Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Galaxys-san
Ah Puch
Level 107
God Stats
3W - 11L
1,506 SR
Queue Stats
322W - 336L
1,465 Elo+
Solo
Scylla
Scylla
LegitSliinky
Scylla
Level 77
God Stats
23W - 20L
1,551 SR
Queue Stats
299W - 311L
1,484 Elo+
Solo
Charybdis
Charybdis
OtosanZayden
Charybdis
Level 124
God Stats
9W - 20L
1,359 SR
Queue Stats
248W - 268L
1,515 Elo+
Solo
Loki
Loki
ruled-by-chaos
Loki
Level 104
God Stats
21W - 17L
1,421 SR
Queue Stats
912W - 992L
1,515 Elo+
Party 1
Team Averages
Level 103
1,467 SR
1,496 Elo+

VS

Team Averages
Level 103
1,537 SR
1,444 Elo+
Kumbhakarna
Kumbhakarna
Colby5024
Kumbhakarna
Level 66
God Stats
2W - 2L
1,385 SR
Queue Stats
23W - 23L
1,489 Elo+
Solo
Discordia
Discordia
Machsenpai
Discordia
Level 109
God Stats
5W - 2L
1,642 SR
Queue Stats
285W - 262L
1,443 Elo+
Solo
King Arthur
King Arthur
Nju r6
King Arthur
Level 68
God Stats
27W - 29L
1,469 SR
Queue Stats
439W - 465L
1,401 Elo+
Solo
Izanami
Izanami
STIHLteamSIX
Izanami
Level 131
God Stats
45W - 28L
1,676 SR
Queue Stats
656W - 657L
1,449 Elo+
Solo
Thanatos
Thanatos
VizTa Blood
Thanatos
Level 142
God Stats
2W - 1L
1,513 SR
Queue Stats
403W - 375L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
8
3 / 3 / 1
5,459
546
2,979
6,959
5,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Puch
Galaxys-san
Ah Puch
9
0 / 2 / 0
5,360
536
2,285
4,024
1,690
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
9
2 / 3 / 1
5,412
541
4,224
5,904
2,236
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
OtosanZayden
Charybdis
8
1 / 3 / 1
4,820
482
2,174
5,509
1,219
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 4 / 2
4,999
500
2,407
6,549
1,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Colby5024
Kumbhakarna
8
3 / 2 / 8
5,962
596
2,491
9,530
6,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Discordia
Machsenpai
Discordia
10
5 / 3 / 2
6,022
602
5,446
5,590
1,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
Nju r6
King Arthur
11
1 / 0 / 1
6,204
620
2,454
5,408
1,913
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
STIHLteamSIX
Izanami
10
4 / 0 / 5
6,579
658
6,952
3,231
1,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thanatos
VizTa Blood
Thanatos
9
2 / 2 / 3
5,775
578
2,278
6,004
2,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
7
Kills
15
15
Deaths
7
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
3
3
1
1.17
W
Kumbhakarna
Colby5024
Kumbhakarna
3
2
8
3.5
L
Ah Puch
Galaxys-san
Ah Puch
0
2
0
0
L
Scylla
2
3
1
0.83
W
Discordia
Machsenpai
Discordia
5
3
2
2
W
King Arthur
Nju r6
King Arthur
1
0
1
1.5
L
Charybdis
OtosanZayden
Charybdis
1
3
1
0.5
W
Izanami
STIHLteamSIX
Izanami
4
0
5
6.5
W
Thanatos
VizTa Blood
Thanatos
2
2
3
1.75
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,069
Damage
19,621
28,945
Taken
29,763
12,509
Mitigated
13,922
5,750
Healing
13,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
2,979
1,300
159
1,401
6,959
5,825
0
2,606
4,353
9,442
0
W
Kumbhakarna
Colby5024
Kumbhakarna
2,491
501
46
3,372
9,530
6,944
103
1,839
7,691
9,791
0
L
Ah Puch
Galaxys-san
Ah Puch
2,285
175
0
1,446
4,024
1,690
0
809
3,215
26,156
0
L
Scylla
4,224
431
0
710
5,904
2,236
155
2,719
3,185
25,524
0
W
Discordia
Machsenpai
Discordia
5,446
595
0
1,671
5,590
1,698
194
2,838
2,752
25,402
0
W
King Arthur
Nju r6
King Arthur
2,454
135
0
2,146
5,408
1,913
275
2,629
2,779
0
32,381
L
Charybdis
OtosanZayden
Charybdis
2,174
944
123
1,333
5,509
1,219
0
970
4,539
0
16,908
W
Izanami
STIHLteamSIX
Izanami
6,952
4,376
0
1,105
3,231
1,090
831
858
2,373
0
34,840
W
Thanatos
VizTa Blood
Thanatos
2,278
693
0
4,693
6,004
2,277
356
1,324
4,680
0
23,552
L
2,407
455
0
578
6,549
1,539
0
833
5,716
0
24,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,050
Gold Earned
30,542
205
Minions Killed
271
0
Camps Cleared
0
906,146
Distance Traveled
1,026,239
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
5,459
546
12
1
0
182,183
4
W
Kumbhakarna
5,962
596
15
2
0
211,480
3
L
Ah Puch
5,360
536
70
7
0
168,976
5
L
Scylla
5,412
541
56
6
0
176,307
2
W
Discordia
6,022
602
42
4
0
200,785
3
W
King Arthur
6,204
620
93
9
0
221,035
1
L
Charybdis
4,820
482
29
3
0
174,465
1
W
Izanami
6,579
658
68
7
0
187,136
1
W
Thanatos
5,775
578
53
5
0
205,803
0
L
Loki
4,999
500
38
4
0
204,215
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role