Player Matchup

Bacchus
Bacchus
Cleb09
Bacchus
Level 17
God Stats
2W - 2L
1,463 SR
Queue Stats
43W - 47L
1,404 Elo+
Party 1
Ra
Ra
MajinEden
Ra
Level 27
God Stats
19W - 25L
1,319 SR
Queue Stats
35W - 45L
1,399 Elo+
Party 1
Thanatos
Thanatos
Strixxx2020
Thanatos
Level 109
God Stats
1W - 3L
1,518 SR
Queue Stats
176W - 165L
1,537 Elo+
Party 1
Team Averages
Level 51
1,433 SR
1,447 Elo+

VS

Team Averages
Level 28
1,469 SR
1,272 Elo+
Charybdis
Charybdis
Aves25
Charybdis
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 19L
1,191 Elo+
Party 2
Loki
Loki
NickMosLayZ
Loki
Level 37
God Stats
4W - 1L
1,413 SR
Queue Stats
45W - 58L
1,323 Elo+
Party 2
Agni
Agni
acazare
Agni
Level 26
God Stats
0W - 2L
1,495 SR
Queue Stats
32W - 29L
1,302 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cleb09
Bacchus
12
2 / 2 / 11
11,013
688
2,925
8,468
9,019
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
2 / 3 / 14
11,011
688
6,352
9,127
3,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Strixxx2020
Thanatos
18
18 / 5 / 4
14,090
881
20,222
21,891
13,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Aves25
Charybdis
13
1 / 9 / 5
9,776
611
5,432
11,425
2,168
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
5 / 7 / 3
11,637
727
10,689
13,257
6,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
acazare
Agni
15
4 / 6 / 4
11,063
691
11,859
12,372
2,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
22
22
Kills
10
10
Deaths
22
29
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Aves25
Charybdis
1
9
5
0.39
W
Bacchus
Cleb09
Bacchus
2
2
11
3.75
W
2
3
14
3
L
5
7
3
0.93
W
Thanatos
Strixxx2020
Thanatos
18
5
4
4
L
Agni
acazare
Agni
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,499
Damage
27,980
39,486
Taken
37,054
25,842
Mitigated
10,864
21,306
Healing
3,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Aves25
Charybdis
5,432
3,671
0
573
11,425
2,168
525
2,783
8,186
0
20,995
W
Bacchus
Cleb09
Bacchus
2,925
295
0
1,445
8,468
9,019
347
3,143
5,006
8,263
0
W
6,352
267
1,572
1,935
9,127
3,027
1,054
3,162
5,813
40,305
0
L
10,689
1,177
0
713
13,257
6,163
363
3,939
8,801
0
37,597
W
Thanatos
Strixxx2020
Thanatos
20,222
5,273
0
16,354
21,891
13,796
1,624
5,343
16,240
66
45,376
L
Agni
acazare
Agni
11,859
958
0
1,772
12,372
2,533
579
3,494
8,559
51,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,114
Gold Earned
32,476
140
Minions Killed
159
5
Camps Cleared
9
855,995
Distance Traveled
768,453
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,776
611
29
2
1
239,012
2
W
Bacchus
11,013
688
14
1
1
229,987
2
W
Ra
11,011
688
75
5
2
316,810
2
L
Loki
11,637
727
40
3
2
264,321
6
W
Thanatos
14,090
881
51
3
2
309,198
3
L
Agni
11,063
691
90
6
6
265,120
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role