Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
BlueBolt313
Neith
Level 4
God Stats
2W - 1L
1,711 SR
Queue Stats
2W - 1L
1,702 Elo+
Solo
Baba Yaga
Baba Yaga
Gentasu
Baba Yaga
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 65L
1,418 Elo+
Party 1
Set
Set
Ynui
Set
Level 5
God Stats
0W - 2L
1,314 SR
Queue Stats
43W - 31L
1,356 Elo+
Party 1
Bellona
Bellona
asjkhfgaskjga
Bellona
Level 15
God Stats
11W - 9L
1,651 SR
Queue Stats
51W - 58L
1,457 Elo+
Solo
Team Averages
Level 15
1,535 SR
1,487 Elo+

VS

Team Averages
Level 19
1,416 SR
1,434 Elo+
Chernobog
Chernobog
BoOokWAR
Chernobog
Level 28
God Stats
22W - 26L
1,548 SR
Queue Stats
298W - 325L
1,356 Elo+
Party 2
Ares
Ares
BookLIGHT17
Ares
Level 26
God Stats
6W - 10L
1,365 SR
Queue Stats
101W - 109L
1,411 Elo+
Party 2
Sol
Sol
LoreLoL93
Sol
Level 29
God Stats
1W - 2L
1,169 SR
Queue Stats
50W - 75L
1,324 Elo+
Solo
Achilles
Achilles
OTKMicka
Achilles
Level 6
God Stats
4W - 8L
1,500 SR
Queue Stats
6W - 9L
1,544 Elo+
Party 3
The Morrigan
The Morrigan
Rottka93
The Morrigan
Level 7
God Stats
7W - 9L
1,500 SR
Queue Stats
28W - 23L
1,535 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
8
0 / 3 / 0
4,753
432
2,488
7,161
2,766
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

7
0 / 7 / 0
4,683
426
3,027
6,953
1,825
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Baba Yaga
Gentasu
Baba Yaga
9
1 / 2 / 0
5,285
480
2,952
5,334
1,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Set
Ynui
Set
8
0 / 3 / 0
4,962
451
1,657
6,864
2,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
9
0 / 3 / 0
5,237
476
3,332
7,608
4,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BoOokWAR
Chernobog
11
5 / 0 / 7
7,043
640
7,645
4,756
1,569
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
6 / 0 / 5
6,840
622
5,581
7,016
4,478
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
2 / 1 / 1
6,084
553
3,127
3,755
1,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
OTKMicka
Achilles
10
4 / 0 / 0
5,896
536
4,154
6,379
5,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Morrigan
Rottka93
The Morrigan
10
1 / 0 / 3
5,736
521
2,894
3,199
1,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
34
1
Kills
18
18
Deaths
1
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
3
0
0
L
0
7
0
0
W
Chernobog
BoOokWAR
Chernobog
5
0
7
8.5
W
6
0
5
8.5
L
Baba Yaga
Gentasu
Baba Yaga
1
2
0
0.5
W
2
1
1
2.5
W
Achilles
OTKMicka
Achilles
4
0
0
4
W
The Morrigan
Rottka93
The Morrigan
1
0
3
2.5
L
Set
Ynui
Set
0
3
0
0
L
Bellona
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,456
Damage
23,401
33,920
Taken
25,105
12,593
Mitigated
13,639
6,081
Healing
9,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
2,488
324
0
497
7,161
2,766
0
3,058
4,103
13,947
0
L
3,027
1,471
0
803
6,953
1,825
476
2,382
4,571
0
19,310
W
Chernobog
BoOokWAR
Chernobog
7,645
4,320
0
2,976
4,756
1,569
1,594
1,451
3,275
0
30,357
W
5,581
265
0
1,960
7,016
4,478
107
1,312
5,579
23,556
0
L
Baba Yaga
Gentasu
Baba Yaga
2,952
238
0
2,204
5,334
1,615
0
3,398
1,529
20,263
0
W
3,127
349
0
1,728
3,755
1,151
496
2,260
1,495
18,678
0
W
Achilles
OTKMicka
Achilles
4,154
1,373
0
1,756
6,379
5,252
442
0
6,379
0
16,969
W
The Morrigan
Rottka93
The Morrigan
2,894
740
0
1,148
3,199
1,189
196
262
2,937
18,636
5,568
L
Set
Ynui
Set
1,657
551
0
185
6,864
2,183
0
494
6,209
0
28,623
L
Bellona
3,332
885
0
2,392
7,608
4,204
315
1,499
5,541
0
19,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,920
Gold Earned
31,599
197
Minions Killed
251
0
Camps Cleared
0
953,968
Distance Traveled
937,484
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
4,753
432
5
0
0
192,238
0
L
Neith
4,683
426
58
5
0
176,868
0
W
Chernobog
7,043
640
66
6
0
200,381
1
W
Ares
6,840
622
49
4
0
183,277
1
L
Baba Yaga
5,285
480
27
2
0
186,569
2
W
Sol
6,084
553
47
4
0
190,206
2
W
Achilles
5,896
536
39
4
0
197,050
0
W
The Morrigan
5,736
521
50
5
0
166,570
1
L
Set
4,962
451
54
5
0
194,748
0
L
Bellona
5,237
476
53
5
0
203,545
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role