Player Matchup

Fenrir
Fenrir
Masters
 
Fenrir
Masters
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ares
Ares
Masters
 
Ares
Masters
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Thoth
Thoth
Masters
 
Thoth
Masters
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Masters
Jertain
Cabrakan
Masters
Level 93
God Stats
2W - 2L
1,887 SR
Queue Stats
95W - 51L
3,130 MMR
Party 2
Apollo
Apollo
Masters
Nаni
Apollo
Masters
Level 48
God Stats
8W - 4L
1,999 SR
Queue Stats
148W - 47L
3,073 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 64
1,677 SR
2,141 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 109
1,667 SR
3,116 MMR
Osiris
Osiris
Masters
Big Dev 93
Osiris
Masters
Level 61
God Stats
2W - 0L
1,774 SR
Queue Stats
79W - 28L
3,301 MMR
Party 3
Odin
Odin
Masters
BrokeMilkshake
Odin
Masters
Level 45
God Stats
4W - 1L
1,500 SR
Queue Stats
53W - 26L
2,920 MMR
Party 4
Geb
Geb
Masters
IdontlikeVodka
Geb
Masters
Level 156
God Stats
1W - 1L
1,317 SR
Queue Stats
290W - 239L
2,879 MMR
Party 4
Izanami
Izanami
Masters
Toxicityz
Izanami
Masters
Level 125
God Stats
4W - 0L
1,934 SR
Queue Stats
104W - 69L
2,981 MMR
Solo
Merlin
Merlin
Grandmaster
xeilae
Merlin
Grandmaster
Level 160
God Stats
9W - 3L
1,811 SR
Queue Stats
626W - 489L
3,500 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
7
5 / 1 / 0
4,792
799
2,647
4,619
1,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
 
Ares
6
0 / 2 / 2
3,979
663
2,280
4,476
2,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thoth
 
Thoth
6
0 / 2 / 2
3,780
630
1,880
2,995
661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cabrakan
Jertain
Cabrakan
6
0 / 0 / 0
3,701
617
1,008
736
320
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Apollo
Nаni
Apollo
6
0 / 0 / 0
3,633
606
1,782
3,330
757
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
TiamatAthenaPersephoneGilgameshMorgan Le Fay

VS

Bans
Zhong KuiSolAphroditeThe MorriganChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Big Dev 93
Osiris
7
3 / 1 / 2
4,221
704
3,796
3,212
1,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

7
0 / 0 / 0
3,868
645
0
2,708
812
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

5
0 / 2 / 4
3,736
623
1,185
5,223
1,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Toxicityz
Izanami
6
1 / 1 / 2
3,958
660
2,067
2,321
686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Merlin
xeilae
Merlin
7
1 / 1 / 3
3,951
659
2,098
1,927
499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
16
5
Kills
5
5
Deaths
5
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
1
0
5
L
Ares
 
Ares
0
2
2
0.5
L
Thoth
 
Thoth
0
2
2
0.5
W
Osiris
Big Dev 93
Osiris
3
1
2
4
W
0
0
0
0
W
0
2
4
1
L
Cabrakan
Jertain
Cabrakan
0
0
0
0
L
Apollo
Nаni
Apollo
0
0
0
0
W
Izanami
Toxicityz
Izanami
1
1
2
2
W
Merlin
xeilae
Merlin
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,597
Damage
9,146
16,156
Taken
15,391
5,533
Mitigated
5,456
4,929
Healing
4,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,647
899
0
1,183
4,619
1,397
0
895
3,724
0
17,575
L
Ares
 
Ares
2,280
63
0
1,576
4,476
2,398
0
886
3,590
12,840
0
L
Thoth
 
Thoth
1,880
86
0
700
2,995
661
0
1,185
1,810
16,860
0
W
Osiris
Big Dev 93
Osiris
3,796
1,827
0
840
3,212
1,669
0
1,028
2,184
0
17,034
W
0
0
0
1,322
2,708
812
0
1,008
1,700
0
16,981
W
1,185
213
0
1,850
5,223
1,790
0
1,658
3,565
6,290
0
L
Cabrakan
Jertain
Cabrakan
1,008
254
0
0
736
320
0
0
736
13,585
0
L
Apollo
Nаni
Apollo
1,782
1,399
0
1,470
3,330
757
0
317
3,013
0
18,488
W
Izanami
Toxicityz
Izanami
2,067
1,068
0
328
2,321
686
0
514
1,807
0
20,208
W
Merlin
xeilae
Merlin
2,098
309
0
500
1,927
499
0
960
967
17,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,885
Gold Earned
19,734
174
Minions Killed
173
0
Camps Cleared
0
550,883
Distance Traveled
595,400
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,792
799
44
7
0
130,488
2
L
Ares
3,979
663
18
3
0
107,923
1
L
Thoth
3,780
630
34
6
0
113,138
2
W
Osiris
4,221
704
35
6
0
148,236
0
W
Odin
3,868
645
46
8
0
119,613
4
W
Geb
3,736
623
5
1
0
112,786
3
L
Cabrakan
3,701
617
38
6
0
88,364
0
L
Apollo
3,633
606
40
7
0
110,970
2
W
Izanami
3,958
660
50
8
0
105,968
2
W
Merlin
3,951
659
37
6
0
108,797
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role