Player Matchup

Ra
Ra
FrznPenguin
Ra
Level 142
God Stats
0W - 3L
1,558 SR
Queue Stats
39W - 54L
1,460 Elo+
Solo
Kali
Kali
clique23skelly
Kali
Level 99
God Stats
98W - 99L
1,562 SR
Queue Stats
488W - 528L
1,528 Elo+
Solo
Neith
Neith
jefbro63367
Neith
Level 157
God Stats
28W - 31L
1,650 SR
Queue Stats
31W - 38L
1,574 Elo+
Solo
Team Averages
Level 133
1,590 SR
1,520 Elo+

VS

Team Averages
Level 108
1,441 SR
1,577 Elo+
Apollo
Apollo
MidsizeAnt9
Apollo
Level 69
God Stats
2W - 0L
1,074 SR
Queue Stats
12W - 8L
1,475 Elo+
Solo
Cthulhu
Cthulhu
OverANARCHY
Cthulhu
Level 131
God Stats
106W - 67L
1,592 SR
Queue Stats
232W - 291L
1,535 Elo+
Solo
Discordia
Discordia
unholydood
Discordia
Level 124
God Stats
6W - 4L
1,657 SR
Queue Stats
541W - 412L
1,721 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
3,528
392
0
964
353
10
3 / 3 / 0
6,370
708
4,556
9,095
3,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 3 / 2
5,881
653
4,048
8,404
2,983
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
9
1 / 2 / 3
6,452
717
1,424
4,315
1,574
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
OverANARCHY
Cthulhu
10
2 / 1 / 5
7,397
822
3,149
10,290
9,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
unholydood
Discordia
12
4 / 0 / 3
7,298
811
9,471
5,968
2,771
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
3
Kills
7
7
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Apollo
1
2
3
1.25
W
Cthulhu
OverANARCHY
Cthulhu
2
1
5
4.5
L
3
3
0
1
L
0
3
2
0.33
W
Discordia
unholydood
Discordia
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,604
Damage
14,044
18,463
Taken
20,573
7,315
Mitigated
14,200
3,093
Healing
5,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
964
353
0
964
0
0
0
W
Apollo
1,424
670
0
500
4,315
1,574
1,104
0
4,315
0
16,678
W
Cthulhu
OverANARCHY
Cthulhu
3,149
237
158
2,601
10,290
9,855
627
0
10,290
14,305
0
L
4,556
894
0
1,324
9,095
3,979
0
4,876
4,219
0
19,533
L
4,048
1,100
0
1,769
8,404
2,983
0
6,956
1,448
0
16,018
W
Discordia
unholydood
Discordia
9,471
752
0
2,225
5,968
2,771
1,189
436
5,532
38,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,779
Gold Earned
21,147
46
Minions Killed
127
1
Camps Cleared
6
324,580
Distance Traveled
518,895
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
3,528
392
0
0
0
365
0
W
Apollo
6,452
717
46
5
2
152,789
1
W
Cthulhu
7,397
822
13
1
1
186,632
3
L
Kali
6,370
708
22
2
1
176,198
2
L
Neith
5,881
653
24
3
0
148,017
1
W
Discordia
7,298
811
68
8
3
179,474
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role