Player Matchup

Hel
Hel
 
Hel
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
BomByte
Mulan
Level 133
God Stats
12W - 15L
1,518 SR
Queue Stats
315W - 318L
1,444 Elo+
Solo
Fenrir
Fenrir
CrazyMage_33
Fenrir
Level 95
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 11L
1,218 Elo+
Solo
Janus
Janus
Mksaturns
Janus
Level 76
God Stats
7W - 14L
1,378 SR
Queue Stats
63W - 72L
1,363 Elo+
Solo
Chang'e
Chang'e
xPOLISH PRIDEx
Chang'e
Level 96
God Stats
2W - 3L
1,424 SR
Queue Stats
30W - 34L
1,467 Elo+
Solo
Team Averages
Level 105
1,464 SR
1,398 Elo+

VS

Team Averages
Level 86
1,478 SR
1,380 Elo+
Heimdallr
Heimdallr
CosmicKody
Heimdallr
Level 113
God Stats
9W - 8L
1,668 SR
Queue Stats
373W - 408L
1,389 Elo+
Solo
Hades
Hades
LordAceShadow
Hades
Level 66
God Stats
7W - 10L
1,380 SR
Queue Stats
123W - 197L
1,356 Elo+
Party 1
Aphrodite
Aphrodite
NathyDoll3
Aphrodite
Level 83
God Stats
21W - 28L
1,397 SR
Queue Stats
189W - 256L
1,323 Elo+
Solo
Ravana
Ravana
Triggavel1427
Ravana
Level 103
God Stats
54W - 46L
1,462 SR
Queue Stats
279W - 251L
1,462 Elo+
Solo
Chaac
Chaac
XxD3press1onxX69
Chaac
Level 67
God Stats
12W - 9L
1,481 SR
Queue Stats
93W - 153L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
9
0 / 5 / 3
6,702
394
2,182
10,344
3,476
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mulan
BomByte
Mulan
15
2 / 2 / 3
8,973
528
12,795
14,036
13,660
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
13
4 / 6 / 2
8,126
478
5,972
16,614
5,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Mksaturns
Janus
12
2 / 3 / 3
7,606
447
6,961
7,592
2,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 6 / 2
8,549
503
8,448
14,178
3,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CosmicKody
Heimdallr
15
3 / 2 / 2
8,840
520
4,503
6,549
2,242
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
10 / 3 / 5
10,441
614
15,770
14,321
8,955
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
NathyDoll3
Aphrodite
12
0 / 4 / 6
7,046
414
4,497
12,203
5,114
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
9 / 1 / 5
9,914
583
11,215
8,753
4,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 1 / 6
7,995
470
6,163
10,000
12,023
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
46
11
Kills
22
22
Deaths
11
13
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
5
3
0.3
L
Mulan
BomByte
Mulan
2
2
3
1.75
W
Heimdallr
CosmicKody
Heimdallr
3
2
2
2
L
Fenrir
4
6
2
0.83
W
10
3
5
4.17
L
Janus
Mksaturns
Janus
2
3
3
1.17
W
Aphrodite
NathyDoll3
Aphrodite
0
4
6
0.75
W
9
1
5
11.5
W
0
1
6
3
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,358
Damage
42,148
62,764
Taken
51,826
28,540
Mitigated
33,078
18,534
Healing
22,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
2,182
361
1,375
2,160
10,344
3,476
280
4,779
5,565
19,596
0
L
Mulan
BomByte
Mulan
12,795
3,297
0
5,097
14,036
13,660
173
1,878
12,054
0
58,800
W
Heimdallr
CosmicKody
Heimdallr
4,503
2,407
0
1,441
6,549
2,242
1,338
2,494
4,055
0
50,952
L
Fenrir
5,972
2,234
210
4,126
16,614
5,604
273
2,693
13,793
0
39,451
W
15,770
1,085
230
6,399
14,321
8,955
844
7,856
6,164
66,219
0
L
Janus
Mksaturns
Janus
6,961
338
0
1,292
7,592
2,168
132
1,742
5,732
45,847
0
W
Aphrodite
NathyDoll3
Aphrodite
4,497
234
1,374
5,455
12,203
5,114
222
3,402
8,673
29,693
0
W
11,215
3,319
0
3,709
8,753
4,744
0
2,569
6,150
0
59,559
W
6,163
566
0
4,158
10,000
12,023
234
827
9,139
0
40,723
L
8,448
1,107
797
3,477
14,178
3,632
0
8,791
5,353
49,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,956
Gold Earned
44,236
373
Minions Killed
448
0
Camps Cleared
0
1,575,603
Distance Traveled
1,572,527
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,702
394
43
3
0
300,228
1
L
Mulan
8,973
528
113
7
0
305,637
7
W
Heimdallr
8,840
520
101
6
0
307,656
10
L
Fenrir
8,126
478
58
3
0
328,106
0
W
Hades
10,441
614
121
7
0
305,837
2
L
Janus
7,606
447
68
4
0
339,513
5
W
Aphrodite
7,046
414
46
3
0
288,827
2
W
Ravana
9,914
583
106
6
0
348,635
0
W
Chaac
7,995
470
74
4
0
321,572
1
L
Chang'e
8,549
503
91
5
0
302,119
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role