Player Matchup

Olorun
Olorun
BOMBO-YBN
Olorun
Level 17
God Stats
2W - 1L
1,642 SR
Queue Stats
6W - 5L
1,636 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BigAboriginalMan
Morgan Le Fay
Level 7
God Stats
1W - 4L
1,384 SR
Queue Stats
12W - 10L
1,549 Elo+
Party 1
Loki
Loki
CokkLord__69
Loki
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 7L
1,628 Elo+
Party 1
Charybdis
Charybdis
NerfManikins
Charybdis
Level 8
God Stats
8W - 15L
1,623 SR
Queue Stats
35W - 36L
1,635 Elo+
Party 1
Achilles
Achilles
SenseiWu3924
Achilles
Level 14
God Stats
8W - 7L
1,828 SR
Queue Stats
65W - 64L
1,732 Elo+
Solo
Team Averages
Level 10
1,595 SR
1,636 Elo+

VS

Team Averages
Level 23
1,599 SR
1,576 Elo+
Chang'e
Chang'e
KingKoa777
Chang'e
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 145L
1,584 Elo+
Solo
Jing Wei
Jing Wei
SenatorLorgana
Jing Wei
Level 29
God Stats
10W - 9L
1,531 SR
Queue Stats
177W - 174L
1,610 Elo+
Solo
Ymir
Ymir
bleddyn2008
Ymir
Level 7
God Stats
4W - 3L
1,588 SR
Queue Stats
4W - 4L
1,462 Elo+
Solo
Loki
Loki
furth3rmore
Loki
Level 25
God Stats
4W - 3L
1,777 SR
Queue Stats
133W - 97L
1,656 Elo+
Solo
Kali
Kali
kyleoconnor1994
Kali
Level 29
God Stats
10W - 8L
1,601 SR
Queue Stats
46W - 44L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BOMBO-YBN
Olorun
7
1 / 6 / 0
6,094
358
3,202
7,738
2,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
BigAboriginalMan
Morgan Le Fay
14
2 / 7 / 0
8,308
489
7,940
12,729
5,031
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 8 / 1
6,737
396
2,504
11,745
4,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charybdis
NerfManikins
Charybdis
13
1 / 5 / 1
7,581
446
5,263
10,447
2,972
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
SenseiWu3924
Achilles
14
0 / 5 / 0
8,330
490
3,979
13,530
11,086
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
KingKoa777
Chang'e
17
8 / 1 / 3
10,909
642
13,344
12,162
4,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
16
9 / 2 / 1
10,113
595
7,187
7,242
2,096
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 1 / 6
7,921
466
2,609
10,554
5,389
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

18
3 / 0 / 0
10,564
621
5,852
8,770
8,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
10 / 0 / 12
11,891
699
11,587
13,450
6,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
53
4
Kills
31
31
Deaths
4
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Olorun
BOMBO-YBN
Olorun
1
6
0
0.17
L
Morgan Le Fay
BigAboriginalMan
Morgan Le Fay
2
7
0
0.29
L
0
8
1
0.06
W
Chang'e
KingKoa777
Chang'e
8
1
3
9.5
L
Charybdis
NerfManikins
Charybdis
1
5
1
0.3
W
Jing Wei
9
2
1
4.75
L
Achilles
SenseiWu3924
Achilles
0
5
0
0
W
1
1
6
4
W
3
0
0
3
W
10
0
12
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,888
Damage
40,579
56,189
Taken
52,178
26,382
Mitigated
27,292
10,230
Healing
25,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
BOMBO-YBN
Olorun
3,202
1,821
379
1,288
7,738
2,722
720
1,512
6,226
13,424
2,233
L
Morgan Le Fay
BigAboriginalMan
Morgan Le Fay
7,940
823
0
2,071
12,729
5,031
0
6,371
6,205
48,434
0
L
2,504
294
0
1,772
11,745
4,571
0
2,965
8,634
0
35,087
W
Chang'e
KingKoa777
Chang'e
13,344
1,066
1,836
7,973
12,162
4,715
817
4,332
7,554
77,310
0
L
Charybdis
NerfManikins
Charybdis
5,263
2,829
0
2,044
10,447
2,972
556
2,203
8,244
0
44,823
W
Jing Wei
7,187
6,054
0
3,587
7,242
2,096
3,087
993
6,207
0
54,772
L
Achilles
SenseiWu3924
Achilles
3,979
1,140
0
2,676
13,530
11,086
0
4,333
8,363
3,194
49,180
W
2,609
549
117
874
10,554
5,389
361
1,839
8,707
22,742
0
W
5,852
876
0
3,385
8,770
8,423
570
1,084
7,640
14,683
47,695
W
11,587
4,956
0
8,005
13,450
6,669
1,243
2,440
10,888
0
85,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,050
Gold Earned
51,398
397
Minions Killed
530
0
Camps Cleared
0
1,379,724
Distance Traveled
1,683,930
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,094
358
32
2
0
205,412
2
L
Morgan Le Fay
8,308
489
94
6
0
290,680
0
L
Loki
6,737
396
68
4
0
306,226
2
W
Chang'e
10,909
642
123
7
0
349,909
7
L
Charybdis
7,581
446
91
5
0
278,922
7
W
Jing Wei
10,113
595
102
6
0
318,832
1
L
Achilles
8,330
490
112
7
0
298,484
8
W
Ymir
7,921
466
39
2
0
305,614
0
W
Loki
10,564
621
144
8
0
293,912
1
W
Kali
11,891
699
122
7
0
415,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role