Player Matchup

Sun Wukong
Sun Wukong
Belaza
Sun Wukong
Level 14
God Stats
3W - 1L
1,846 SR
Queue Stats
27W - 41L
1,291 Elo+
Solo
Scylla
Scylla
Fushifushi
Scylla
Level 8
God Stats
4W - 5L
1,427 SR
Queue Stats
4W - 7L
1,218 Elo+
Solo
Fenrir
Fenrir
Gas_NoBrakes
Fenrir
Level 16
God Stats
1W - 5L
1,224 SR
Queue Stats
33W - 59L
1,306 Elo+
Solo
Olorun
Olorun
TheRexx013
Olorun
Level 14
God Stats
6W - 6L
1,660 SR
Queue Stats
146W - 133L
1,390 Elo+
Solo
Charybdis
Charybdis
sasuke301202
Charybdis
Level 27
God Stats
5W - 10L
1,213 SR
Queue Stats
13W - 21L
1,138 Elo+
Solo
Team Averages
Level 16
1,474 SR
1,269 Elo+

VS

Team Averages
Level 13
1,503 SR
1,272 Elo+
Hel
Hel
Cordenth3
Hel
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 66L
1,166 Elo+
Solo
Ra
Ra
DavyJones1525
Ra
Level 7
God Stats
8W - 19L
1,398 SR
Queue Stats
57W - 79L
1,287 Elo+
Party 1
Ares
Ares
FadedStorm1
Ares
Level 22
God Stats
2W - 1L
1,774 SR
Queue Stats
37W - 22L
1,441 Elo+
Solo
Thor
Thor
PkZiiin
Thor
Level 8
God Stats
2W - 6L
1,196 SR
Queue Stats
3W - 11L
1,127 Elo+
Solo
Gilgamesh
Gilgamesh
chris_coelho07
Gilgamesh
Level 16
God Stats
16W - 20L
1,645 SR
Queue Stats
121W - 168L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Belaza
Sun Wukong
20
5 / 0 / 15
14,727
920
15,741
17,237
18,289
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
Fushifushi
Scylla
20
4 / 1 / 16
15,020
939
15,041
9,623
3,693
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
20
0 / 3 / 11
13,218
826
4,016
14,312
5,707
Olorun
TheRexx013
Olorun
20
11 / 4 / 13
16,717
1,045
30,371
13,265
5,183
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charybdis
sasuke301202
Charybdis
20
7 / 6 / 11
15,434
965
16,008
16,438
6,324
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Team 1 Tickets

166

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 3 / 2
11,872
742
2,155
5,367
2,122
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
5 / 7 / 5
15,601
975
26,368
22,012
8,810
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
0 / 0 / 1
11,568
723
752
1,398
713
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
PkZiiin
Thor
19
2 / 9 / 4
13,471
842
14,772
27,185
10,681
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gilgamesh
chris_coelho07
Gilgamesh
20
7 / 8 / 5
16,049
1,003
20,615
34,984
31,397
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
31
27
Kills
14
14
Deaths
27
66
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Belaza
Sun Wukong
5
0
15
12.5
L
0
3
2
0.33
L
5
7
5
1.07
L
0
0
1
0.5
W
Scylla
Fushifushi
Scylla
4
1
16
12
W
Fenrir
0
3
11
1.83
L
Thor
PkZiiin
Thor
2
9
4
0.44
W
Olorun
TheRexx013
Olorun
11
4
13
4.38
L
Gilgamesh
chris_coelho07
Gilgamesh
7
8
5
1.19
W
Charybdis
sasuke301202
Charybdis
7
6
11
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,177
Damage
64,662
70,875
Taken
90,946
39,196
Mitigated
53,723
16,052
Healing
7,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Belaza
Sun Wukong
15,741
3,333
0
1,699
17,237
18,289
0
8,191
8,801
1,208
36,368
L
2,155
641
241
462
5,367
2,122
0
2,157
3,210
4,069
0
L
26,368
1,633
3,458
1,516
22,012
8,810
0
10,318
11,694
60,766
0
L
752
283
0
0
1,398
713
0
1,024
374
1,585
0
W
Scylla
Fushifushi
Scylla
15,041
3,769
475
4,357
9,623
3,693
0
4,546
5,077
37,028
0
W
Fenrir
4,016
322
0
341
14,312
5,707
0
4,250
9,907
0
18,448
L
Thor
PkZiiin
Thor
14,772
1,989
0
21
27,185
10,681
0
11,611
15,574
0
32,881
W
Olorun
TheRexx013
Olorun
30,371
20,629
1,126
4,893
13,265
5,183
0
8,090
5,175
52,177
0
L
Gilgamesh
chris_coelho07
Gilgamesh
20,615
3,904
0
1,621
34,984
31,397
0
20,883
14,101
6,179
47,010
W
Charybdis
sasuke301202
Charybdis
16,008
8,501
0
3,161
16,438
6,324
0
6,530
9,908
0
36,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,116
Gold Earned
68,561
249
Minions Killed
219
8
Camps Cleared
0
1,412,698
Distance Traveled
973,215
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
14,727
920
33
2
0
375,675
1
L
Hel
11,872
742
1
0
0
99,084
0
L
Ra
15,601
975
94
6
0
293,490
0
L
Ares
11,568
723
2
0
0
42,098
1
W
Scylla
15,020
939
68
4
1
233,655
2
W
Fenrir
13,218
826
27
2
5
319,113
0
L
Thor
13,471
842
42
3
0
224,830
1
W
Olorun
16,717
1,045
57
4
2
256,082
1
L
Gilgamesh
16,049
1,003
80
5
0
313,713
0
W
Charybdis
15,434
965
64
4
0
228,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role