Player Matchup

Set
Set
Len_Grey
Set
Level 28
God Stats
4W - 8L
1,390 SR
Queue Stats
35W - 54L
1,497 Elo+
Solo
Charybdis
Charybdis
PR1M0BOX1
Charybdis
Level 29
God Stats
1W - 1L
1,714 SR
Queue Stats
16W - 9L
1,640 Elo+
Solo
Nike
Nike
XxELWitre909xX
Nike
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 106L
1,539 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
bylleee
Morgan Le Fay
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 16L
1,544 Elo+
Solo
Cerberus
Cerberus
gummy_buckshot9
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,136 Elo+
Solo
Team Averages
Level 20
1,521 SR
1,471 Elo+

VS

Team Averages
Level 20
1,536 SR
1,572 Elo+
Tiamat
Tiamat
DirtySprite01
Tiamat
Level 6
God Stats
5W - 8L
1,287 SR
Queue Stats
96W - 60L
1,568 Elo+
Party 1
Scylla
Scylla
OG25U
Scylla
Level 25
God Stats
35W - 42L
1,397 SR
Queue Stats
110W - 107L
1,577 Elo+
Solo
Bacchus
Bacchus
VonDe_R
Bacchus
Level 28
God Stats
4W - 5L
1,453 SR
Queue Stats
132W - 70L
1,616 Elo+
Solo
Medusa
Medusa
jeditroopz1
Medusa
Level 13
God Stats
2W - 0L
1,727 SR
Queue Stats
44W - 19L
1,609 Elo+
Party 1
Mercury
Mercury
slandres
Mercury
Level 27
God Stats
3W - 0L
1,814 SR
Queue Stats
6W - 4L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 11 / 2
8,705
967
4,431
19,521
12,565
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charybdis
PR1M0BOX1
Charybdis
15
3 / 9 / 1
9,660
1,073
11,940
19,127
7,347
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
0 / 9 / 3
8,734
970
6,861
22,956
21,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
bylleee
Morgan Le Fay
15
1 / 8 / 2
8,924
992
5,392
19,928
7,574
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
14
0 / 12 / 1
8,002
889
3,895
20,757
13,724
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

0

VS

Team 2 Tickets

306

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 1 / 24
10,997
1,222
17,983
7,661
4,061
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Scylla
OG25U
Scylla
17
5 / 1 / 21
10,387
1,154
14,947
5,332
1,893
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
VonDe_R
Bacchus
18
11 / 0 / 21
11,498
1,278
15,365
9,405
6,885
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Medusa
19
20 / 0 / 20
13,301
1,478
36,776
8,445
3,791
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
slandres
Mercury
17
5 / 2 / 23
10,020
1,113
7,711
7,498
3,770
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
158
4
Kills
49
49
Deaths
4
9
Assists
109
Player
Kills
Deaths
Assists
KDA
W
8
1
24
20
L
0
11
2
0.09
W
Scylla
OG25U
Scylla
5
1
21
15.5
L
Charybdis
PR1M0BOX1
Charybdis
3
9
1
0.39
W
Bacchus
VonDe_R
Bacchus
11
0
21
21.5
L
0
9
3
0.17
L
Morgan Le Fay
bylleee
Morgan Le Fay
1
8
2
0.25
L
Cerberus
0
12
1
0.04
W
Medusa
20
0
20
30
W
Mercury
slandres
Mercury
5
2
23
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,519
Damage
92,782
102,289
Taken
38,341
63,196
Mitigated
20,400
3,958
Healing
9,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,983
1,249
377
2,755
7,661
4,061
0
1,902
5,759
31,071
0
L
4,431
2,110
0
965
19,521
12,565
0
10,501
9,020
3,382
18,117
W
Scylla
OG25U
Scylla
14,947
2,222
0
0
5,332
1,893
0
857
4,475
24,067
0
L
Charybdis
PR1M0BOX1
Charybdis
11,940
6,601
0
1,256
19,127
7,347
0
11,920
7,207
0
34,322
W
Bacchus
VonDe_R
Bacchus
15,365
2,456
0
1,181
9,405
6,885
0
3,457
5,948
39,943
0
L
6,861
1,131
0
45
22,956
21,986
0
10,477
12,479
0
25,937
L
Morgan Le Fay
bylleee
Morgan Le Fay
5,392
342
0
564
19,928
7,574
0
10,135
9,793
20,693
0
L
Cerberus
3,895
459
0
1,128
20,757
13,724
0
5,262
15,495
12,590
0
W
Medusa
36,776
22,981
0
4,885
8,445
3,791
0
2,067
6,378
0
56,755
W
Mercury
slandres
Mercury
7,711
4,154
0
0
7,498
3,770
0
1,669
5,829
0
15,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,025
Gold Earned
56,203
175
Minions Killed
188
6
Camps Cleared
6
762,935
Distance Traveled
963,009
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,997
1,222
33
4
0
190,344
0
L
Set
8,705
967
32
4
2
151,229
2
W
Scylla
10,387
1,154
34
4
3
177,816
0
L
Charybdis
9,660
1,073
46
5
2
159,728
1
W
Bacchus
11,498
1,278
48
5
2
209,083
2
L
Nike
8,734
970
42
5
1
155,053
0
L
Morgan Le Fay
8,924
992
38
4
1
167,126
0
L
Cerberus
8,002
889
17
2
0
129,799
0
W
Medusa
13,301
1,478
58
6
1
189,316
0
W
Mercury
10,020
1,113
15
2
0
196,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role