Player Matchup

Fenrir
Fenrir
Dredd4
Fenrir
Level 66
God Stats
153W - 103L
1,638 SR
Queue Stats
738W - 762L
1,573 Elo+
Solo
Baron Samedi
Baron Samedi
FearOfGods66
Baron Samedi
Level 105
God Stats
3W - 0L
1,413 SR
Queue Stats
53W - 49L
1,658 Elo+
Solo
Geb
Geb
Mochiino
Geb
Level 154
God Stats
1W - 1L
1,812 SR
Queue Stats
198W - 169L
1,635 Elo+
Party 1
Jing Wei
Jing Wei
Tereryo
Jing Wei
Level 158
God Stats
2W - 0L
1,621 SR
Queue Stats
149W - 114L
1,594 Elo+
Party 1
Chang'e
Chang'e
Tronovan
Chang'e
Level 129
God Stats
1W - 1L
1,834 SR
Queue Stats
20W - 19L
1,695 Elo+
Solo
Team Averages
Level 122
1,664 SR
1,631 Elo+

VS

Team Averages
Level 147
1,621 SR
1,567 Elo+
Persephone
Persephone
 
Persephone
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
CRimEX97
King Arthur
Level 153
God Stats
2W - 1L
1,804 SR
Queue Stats
41W - 33L
1,590 Elo+
Party 2
Bastet
Bastet
Ich1205
Bastet
Level 155
God Stats
63W - 37L
1,710 SR
Queue Stats
447W - 451L
1,614 Elo+
Solo
He Bo
He Bo
Shyambi
He Bo
Level 156
God Stats
5W - 7L
1,589 SR
Queue Stats
532W - 566L
1,445 Elo+
Solo
Medusa
Medusa
theapparition
Medusa
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 19L
1,685 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dredd4
Fenrir
17
9 / 3 / 13
12,012
1,092
17,939
17,366
15,529
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Baron Samedi
FearOfGods66
Baron Samedi
17
3 / 5 / 18
10,966
997
16,379
10,551
4,988
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
0 / 1 / 21
10,252
932
13,383
18,803
21,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
Tereryo
Jing Wei
18
10 / 4 / 7
12,327
1,121
14,452
13,665
6,382
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Tronovan
Chang'e
18
4 / 4 / 16
11,148
1,013
17,408
18,301
13,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

197

VS

Team 2 Tickets

151

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
17
2 / 3 / 9
10,915
992
14,795
12,684
4,831
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
CRimEX97
King Arthur
17
7 / 5 / 8
11,890
1,081
16,348
24,844
31,014
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bastet
Ich1205
Bastet
17
6 / 4 / 9
11,504
1,046
19,077
15,452
6,050
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
Shyambi
He Bo
16
1 / 8 / 10
10,083
917
11,899
16,198
5,964
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 6 / 7
10,189
926
10,995
17,214
6,765
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
60
26
Kills
17
17
Deaths
26
75
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
2
3
9
2.17
L
King Arthur
CRimEX97
King Arthur
7
5
8
2.2
W
Fenrir
Dredd4
Fenrir
9
3
13
5.17
W
Baron Samedi
FearOfGods66
Baron Samedi
3
5
18
2.4
L
Bastet
Ich1205
Bastet
6
4
9
2.63
W
0
1
21
10.5
L
He Bo
Shyambi
He Bo
1
8
10
0.75
W
Jing Wei
Tereryo
Jing Wei
10
4
7
3.38
W
Chang'e
Tronovan
Chang'e
4
4
16
3
L
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,561
Damage
73,114
78,686
Taken
86,392
61,778
Mitigated
54,624
18,572
Healing
3,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
14,795
623
0
1,561
12,684
4,831
0
7,738
4,823
40,128
0
L
King Arthur
CRimEX97
King Arthur
16,348
706
0
125
24,844
31,014
0
12,075
12,352
0
35,505
W
Fenrir
Dredd4
Fenrir
17,939
3,156
0
1,052
17,366
15,529
0
5,881
11,267
0
24,889
W
Baron Samedi
FearOfGods66
Baron Samedi
16,379
925
3,548
1,562
10,551
4,988
0
3,612
6,939
38,850
0
L
Bastet
Ich1205
Bastet
19,077
4,118
0
0
15,452
6,050
0
8,763
6,515
0
30,166
W
13,383
1,123
0
0
18,803
21,468
0
7,012
11,791
20,816
0
L
He Bo
Shyambi
He Bo
11,899
59
121
382
16,198
5,964
0
8,666
7,408
24,280
0
W
Jing Wei
Tereryo
Jing Wei
14,452
12,701
0
1,716
13,665
6,382
0
3,812
9,853
0
41,091
W
Chang'e
Tronovan
Chang'e
17,408
827
5,185
5,509
18,301
13,411
0
6,377
11,924
41,494
0
L
10,995
5,493
0
1,633
17,214
6,765
0
8,961
8,121
0
36,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,705
Gold Earned
54,581
212
Minions Killed
199
9
Camps Cleared
6
1,116,684
Distance Traveled
1,114,088
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
10,915
992
62
6
1
222,689
0
L
King Arthur
11,890
1,081
28
3
1
240,863
3
W
Fenrir
12,012
1,092
13
1
1
210,427
0
W
Baron Samedi
10,966
997
52
5
0
193,239
1
L
Bastet
11,504
1,046
24
2
2
269,972
1
W
Geb
10,252
932
13
1
2
243,154
2
L
He Bo
10,083
917
29
3
1
180,777
1
W
Jing Wei
12,327
1,121
64
6
5
243,428
0
W
Chang'e
11,148
1,013
70
6
1
226,436
3
L
Medusa
10,189
926
56
5
1
199,787
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role