Player Matchup

Ares
Ares
DJ J3WBACA11
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,159 Elo+
Solo
Artemis
Artemis
Sbowen2413
Artemis
Level 17
God Stats
3W - 3L
1,696 SR
Queue Stats
38W - 35L
1,364 Elo+
Solo
Sol
Sol
SlayerAmok
Sol
Level 17
God Stats
16W - 13L
1,497 SR
Queue Stats
23W - 28L
1,328 Elo+
Party 1
Jormungandr
Jormungandr
Zero Two3180
Jormungandr
Level 25
God Stats
0W - 3L
1,404 SR
Queue Stats
47W - 55L
1,331 Elo+
Party 1
Odin
Odin
maybi_baybi
Odin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,157 Elo+
Solo
Team Averages
Level 14
1,519 SR
1,268 Elo+

VS

Team Averages
Level 18
1,547 SR
1,409 Elo+
Zeus
Zeus
Emperor_Spence
Zeus
Level 18
God Stats
43W - 22L
1,588 SR
Queue Stats
95W - 100L
1,352 Elo+
Solo
Skadi
Skadi
NaughtyNuts96
Skadi
Level 9
God Stats
35W - 25L
1,500 SR
Queue Stats
43W - 40L
1,329 Elo+
Solo
Anubis
Anubis
SarpThought
Anubis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Izanami
Izanami
frumpyjungle
Izanami
Level 29
God Stats
23W - 13L
1,623 SR
Queue Stats
46W - 37L
1,442 Elo+
Party 2
Hera
Hera
xXReDaCtEdXx681
Hera
Level 26
God Stats
42W - 31L
1,526 SR
Queue Stats
108W - 107L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 13 / 3
9,064
906
4,712
29,004
14,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
Sbowen2413
Artemis
13
0 / 0 / 0
6,320
632
0
0
0
16
1 / 8 / 3
9,986
999
13,187
21,347
16,411
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
Zero Two3180
Jormungandr
15
4 / 8 / 1
10,767
1,077
10,532
30,600
15,494
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
1 / 10 / 1
8,825
883
8,462
27,316
29,711
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

0

VS

Team 2 Tickets

334

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 16
11,096
1,110
17,175
4,114
1,391
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 0 / 27
10,419
1,042
8,774
5,548
2,199
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
19
12 / 1 / 23
11,670
1,167
34,377
16,602
9,322
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
frumpyjungle
Izanami
18
12 / 3 / 18
11,764
1,176
21,211
9,298
3,574
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

18
6 / 1 / 30
11,215
1,122
19,907
5,984
2,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
153
6
Kills
39
39
Deaths
6
8
Assists
114
Player
Kills
Deaths
Assists
KDA
L
0
13
3
0.12
W
7
1
16
15
W
2
0
27
15.5
W
Anubis
12
1
23
23.5
L
Artemis
Sbowen2413
Artemis
0
0
0
0
L
1
8
3
0.31
L
Jormungandr
Zero Two3180
Jormungandr
4
8
1
0.56
W
Izanami
frumpyjungle
Izanami
12
3
18
7
L
1
10
1
0.15
W
6
1
30
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,893
Damage
101,444
108,267
Taken
41,546
76,367
Mitigated
18,853
7,057
Healing
13,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,712
203
0
245
29,004
14,751
0
21,677
7,011
20,046
0
W
17,175
2,486
0
0
4,114
1,391
0
2,434
1,680
36,682
0
W
8,774
4,230
0
15
5,548
2,199
0
4,212
1,336
0
17,111
W
Anubis
34,377
1,334
344
11,780
16,602
9,322
0
11,812
4,790
57,072
0
L
Artemis
Sbowen2413
Artemis
0
0
0
0
0
0
0
0
0
0
0
L
13,187
2,537
127
2,487
21,347
16,411
0
13,178
8,025
35,589
0
L
Jormungandr
Zero Two3180
Jormungandr
10,532
1,254
292
3,219
30,600
15,494
0
20,877
9,378
30,316
0
W
Izanami
frumpyjungle
Izanami
21,211
16,721
259
731
9,298
3,574
0
6,882
2,416
0
33,797
L
8,462
2,498
0
687
27,316
29,711
0
14,530
12,394
1,066
15,946
W
19,907
4,709
0
0
5,984
2,367
0
3,792
2,192
31,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,962
Gold Earned
56,164
122
Minions Killed
207
2
Camps Cleared
4
686,453
Distance Traveled
824,081
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,064
906
15
2
1
160,653
0
W
Zeus
11,096
1,110
57
6
2
142,071
0
W
Skadi
10,419
1,042
18
2
0
182,346
0
W
Anubis
11,670
1,167
53
5
2
166,885
0
L
Artemis
6,320
632
0
0
0
0
0
L
Sol
9,986
999
46
5
1
175,480
0
L
Jormungandr
10,767
1,077
48
5
0
166,108
0
W
Izanami
11,764
1,176
40
4
0
147,538
0
L
Odin
8,825
883
13
1
0
184,212
0
W
Hera
11,215
1,122
39
4
0
185,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role