Player Matchup

Ymir
Ymir
Vulic
Ymir
Level 142
God Stats
4W - 1L
1,614 SR
Queue Stats
170W - 158L
1,562 Elo+
Party 2
Sun Wukong
Sun Wukong
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Sun Wukong
Level 109
God Stats
9W - 2L
1,606 SR
Queue Stats
104W - 107L
1,567 Elo+
Party 2
Bastet
Bastet
nemke222
Bastet
Level 94
God Stats
1W - 1L
1,592 SR
Queue Stats
114W - 95L
1,556 Elo+
Party 2
The Morrigan
The Morrigan
vincn3nant
The Morrigan
Level 104
God Stats
1W - 3L
1,123 SR
Queue Stats
124W - 121L
1,456 Elo+
Solo
Neith
Neith
voki555
Neith
Level 68
God Stats
3W - 0L
1,483 SR
Queue Stats
54W - 40L
1,357 Elo+
Party 2
Team Averages
Level 103
1,484 SR
1,499 Elo+

VS

Team Averages
Level 69
1,415 SR
1,456 Elo+
Izanami
Izanami
 
Izanami
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
ByczazProwincji
Scylla
Level 29
God Stats
0W - 2L
1,261 SR
Queue Stats
7W - 12L
1,486 Elo+
Party 1
Chang'e
Chang'e
Cookisia
Chang'e
Level 100
God Stats
0W - 4L
1,500 SR
Queue Stats
69W - 50L
1,482 Elo+
Party 1
Loki
Loki
Djoobey
Loki
Level 47
God Stats
5W - 7L
1,385 SR
Queue Stats
113W - 155L
1,399 Elo+
Party 3
Neith
Neith
Virusnya
Neith
Level 69
God Stats
24W - 29L
1,429 SR
Queue Stats
145W - 192L
1,411 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Vulic
Ymir
14
2 / 3 / 19
10,184
536
5,449
16,780
20,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
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Sun Wukong
17
7 / 1 / 12
11,112
585
11,948
17,881
13,087
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bastet
nemke222
Bastet
16
8 / 3 / 10
11,150
587
11,231
14,488
4,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

The Morrigan
vincn3nant
The Morrigan
18
11 / 1 / 12
12,071
635
15,783
7,901
3,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
voki555
Neith
17
10 / 3 / 10
11,441
602
9,080
11,171
4,039
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
0 / 9 / 3
6,815
359
4,040
12,996
3,919
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 10 / 2
8,249
434
5,790
13,033
4,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Cookisia
Chang'e
11
2 / 8 / 2
7,507
395
7,153
13,691
6,511
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Loki
Djoobey
Loki
13
4 / 6 / 1
8,520
448
5,794
15,831
5,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
Virusnya
Neith
15
2 / 5 / 4
9,398
495
9,388
13,716
5,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
21
38
Kills
9
11
Deaths
38
63
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
9
3
0.17
L
1
10
2
0.2
L
Chang'e
Cookisia
Chang'e
2
8
2
0.38
L
Loki
Djoobey
Loki
4
6
1
0.75
L
Neith
Virusnya
Neith
2
5
4
0.8
W
Ymir
Vulic
Ymir
2
3
19
3.83
W
Sun Wukong
fsjkabnvfgsab
Sun Wukong
7
1
12
13
W
Bastet
nemke222
Bastet
8
3
10
4.33
W
The Morrigan
vincn3nant
The Morrigan
11
1
12
17
W
Neith
voki555
Neith
10
3
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,491
Damage
32,165
68,221
Taken
69,267
45,999
Mitigated
25,256
18,680
Healing
17,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,040
2,717
310
824
12,996
3,919
732
3,544
9,452
0
24,528
L
5,790
707
0
784
13,033
4,046
165
7,459
5,574
38,920
0
L
Chang'e
Cookisia
Chang'e
7,153
333
3,578
2,833
13,691
6,511
430
4,396
9,295
19,997
0
L
Loki
Djoobey
Loki
5,794
2,812
0
4,368
15,831
5,523
0
1,699
14,132
0
42,877
L
Neith
Virusnya
Neith
9,388
4,904
0
4,675
13,716
5,257
625
2,228
11,488
0
67,694
W
Ymir
Vulic
Ymir
5,449
1,586
0
2,377
16,780
20,724
168
3,924
12,768
29,760
0
W
Sun Wukong
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Sun Wukong
11,948
1,990
0
6,739
17,881
13,087
324
3,687
14,194
0
71,809
W
Bastet
nemke222
Bastet
11,231
3,846
0
2,035
14,488
4,733
1,683
2,883
10,048
0
69,035
W
The Morrigan
vincn3nant
The Morrigan
15,783
2,085
0
2,627
7,901
3,416
778
2,792
4,959
72,687
2,525
W
Neith
voki555
Neith
9,080
4,241
0
4,902
11,171
4,039
4,585
4,228
6,807
0
72,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,958
Gold Earned
40,489
448
Minions Killed
364
0
Camps Cleared
0
1,791,951
Distance Traveled
1,548,450
21
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,815
359
46
2
0
293,899
2
L
Scylla
8,249
434
97
5
0
287,099
0
L
Chang'e
7,507
395
29
2
0
354,237
3
L
Loki
8,520
448
66
3
0
335,429
0
L
Neith
9,398
495
126
7
0
277,786
0
W
Ymir
10,184
536
30
2
0
335,824
4
W
Sun Wukong
11,112
585
118
6
0
374,297
9
W
Bastet
11,150
587
83
4
0
376,178
5
W
The Morrigan
12,071
635
117
6
0
374,192
3
W
Neith
11,441
602
100
5
0
331,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role