 2 / 3
11,855
593
14,733
18,717
6,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hel
kiggyy
Hel
16
4 / 5 / 3
10,611
531
9,385
9,357
3,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 2
9,434
472
10,977
18,219
9,559
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
0 / 5 / 2
8,338
417
5,545
16,252
11,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cernunnos
Opendia
Cernunnos
15
1 / 4 / 1
8,819
441
6,876
15,800
4,848
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
2 / 4 / 2
10,711
536
16,021
21,038
16,824
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

18
5 / 6 / 1
11,047
552
8,842
14,404
6,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
19
24
Kills
11
11
Deaths
24
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Blu817
Cerberus
7
0
7
10.5
L
3
5
2
0.8
L
0
5
2
0.2
W
Vamana
1
2
4
1.5
L
Cernunnos
Opendia
Cernunnos
1
4
1
0.38
W
Izanami
Raggaa
Izanami
4
2
10
4.5
L
2
4
2
0.75
L
5
6
1
0.92
W
Gilgamesh
crawdad334
Gilgamesh
8
2
3
4.75
W
Hel
kiggyy
Hel
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,610
Damage
48,261
78,667
Taken
85,713
46,530
Mitigated
48,976
33,470
Healing
35,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Blu817
Cerberus
11,004
506
863
6,365
17,113
17,003
205
6,885
10,124
36,196
0
L
10,977
851
684
7,734
18,219
9,559
0
3,391
14,828
64,021
0
L
5,545
1,038
2,852
4,614
16,252
11,699
124
5,039
11,213
29,607
0
W
Vamana
10,437
3,886
253
11,669
22,070
16,295
143
1,929
20,141
3,737
63,360
L
Cernunnos
Opendia
Cernunnos
6,876
3,721
164
6,204
15,800
4,848
160
3,252
12,548
0
69,470
W
Izanami
Raggaa
Izanami
17,051
9,959
0
2,652
11,410
3,806
877
3,985
7,386
0
85,776
L
16,021
3,052
0
8,215
21,038
16,824
799
1,514
19,524
0
65,376
L
8,842
1,662
396
5,085
14,404
6,046
376
8,079
6,325
68,516
0
W
Gilgamesh
crawdad334
Gilgamesh
14,733
6,601
0
7,023
18,717
6,323
0
6,265
12,318
0
106,572
W
Hel
kiggyy
Hel
9,385
750
2,927
1,718
9,357
3,103
183
6,129
3,122
60,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,830
Gold Earned
48,349
596
Minions Killed
522
0
Camps Cleared
0
1,905,181
Distance Traveled
1,682,376
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,095
555
62
3
0
397,206
3
L
Hades
9,434
472
99
5
0
331,682
0
L
Hel
8,338
417
49
2
0
317,017
1
W
Vamana
10,685
534
122
6
0
374,763
1
L
Cernunnos
8,819
441
105
5
0
352,576
4
W
Izanami
10,584
529
133
7
0
381,907
3
L
Mulan
10,711
536
118
6
0
320,991
5
L
Ra
11,047
552
151
8
0
360,110
2
W
Gilgamesh
11,855
593
161
8
0
415,348
3
W
Hel
10,611
531
118
6
0
335,957
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role