Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
DioFerGamer
Cerberus
Level 48
God Stats
14W - 13L
1,288 SR
Queue Stats
190W - 286L
1,358 Elo+
Party 1
Arachne
Arachne
ImDemo
Arachne
Level 46
God Stats
29W - 23L
1,653 SR
Queue Stats
164W - 153L
1,576 Elo+
Solo
Charybdis
Charybdis
Mau_-04
Charybdis
Level 88
God Stats
5W - 10L
1,293 SR
Queue Stats
224W - 336L
1,358 Elo+
Solo
Nox
Nox
yBriNkzZ-
Nox
Level 28
God Stats
2W - 11L
1,194 SR
Queue Stats
87W - 102L
1,380 Elo+
Party 1
Team Averages
Level 59
1,385 SR
1,434 Elo+

VS

Team Averages
Level 93
1,626 SR
1,479 Elo+
Fenrir
Fenrir
 
Fenrir
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
DomNathan
Sol
Level 35
God Stats
2W - 1L
1,761 SR
Queue Stats
45W - 34L
1,468 Elo+
Solo
Scylla
Scylla
Marcello197522
Scylla
Level 125
God Stats
8W - 11L
1,487 SR
Queue Stats
359W - 360L
1,467 Elo+
Solo
Ne Zha
Ne Zha
Yagoo_GamerBR
Ne Zha
Level 157
God Stats
10W - 8L
1,745 SR
Queue Stats
140W - 140L
1,555 Elo+
Solo
Neith
Neith
rian-prg92
Neith
Level 99
God Stats
57W - 41L
1,637 SR
Queue Stats
187W - 229L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
0 / 4 / 0
8,171
511
3,697
9,386
5,002
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
DioFerGamer
Cerberus
9
0 / 6 / 4
6,446
403
5,309
15,875
9,169
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
ImDemo
Arachne
13
2 / 4 / 0
7,817
489
5,715
11,955
5,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
Mau_-04
Charybdis
11
1 / 3 / 1
7,401
463
2,330
10,401
2,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
4 / 2 / 0
9,154
572
5,476
7,603
2,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
2 / 1 / 7
7,640
478
4,762
8,046
2,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
4 / 1 / 3
9,370
586
8,517
9,870
3,415
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
5 / 0 / 1
9,141
571
8,155
5,503
1,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
7 / 3 / 5
8,546
534
9,952
10,248
3,387
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
13
1 / 2 / 6
7,728
483
5,845
7,325
2,128
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
7
Kills
19
19
Deaths
7
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
4
0
0
W
Fenrir
 
Fenrir
2
1
7
5.5
L
Cerberus
DioFerGamer
Cerberus
0
6
4
0.33
W
4
1
3
5.5
L
Arachne
ImDemo
Arachne
2
4
0
0.5
W
5
0
1
5.5
L
Charybdis
Mau_-04
Charybdis
1
3
1
0.5
W
7
3
5
3.17
W
Neith
1
2
6
2
L
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,527
Damage
37,231
55,220
Taken
40,992
24,917
Mitigated
13,230
14,749
Healing
12,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
3,697
607
0
977
9,386
5,002
82
5,227
4,159
53,985
0
W
Fenrir
 
Fenrir
4,762
707
0
1,137
8,046
2,613
0
2,208
5,746
0
43,360
L
Cerberus
DioFerGamer
Cerberus
5,309
223
75
3,335
15,875
9,169
169
2,894
12,829
23,655
0
W
8,517
2,458
0
6,093
9,870
3,415
2,002
4,400
5,400
58,590
0
L
Arachne
ImDemo
Arachne
5,715
3,849
0
4,279
11,955
5,604
0
4,139
7,725
0
53,018
W
8,155
959
0
265
5,503
1,687
0
2,383
2,966
62,023
0
L
Charybdis
Mau_-04
Charybdis
2,330
928
0
3,581
10,401
2,482
1,212
572
9,801
0
42,511
W
9,952
2,493
0
2,100
10,248
3,387
0
3,721
6,449
0
48,261
W
Neith
5,845
1,771
0
3,266
7,325
2,128
786
1,444
5,841
0
45,649
L
5,476
259
0
2,502
7,603
2,660
585
3,734
3,653
47,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,989
Gold Earned
42,425
432
Minions Killed
483
0
Camps Cleared
0
1,403,053
Distance Traveled
1,555,039
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,171
511
104
7
0
289,175
2
W
Fenrir
7,640
478
73
5
0
355,319
0
L
Cerberus
6,446
403
48
3
0
290,647
1
W
Sol
9,370
586
125
8
0
290,680
5
L
Arachne
7,817
489
85
5
0
339,706
3
W
Scylla
9,141
571
126
8
0
320,011
5
L
Charybdis
7,401
463
85
5
0
202,023
0
W
Ne Zha
8,546
534
82
5
0
306,956
3
W
Neith
7,728
483
77
5
0
282,073
3
L
Nox
9,154
572
110
7
0
281,502
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role