Player Matchup

Gilgamesh
Gilgamesh
Bejiman
Gilgamesh
Level 17
God Stats
12W - 9L
1,461 SR
Queue Stats
90W - 68L
1,372 Elo+
Solo
Ullr
Ullr
Esper9
Ullr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,362 Elo+
Party 1
Fenrir
Fenrir
GaNTini
Fenrir
Level 24
God Stats
2W - 1L
1,726 SR
Queue Stats
20W - 20L
1,468 Elo+
Party 1
Nike
Nike
GachiBanger
Nike
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,364 Elo+
Party 2
Ra
Ra
xMEMBERx
Ra
Level 15
God Stats
4W - 8L
1,293 SR
Queue Stats
25W - 35L
1,289 Elo+
Party 2
Team Averages
Level 15
1,496 SR
1,371 Elo+

VS

Team Averages
Level 21
1,493 SR
1,420 Elo+
Bellona
Bellona
 
Bellona
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
 
Thanatos
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Hel
Hel
Shuud
Hel
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 59L
1,404 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
Taaaaal
Ah Muzen Cab
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 32L
1,305 Elo+
Party 3
Khepri
Khepri
Xelam98
Khepri
Level 15
God Stats
2W - 2L
1,464 SR
Queue Stats
9W - 13L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bejiman
Gilgamesh
13
7 / 0 / 9
8,510
473
8,164
13,052
10,110
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ullr
Esper9
Ullr
13
1 / 0 / 11
7,835
435
4,298
8,110
2,247
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
GaNTini
Fenrir
15
9 / 2 / 5
9,921
551
13,524
14,135
5,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

14
1 / 6 / 3
8,501
472
4,084
13,696
6,815
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
6 / 0 / 6
9,887
549
9,595
6,544
2,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
7 / 1 / 1
9,980
554
12,035
12,554
10,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
 
Thanatos
13
1 / 5 / 0
8,030
446
4,346
12,669
5,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hel
Shuud
Hel
13
0 / 6 / 0
8,425
468
6,223
13,272
5,847
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Taaaaal
Ah Muzen Cab
12
0 / 8 / 1
7,191
400
7,835
10,755
3,584
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
Xelam98
Khepri
12
0 / 5 / 0
7,471
415
3,467
13,396
9,236
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
10
24
Kills
8
8
Deaths
25
34
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
7
1
1
7.5
L
Thanatos
 
Thanatos
1
5
0
0.2
W
Gilgamesh
Bejiman
Gilgamesh
7
0
9
11.5
W
Ullr
Esper9
Ullr
1
0
11
6.5
W
Fenrir
GaNTini
Fenrir
9
2
5
5.75
W
1
6
3
0.42
L
Hel
Shuud
Hel
0
6
0
0
L
Ah Muzen Cab
Taaaaal
Ah Muzen Cab
0
8
1
0.06
L
Khepri
Xelam98
Khepri
0
5
0
0
W
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,665
Damage
33,906
55,537
Taken
62,646
27,478
Mitigated
34,778
12,002
Healing
18,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
12,035
3,544
0
5,632
12,554
10,680
1,101
2,099
10,455
0
50,630
L
Thanatos
 
Thanatos
4,346
1,180
0
7,732
12,669
5,431
21
1,748
10,921
0
59,586
W
Gilgamesh
Bejiman
Gilgamesh
8,164
2,352
404
1,959
13,052
10,110
579
2,424
10,628
111
30,587
W
Ullr
Esper9
Ullr
4,298
1,992
0
162
8,110
2,247
42
1,729
6,381
0
27,256
W
Fenrir
GaNTini
Fenrir
13,524
4,648
0
3,706
14,135
5,855
692
2,827
11,308
0
59,136
W
4,084
544
0
2,055
13,696
6,815
479
116
13,580
1,573
44,057
L
Hel
Shuud
Hel
6,223
1,055
875
3,657
13,272
5,847
1,158
3,456
9,816
55,825
0
L
Ah Muzen Cab
Taaaaal
Ah Muzen Cab
7,835
2,678
0
636
10,755
3,584
533
1,563
9,192
0
48,829
L
Khepri
Xelam98
Khepri
3,467
236
0
250
13,396
9,236
67
1,191
12,205
22,589
0
W
9,595
988
2,017
1,699
6,544
2,451
639
2,856
3,688
58,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,654
Gold Earned
41,097
383
Minions Killed
429
0
Camps Cleared
0
1,709,569
Distance Traveled
1,676,996
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,980
554
109
6
0
397,375
0
L
Thanatos
8,030
446
89
5
0
372,563
0
W
Gilgamesh
8,510
473
42
2
0
336,848
5
W
Ullr
7,835
435
53
3
0
367,985
2
W
Fenrir
9,921
551
81
5
0
337,550
2
W
Nike
8,501
472
94
5
0
308,975
0
L
Hel
8,425
468
113
6
0
278,850
0
L
Ah Muzen Cab
7,191
400
94
5
0
279,504
0
L
Khepri
7,471
415
24
1
0
348,704
1
W
Ra
9,887
549
113
6
0
358,211
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role