Player Matchup

Scylla
Scylla
VincereAutMore
Scylla
Level 159
God Stats
6W - 5L
1,599 SR
Queue Stats
18W - 17L
1,558 Elo+
Party 1
Ares
Ares
silver359
Ares
Level 17
God Stats
6W - 5L
1,476 SR
Queue Stats
34W - 31L
1,432 Elo+
Party 1
Anubis
Anubis
СанитарИллидан
Anubis
Level 42
God Stats
13W - 11L
1,532 SR
Queue Stats
20W - 20L
1,393 Elo+
Party 1
Team Averages
Level 73
1,536 SR
1,461 Elo+

VS

Team Averages
Level 77
1,320 SR
1,352 Elo+
Guan Yu
Guan Yu
Player8009
Guan Yu
Level 106
God Stats
0W - 3L
1,211 SR
Queue Stats
15W - 24L
1,351 Elo+
Party 2
Medusa
Medusa
Razor54
Medusa
Level 84
God Stats
4W - 4L
1,379 SR
Queue Stats
55W - 55L
1,433 Elo+
Solo
Zeus
Zeus
limpansucks
Zeus
Level 40
God Stats
1W - 2L
1,371 SR
Queue Stats
6W - 14L
1,272 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 2 / 8
8,188
819
11,114
5,570
1,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ares
11
2 / 0 / 13
7,165
717
2,647
4,804
2,854
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
7 / 2 / 9
8,301
830
7,687
8,425
3,957
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Player8009
Guan Yu
9
3 / 6 / 1
6,711
671
4,698
11,567
5,948
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
Razor54
Medusa
10
1 / 4 / 1
6,700
670
3,702
8,728
2,304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8
0 / 8 / 2
6,012
601
7,206
8,046
1,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
8
17
Kills
4
4
Deaths
18
30
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Player8009
Guan Yu
3
6
1
0.58
L
Medusa
Razor54
Medusa
1
4
1
0.38
W
8
2
8
6
L
0
8
2
0.13
W
Ares
2
0
13
8.5
W
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,448
Damage
15,606
18,799
Taken
28,341
8,128
Mitigated
10,196
5,102
Healing
5,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Player8009
Guan Yu
4,698
390
164
3,335
11,567
5,948
0
6,871
4,460
0
17,702
L
Medusa
Razor54
Medusa
3,702
966
0
842
8,728
2,304
224
7,240
1,144
0
20,822
W
11,114
579
0
1,531
5,570
1,317
0
1,266
3,946
31,180
0
L
7,206
655
313
748
8,046
1,944
408
6,949
949
17,962
0
W
Ares
2,647
160
0
932
4,804
2,854
0
1,667
2,740
4,130
0
W
7,687
527
0
2,639
8,425
3,957
0
3,953
4,152
21,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,654
Gold Earned
19,423
95
Minions Killed
106
4
Camps Cleared
5
527,557
Distance Traveled
472,661
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,711
671
26
3
3
172,904
1
L
Medusa
6,700
670
48
5
0
155,656
1
W
Scylla
8,188
819
50
5
3
171,682
4
L
Zeus
6,012
601
32
3
2
144,101
1
W
Ares
7,165
717
3
0
0
189,556
1
W
Anubis
8,301
830
42
4
1
166,319
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role