Player Matchup

Anubis
Anubis
Arztheo
Anubis
Level 92
God Stats
21W - 21L
1,508 SR
Queue Stats
269W - 313L
1,509 Elo+
Solo
Charybdis
Charybdis
RoyalCat050
Charybdis
Level 36
God Stats
3W - 6L
1,419 SR
Queue Stats
92W - 112L
1,391 Elo+
Party 2
Fenrir
Fenrir
SIRI Nitrous
Fenrir
Level 37
God Stats
3W - 11L
1,327 SR
Queue Stats
36W - 49L
1,386 Elo+
Party 2
Chang'e
Chang'e
alltui
Chang'e
Level 60
God Stats
10W - 9L
1,494 SR
Queue Stats
255W - 279L
1,452 Elo+
Solo
Artio
Artio
jla619
Artio
Level 24
God Stats
8W - 13L
1,373 SR
Queue Stats
30W - 44L
1,331 Elo+
Party 2
Team Averages
Level 50
1,424 SR
1,414 Elo+

VS

Team Averages
Level 94
1,560 SR
1,480 Elo+
Odin
Odin
 
Odin
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
HPLoveCrab
Geb
Level 106
God Stats
1W - 0L
1,412 SR
Queue Stats
22W - 23L
1,441 Elo+
Party 1
Izanami
Izanami
Maetlep
Izanami
Level 76
God Stats
2W - 1L
1,700 SR
Queue Stats
33W - 27L
1,528 Elo+
Party 1
Chang'e
Chang'e
Rozalbut
Chang'e
Level 99
God Stats
22W - 22L
1,459 SR
Queue Stats
208W - 217L
1,481 Elo+
Solo
Sylvanus
Sylvanus
THESARGE7500
Sylvanus
Level 87
God Stats
2W - 4L
1,728 SR
Queue Stats
147W - 165L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Arztheo
Anubis
18
1 / 15 / 7
10,744
895
17,378
30,651
16,724
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
RoyalCat050
Charybdis
17
3 / 5 / 4
11,241
937
17,227
23,520
7,651
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
17
7 / 11 / 3
12,270
1,023
12,676
27,530
10,653
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chang'e
alltui
Chang'e
17
0 / 7 / 7
10,171
848
16,455
27,683
8,971
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artio
jla619
Artio
17
0 / 8 / 8
10,267
856
8,794
33,666
32,383
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

226

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
19
9 / 1 / 24
12,771
1,064
23,552
17,723
24,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
2 / 4 / 26
11,172
931
15,006
16,397
10,624
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Maetlep
Izanami
20
23 / 1 / 18
15,848
1,321
55,786
14,072
6,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chang'e
Rozalbut
Chang'e
20
4 / 3 / 31
12,616
1,051
19,289
16,823
7,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
THESARGE7500
Sylvanus
20
8 / 2 / 31
12,849
1,071
20,807
16,313
8,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
176
11
Kills
46
46
Deaths
11
29
Assists
130
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
9
1
24
21
L
Anubis
Arztheo
Anubis
1
15
7
0.3
W
2
4
26
3.75
W
Izanami
Maetlep
Izanami
23
1
18
32
L
Charybdis
RoyalCat050
Charybdis
3
5
4
1
W
Chang'e
Rozalbut
Chang'e
4
3
31
6.5
L
Fenrir
7
11
3
0.77
W
Sylvanus
THESARGE7500
Sylvanus
8
2
31
11.75
L
Chang'e
alltui
Chang'e
0
7
7
0.5
L
Artio
jla619
Artio
0
8
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,530
Damage
134,440
143,050
Taken
81,328
76,382
Mitigated
57,112
30,068
Healing
33,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
23,552
2,224
0
1,440
17,723
24,849
0
9,378
8,345
578
34,075
L
Anubis
Arztheo
Anubis
17,378
978
0
7,236
30,651
16,724
0
11,674
18,453
41,627
0
W
15,006
1,929
0
340
16,397
10,624
0
8,064
8,333
20,884
0
W
Izanami
Maetlep
Izanami
55,786
34,878
491
5,467
14,072
6,121
0
6,212
7,860
0
98,792
L
Charybdis
RoyalCat050
Charybdis
17,227
11,753
0
3,206
23,520
7,651
0
9,609
13,727
0
47,451
W
Chang'e
Rozalbut
Chang'e
19,289
3,034
8,022
7,717
16,823
7,322
0
9,930
6,893
45,814
0
L
Fenrir
12,676
4,161
0
1,362
27,530
10,653
0
9,481
17,823
0
23,084
W
Sylvanus
THESARGE7500
Sylvanus
20,807
11,212
5,074
5,317
16,313
8,196
0
9,043
7,270
27,395
6,029
L
Chang'e
alltui
Chang'e
16,455
1,500
7,817
5,037
27,683
8,971
0
9,427
17,825
52,302
0
L
Artio
jla619
Artio
8,794
1,207
1,867
3,543
33,666
32,383
0
11,706
21,383
17,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,693
Gold Earned
65,256
234
Minions Killed
228
4
Camps Cleared
8
1,018,903
Distance Traveled
1,086,718
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,771
1,064
29
2
2
259,956
1
L
Anubis
10,744
895
58
5
0
172,436
0
W
Geb
11,172
931
11
1
0
219,591
0
W
Izanami
15,848
1,321
93
8
2
210,645
2
L
Charybdis
11,241
937
62
5
0
188,649
0
W
Chang'e
12,616
1,051
68
6
3
228,276
2
L
Fenrir
12,270
1,023
15
1
2
223,231
0
W
Sylvanus
12,849
1,071
27
2
1
168,250
1
L
Chang'e
10,171
848
84
7
2
215,940
0
L
Artio
10,267
856
15
1
0
218,647
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role