Player Matchup

Artemis
Artemis
Arshboyiqx7
Artemis
Level 27
God Stats
24W - 20L
1,484 SR
Queue Stats
30W - 39L
1,328 Elo+
Party 1
Hades
Hades
DaLtoN2047
Hades
Level 44
God Stats
1W - 2L
1,567 SR
Queue Stats
36W - 46L
1,359 Elo+
Party 1
Fafnir
Fafnir
RadiC56
Fafnir
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
10W - 13L
1,414 Elo+
Party 2
Jormungandr
Jormungandr
WEED10000
Jormungandr
Level 45
God Stats
8W - 15L
1,376 SR
Queue Stats
51W - 71L
1,328 Elo+
Party 1
Nemesis
Nemesis
p4tkun
Nemesis
Level 41
God Stats
3W - 1L
1,687 SR
Queue Stats
8W - 10L
1,389 Elo+
Party 2
Team Averages
Level 36
1,523 SR
1,364 Elo+

VS

Team Averages
Level 41
1,486 SR
1,403 Elo+
Medusa
Medusa
 
Medusa
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Alvinkadel100
Scylla
Level 58
God Stats
10W - 5L
1,620 SR
Queue Stats
47W - 54L
1,386 Elo+
Party 3
Tiamat
Tiamat
EpIIcAcEe
Tiamat
Level 37
God Stats
6W - 12L
1,500 SR
Queue Stats
67W - 75L
1,426 Elo+
Party 3
Ravana
Ravana
LxDangrywarrior
Ravana
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 74L
1,397 Elo+
Party 3
Yemoja
Yemoja
li3yn4ik
Yemoja
Level 33
God Stats
0W - 2L
1,309 SR
Queue Stats
45W - 57L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Arshboyiqx7
Artemis
12
6 / 0 / 9
7,649
510
9,664
6,518
2,022
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
14
7 / 1 / 5
8,316
554
11,147
10,822
6,032
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fafnir
RadiC56
Fafnir
11
0 / 1 / 10
7,068
471
4,746
9,482
7,963
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
WEED10000
Jormungandr
14
3 / 1 / 5
8,181
545
8,542
9,844
6,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
p4tkun
Nemesis
15
6 / 1 / 5
8,665
578
7,246
10,668
4,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
1 / 6 / 0
6,072
405
3,019
9,229
2,699
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 5 / 1
6,334
422
5,491
9,249
2,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
EpIIcAcEe
Tiamat
12
1 / 3 / 0
6,931
462
7,918
12,931
7,946
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 3 / 0
6,246
416
2,609
6,671
2,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
li3yn4ik
Yemoja
7
0 / 5 / 1
5,572
371
4,000
11,223
6,719
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
5
22
Kills
3
4
Deaths
22
34
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
6
0
0.17
L
0
5
1
0.1
W
Artemis
Arshboyiqx7
Artemis
6
0
9
10.5
W
Hades
7
1
5
9.5
L
Tiamat
EpIIcAcEe
Tiamat
1
3
0
0.33
L
1
3
0
0.33
W
Fafnir
RadiC56
Fafnir
0
1
10
5
W
Jormungandr
WEED10000
Jormungandr
3
1
5
5.5
L
Yemoja
li3yn4ik
Yemoja
0
5
1
0.1
W
Nemesis
p4tkun
Nemesis
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,345
Damage
23,037
47,334
Taken
49,303
27,085
Mitigated
22,516
19,867
Healing
13,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
3,019
1,140
214
1,019
9,229
2,699
0
2,487
6,694
0
24,147
L
5,491
532
0
3,357
9,249
2,836
210
6,425
2,824
31,520
0
W
Artemis
Arshboyiqx7
Artemis
9,664
3,859
199
2,655
6,518
2,022
0
2,492
4,026
0
38,375
W
Hades
11,147
2,439
485
6,572
10,822
6,032
800
4,557
6,265
41,328
0
L
Tiamat
EpIIcAcEe
Tiamat
7,918
1,374
0
5,158
12,931
7,946
702
8,109
4,004
38,273
0
L
2,609
512
0
201
6,671
2,316
0
2,739
3,851
0
28,622
W
Fafnir
RadiC56
Fafnir
4,746
1,543
0
2,549
9,482
7,963
0
3,323
6,159
21,195
0
W
Jormungandr
WEED10000
Jormungandr
8,542
2,052
0
3,259
9,844
6,725
352
6,225
3,619
46,888
0
L
Yemoja
li3yn4ik
Yemoja
4,000
518
622
2,891
11,223
6,719
0
3,728
7,495
14,274
0
W
Nemesis
p4tkun
Nemesis
7,246
3,964
0
4,148
10,668
4,343
1,035
812
9,856
0
71,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,879
Gold Earned
31,155
399
Minions Killed
241
0
Camps Cleared
0
1,323,505
Distance Traveled
1,174,219
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,072
405
49
3
0
210,317
1
L
Scylla
6,334
422
46
3
0
256,231
3
W
Artemis
7,649
510
79
5
0
251,516
0
W
Hades
8,316
554
84
6
0
275,361
2
L
Tiamat
6,931
462
82
5
0
260,491
2
L
Ravana
6,246
416
50
3
0
209,117
0
W
Fafnir
7,068
471
31
2
0
267,163
0
W
Jormungandr
8,181
545
94
6
0
271,200
0
L
Yemoja
5,572
371
14
1
0
238,063
2
W
Nemesis
8,665
578
111
7
0
258,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role