Player Matchup

Hel
Hel
 
Hel
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
GuapLordx420
Osiris
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 40L
1,723 Elo+
Party 2
Ullr
Ullr
Rennjii
Ullr
Level 146
God Stats
65W - 61L
1,660 SR
Queue Stats
490W - 386L
1,632 Elo+
Party 2
Ares
Ares
TheGrim713
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Da Ji
Da Ji
TheProfessorzZ
Da Ji
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 106L
1,614 Elo+
Solo
Team Averages
Level 42
1,532 SR
1,594 Elo+

VS

Team Averages
Level 12
1,680 SR
1,628 Elo+
Anubis
Anubis
HeelysOnMyFeet
Anubis
Level 3
God Stats
3W - 1L
1,500 SR
Queue Stats
17W - 11L
1,746 Elo+
Solo
Nemesis
Nemesis
PiemanStan
Nemesis
Level 16
God Stats
11W - 3L
1,834 SR
Queue Stats
38W - 27L
1,675 Elo+
Solo
Ymir
Ymir
Pilgrum1236
Ymir
Level 15
God Stats
14W - 4L
1,733 SR
Queue Stats
18W - 13L
1,558 Elo+
Party 1
Chernobog
Chernobog
Primo34A
Chernobog
Level 11
God Stats
3W - 2L
1,834 SR
Queue Stats
13W - 16L
1,592 Elo+
Solo
Eset
Eset
ahhhwhatthewhat
Eset
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 13L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
10
1 / 6 / 1
6,129
438
3,744
10,089
2,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Osiris
11
1 / 2 / 2
6,032
431
5,330
9,436
6,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ullr
Rennjii
Ullr
12
4 / 3 / 1
7,668
548
8,677
7,442
1,962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

7
0 / 7 / 3
5,180
370
1,159
10,829
5,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 5 / 1
6,381
456
3,928
9,314
3,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 3
8,769
626
12,653
8,043
5,193
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
PiemanStan
Nemesis
13
4 / 2 / 5
8,092
578
2,676
6,857
3,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 1 / 11
7,681
549
2,701
11,851
10,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chernobog
Primo34A
Chernobog
13
3 / 2 / 4
7,970
569
4,754
7,942
2,344
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
7 / 1 / 8
8,232
588
11,033
6,957
2,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
54
7
Kills
23
23
Deaths
7
8
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
6
1
0.25
L
Osiris
1
2
2
1
W
7
1
3
8.5
W
Nemesis
PiemanStan
Nemesis
4
2
5
3.25
W
2
1
11
7.5
W
Chernobog
Primo34A
Chernobog
3
2
4
2.5
L
Ullr
Rennjii
Ullr
4
3
1
1.5
L
0
7
3
0.21
L
1
5
1
0.3
W
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,838
Damage
33,817
47,110
Taken
41,650
19,828
Mitigated
24,190
9,694
Healing
15,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
3,744
0
295
3,921
10,089
2,534
0
6,387
3,702
35,329
0
L
Osiris
5,330
931
0
1,669
9,436
6,705
0
6,586
2,850
0
28,431
W
12,653
1,233
0
4,978
8,043
5,193
181
1,192
6,851
55,429
0
W
Nemesis
PiemanStan
Nemesis
2,676
683
0
1,794
6,857
3,563
1,111
400
6,457
0
53,437
W
2,701
573
0
3,395
11,851
10,896
429
1,098
10,753
16,237
0
W
Chernobog
Primo34A
Chernobog
4,754
2,459
0
2,772
7,942
2,344
2,491
377
7,565
0
47,847
L
Ullr
Rennjii
Ullr
8,677
2,855
0
1,104
7,442
1,962
0
2,983
4,459
0
42,868
L
1,159
88
0
942
10,829
5,190
0
6,745
4,084
3,193
0
L
3,928
690
0
1,763
9,314
3,437
0
3,686
5,628
0
31,065
W
11,033
1,406
1,199
1,632
6,957
2,194
908
1,836
5,121
42,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,390
Gold Earned
40,744
263
Minions Killed
362
0
Camps Cleared
0
1,206,819
Distance Traveled
1,331,208
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,129
438
68
5
0
252,152
2
L
Osiris
6,032
431
52
4
0
288,236
1
W
Anubis
8,769
626
102
7
0
229,226
5
W
Nemesis
8,092
578
82
6
0
293,245
5
W
Ymir
7,681
549
19
1
0
274,262
2
W
Chernobog
7,970
569
96
7
0
255,881
0
L
Ullr
7,668
548
83
6
0
260,538
4
L
Ares
5,180
370
5
0
0
170,212
0
L
Da Ji
6,381
456
55
4
0
235,681
0
W
Eset
8,232
588
63
5
0
278,594
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role