Player Matchup

King Arthur
King Arthur
DavidRD1902
King Arthur
Level 107
God Stats
12W - 12L
1,581 SR
Queue Stats
180W - 165L
1,500 Elo+
Party 1
Hel
Hel
GonzaKay
Hel
Level 108
God Stats
12W - 5L
1,655 SR
Queue Stats
325W - 406L
1,392 Elo+
Party 1
Geb
Geb
Praivet_Dallas79
Geb
Level 99
God Stats
3W - 4L
1,336 SR
Queue Stats
250W - 246L
1,475 Elo+
Party 1
Team Averages
Level 105
1,524 SR
1,455 Elo+

VS

Team Averages
Level 129
1,521 SR
1,453 Elo+
Chiron
Chiron
Darth90
Chiron
Level 97
God Stats
19W - 4L
1,558 SR
Queue Stats
190W - 243L
1,422 Elo+
Solo
Khepri
Khepri
Heisenberg2711
Khepri
Level 148
God Stats
15W - 22L
1,501 SR
Queue Stats
107W - 127L
1,488 Elo+
Solo
Chang'e
Chang'e
MackeyBledi
Chang'e
Level 143
God Stats
9W - 12L
1,505 SR
Queue Stats
525W - 545L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DavidRD1902
King Arthur
10
2 / 8 / 2
8,252
550
13,546
17,860
13,570
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 5 / 2
9,173
612
12,047
14,678
6,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
0 / 3 / 4
8,889
593
8,237
20,742
19,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Darth90
Chiron
14
6 / 2 / 9
10,858
724
18,771
15,942
6,204
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 2 / 15
9,823
655
5,471
11,751
11,082
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
MackeyBledi
Chang'e
15
9 / 1 / 7
11,108
741
18,501
15,293
6,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
47
5
Kills
16
16
Deaths
5
8
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Chiron
Darth90
Chiron
6
2
9
5.25
L
King Arthur
DavidRD1902
King Arthur
2
8
2
0.38
L
3
5
2
0.8
W
1
2
15
4.25
W
Chang'e
MackeyBledi
Chang'e
9
1
7
12.5
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,830
Damage
42,743
53,280
Taken
42,986
40,150
Mitigated
23,502
13,449
Healing
22,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Darth90
Chiron
18,771
10,149
1,512
5,026
15,942
6,204
2,102
8,842
6,741
0
47,889
L
King Arthur
DavidRD1902
King Arthur
13,546
2,012
749
825
17,860
13,570
0
9,570
8,290
0
23,369
L
12,047
298
4,276
6,342
14,678
6,680
0
8,228
6,450
40,611
0
W
5,471
799
0
1,026
11,751
11,082
150
3,852
7,602
20,565
0
W
Chang'e
MackeyBledi
Chang'e
18,501
1,749
5,776
9,624
15,293
6,216
488
7,258
7,743
48,871
0
L
8,237
613
0
1,257
20,742
19,900
0
6,822
13,920
21,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,314
Gold Earned
31,789
108
Minions Killed
147
7
Camps Cleared
4
795,043
Distance Traveled
836,639
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,858
724
57
4
0
273,876
3
L
King Arthur
8,252
550
13
1
0
255,055
1
L
Hel
9,173
612
64
4
5
259,296
1
W
Khepri
9,823
655
22
1
1
264,290
6
W
Chang'e
11,108
741
68
5
3
298,473
1
L
Geb
8,889
593
31
2
2
280,692
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role