Player Matchup

Loki
Loki
Brandon11Ninjas
Loki
Level 17
God Stats
16W - 19L
1,404 SR
Queue Stats
28W - 39L
1,184 Elo+
Solo
Izanami
Izanami
CClefairy
Izanami
Level 25
God Stats
16W - 14L
1,592 SR
Queue Stats
54W - 64L
1,348 Elo+
Solo
Ares
Ares
Giogamer7989717
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Ra
Ra
TheGhostGod1878
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Merlin
Merlin
ecokinect
Merlin
Level 29
God Stats
9W - 13L
1,417 SR
Queue Stats
56W - 111L
1,220 Elo+
Solo
Team Averages
Level 15
1,482 SR
1,350 Elo+

VS

Team Averages
Level 13
1,436 SR
1,406 Elo+
Thor
Thor
EDTELED
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Eset
Eset
Isaac_Jp2329
Eset
Level 21
God Stats
1W - 2L
1,285 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Skadi
Skadi
JoMamba69
Skadi
Level 13
God Stats
4W - 4L
1,424 SR
Queue Stats
6W - 13L
1,239 Elo+
Solo
Cerberus
Cerberus
Karespaces
Cerberus
Level 26
God Stats
0W - 1L
1,474 SR
Queue Stats
9W - 17L
1,289 Elo+
Solo
Nemesis
Nemesis
LanieSniper86
Nemesis
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 1 / 3
6,216
622
3,610
5,574
1,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
CClefairy
Izanami
10
5 / 2 / 5
6,436
644
4,365
4,316
1,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

7
0 / 5 / 2
4,902
490
685
5,918
2,284
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Talisman

Talisman

+75
Health
+15
Magical Protection

10
4 / 2 / 0
6,280
628
3,953
4,249
2,395
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
ecokinect
Merlin
10
3 / 1 / 0
6,113
611
3,969
4,619
1,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
EDTELED
Thor
2
0 / 4 / 0
3,727
373
613
2,484
557
Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
5 / 1 / 0
6,261
626
4,389
4,942
2,011
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Skadi
JoMamba69
Skadi
8
1 / 2 / 2
5,179
518
2,328
3,769
800
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Karespaces
Cerberus
6
1 / 4 / 1
4,343
434
1,708
6,670
4,825
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
6
0 / 6 / 0
4,218
422
1,873
6,612
2,478
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
17
Kills
7
11
Deaths
17
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
1
3
6.5
W
Izanami
CClefairy
Izanami
5
2
5
3.75
L
Thor
EDTELED
Thor
0
4
0
0
W
0
5
2
0.2
L
5
1
0
5
L
Skadi
JoMamba69
Skadi
1
2
2
1
L
Cerberus
Karespaces
Cerberus
1
4
1
0.38
L
Nemesis
0
6
0
0
W
4
2
0
2
W
Merlin
ecokinect
Merlin
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,582
Damage
10,911
24,676
Taken
24,477
8,275
Mitigated
10,671
3,098
Healing
4,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,610
540
0
776
5,574
1,244
177
349
5,225
0
17,613
W
Izanami
CClefairy
Izanami
4,365
2,555
0
0
4,316
1,023
294
852
3,464
0
25,532
L
Thor
EDTELED
Thor
613
146
0
0
2,484
557
68
1,004
1,480
0
1,791
W
685
347
0
95
5,918
2,284
765
1,025
4,893
5,012
0
L
4,389
722
0
2,372
4,942
2,011
802
3,517
1,425
25,942
0
L
Skadi
JoMamba69
Skadi
2,328
1,370
0
630
3,769
800
897
0
3,769
0
19,368
L
Cerberus
Karespaces
Cerberus
1,708
99
0
786
6,670
4,825
118
2,063
4,607
8,436
0
L
Nemesis
1,873
539
0
1,153
6,612
2,478
286
2,023
4,589
0
9,842
W
3,953
842
0
258
4,249
2,395
501
2,246
2,003
23,527
0
W
Merlin
ecokinect
Merlin
3,969
592
27
1,942
4,619
1,329
1,759
1,625
2,994
32,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,947
Gold Earned
23,728
171
Minions Killed
123
0
Camps Cleared
0
912,587
Distance Traveled
843,512
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,216
622
31
3
0
225,060
0
W
Izanami
6,436
644
50
5
0
189,293
3
L
Thor
3,727
373
1
0
0
99,770
0
W
Ares
4,902
490
6
1
0
185,265
1
L
Eset
6,261
626
49
5
0
156,751
0
L
Skadi
5,179
518
41
4
0
188,551
0
L
Cerberus
4,343
434
20
2
0
197,037
0
L
Nemesis
4,218
422
12
1
0
201,403
3
W
Ra
6,280
628
34
3
0
143,781
1
W
Merlin
6,113
611
50
5
0
169,188
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role