Player Matchup

Sol
Sol
PhenoMDZN
Sol
Level 92
God Stats
19W - 20L
1,455 SR
Queue Stats
424W - 394L
1,556 Elo+
Party 1
Mercury
Mercury
QuantumXXXX
Mercury
Level 105
God Stats
5W - 5L
1,457 SR
Queue Stats
452W - 432L
1,545 Elo+
Party 1
Chaac
Chaac
Revengedspirit
Chaac
Level 40
God Stats
3W - 9L
1,152 SR
Queue Stats
153W - 152L
1,441 Elo+
Solo
Charybdis
Charybdis
g33koh
Charybdis
Level 24
God Stats
4W - 4L
1,602 SR
Queue Stats
35W - 31L
1,427 Elo+
Party 1
Cerberus
Cerberus
hihobyeho
Cerberus
Level 49
God Stats
2W - 1L
1,395 SR
Queue Stats
121W - 148L
1,424 Elo+
Solo
Team Averages
Level 62
1,412 SR
1,479 Elo+

VS

Team Averages
Level 66
1,492 SR
1,462 Elo+
Olorun
Olorun
 
Olorun
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Darkseid6556
Awilix
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 138L
1,435 Elo+
Solo
Sol
Sol
JacquiTwitch
Sol
Level 115
God Stats
70W - 59L
1,510 SR
Queue Stats
326W - 320L
1,467 Elo+
Party 2
Gilgamesh
Gilgamesh
Roboshmeckle
Gilgamesh
Level 40
God Stats
4W - 4L
1,576 SR
Queue Stats
82W - 73L
1,546 Elo+
Party 2
Horus
Horus
xwolf95
Horus
Level 48
God Stats
1W - 2L
1,374 SR
Queue Stats
55W - 63L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 1 / 8
11,933
663
14,413
12,416
4,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
QuantumXXXX
Mercury
20
8 / 0 / 8
12,262
681
9,804
12,514
5,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
5 / 2 / 3
11,322
629
10,211
14,021
8,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
g33koh
Charybdis
16
3 / 2 / 0
10,318
573
3,773
7,846
2,500
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
hihobyeho
Cerberus
16
1 / 1 / 11
9,619
534
6,604
11,573
5,357
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
15
0 / 7 / 1
9,092
505
2,739
13,802
4,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Awilix
10
1 / 3 / 1
7,579
421
4,167
8,372
2,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
2 / 4 / 1
8,659
481
7,643
12,810
3,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Roboshmeckle
Gilgamesh
11
1 / 5 / 1
7,614
423
8,084
14,171
6,887
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Horus
xwolf95
Horus
13
2 / 6 / 0
8,262
459
4,524
13,768
7,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
10
25
Kills
6
6
Deaths
25
30
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
7
1
0.07
L
Awilix
1
3
1
0.5
L
2
4
1
0.63
W
8
1
8
12
W
Mercury
QuantumXXXX
Mercury
8
0
8
12
W
5
2
3
3.25
L
Gilgamesh
Roboshmeckle
Gilgamesh
1
5
1
0.3
W
Charybdis
g33koh
Charybdis
3
2
0
1.5
W
Cerberus
hihobyeho
Cerberus
1
1
11
6.5
L
Horus
xwolf95
Horus
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,805
Damage
27,157
58,370
Taken
62,923
26,756
Mitigated
25,763
22,880
Healing
11,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
2,739
613
256
2,878
13,802
4,811
896
8,759
4,689
50,942
0
L
Awilix
4,167
1,191
0
867
8,372
2,790
0
1,234
6,854
0
31,702
L
7,643
2,684
0
5,666
12,810
3,326
1,092
2,094
10,634
70,178
0
W
14,413
5,525
0
5,646
12,416
4,401
4,390
2,291
10,080
80,786
0
W
Mercury
QuantumXXXX
Mercury
9,804
5,585
0
2,644
12,514
5,783
25
1,441
10,982
0
122,209
W
10,211
2,043
0
6,732
14,021
8,715
1,583
136
13,557
5,830
68,023
L
Gilgamesh
Roboshmeckle
Gilgamesh
8,084
3,402
0
563
14,171
6,887
224
2,851
10,767
0
27,251
W
Charybdis
g33koh
Charybdis
3,773
2,718
0
3,014
7,846
2,500
1,352
2,608
5,238
0
62,664
W
Cerberus
hihobyeho
Cerberus
6,604
341
0
4,844
11,573
5,357
0
3,906
7,529
43,665
0
L
Horus
xwolf95
Horus
4,524
2,550
432
1,282
13,768
7,949
0
6,085
7,415
0
29,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,454
Gold Earned
41,206
626
Minions Killed
401
0
Camps Cleared
0
1,828,073
Distance Traveled
1,502,547
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,092
505
116
6
0
262,583
0
L
Awilix
7,579
421
53
3
0
242,598
5
L
Sol
8,659
481
121
7
0
283,856
5
W
Sol
11,933
663
137
8
0
355,463
4
W
Mercury
12,262
681
165
9
0
447,698
4
W
Chaac
11,322
629
134
7
0
330,620
3
L
Gilgamesh
7,614
423
55
3
0
355,956
5
W
Charybdis
10,318
573
116
6
0
337,360
2
W
Cerberus
9,619
534
74
4
0
356,932
1
L
Horus
8,262
459
56
3
0
357,554
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role