Player Matchup

Awilix
Awilix
Dennsn030
Awilix
Level 124
God Stats
8W - 10L
1,439 SR
Queue Stats
794W - 642L
1,641 Elo+
Solo
He Bo
He Bo
GlassHim3840
He Bo
Level 126
God Stats
1W - 3L
1,724 SR
Queue Stats
12W - 15L
1,548 Elo+
Party 1
Sobek
Sobek
IMainHammer9458
Sobek
Level 118
God Stats
0W - 1L
1,486 SR
Queue Stats
28W - 25L
1,558 Elo+
Party 1
Team Averages
Level 123
1,550 SR
1,582 Elo+

VS

Team Averages
Level 71
1,424 SR
1,539 Elo+
Sylvanus
Sylvanus
Ascenso5
Sylvanus
Level 78
God Stats
2W - 3L
1,464 SR
Queue Stats
86W - 82L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Caeldrim_
Kukulkan
Level 66
God Stats
11W - 8L
1,597 SR
Queue Stats
59W - 76L
1,578 Elo+
Solo
Skadi
Skadi
lagar33
Skadi
Level 68
God Stats
2W - 2L
1,212 SR
Queue Stats
93W - 86L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Dennsn030
Awilix
12
4 / 4 / 3
8,148
679
4,812
8,350
4,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
3 / 5 / 4
8,027
669
8,025
7,890
2,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
0 / 2 / 7
7,806
651
5,000
17,484
19,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Ascenso5
Sylvanus
12
3 / 4 / 7
8,752
729
8,899
11,568
6,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kukulkan
Caeldrim_
Kukulkan
13
4 / 2 / 6
9,088
757
7,923
3,902
1,414
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
lagar33
Skadi
13
4 / 1 / 6
8,840
737
10,926
6,409
1,812
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
30
7
Kills
11
11
Deaths
7
14
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Ascenso5
Sylvanus
3
4
7
1.63
W
Kukulkan
Caeldrim_
Kukulkan
4
2
6
3.5
L
Awilix
Dennsn030
Awilix
4
4
3
1.38
L
3
5
4
1
L
0
2
7
1.75
W
Skadi
lagar33
Skadi
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,837
Damage
27,748
33,724
Taken
21,879
26,369
Mitigated
10,143
6,700
Healing
6,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Ascenso5
Sylvanus
8,899
2,495
944
3,935
11,568
6,917
874
7,312
4,256
17,628
4,029
W
Kukulkan
Caeldrim_
Kukulkan
7,923
485
0
230
3,902
1,414
448
2,554
1,348
42,873
0
L
Awilix
Dennsn030
Awilix
4,812
1,228
0
758
8,350
4,615
0
4,142
4,208
0
15,239
L
8,025
322
0
600
7,890
2,502
0
5,035
2,855
24,488
0
L
5,000
368
0
5,342
17,484
19,252
0
6,744
10,740
16,000
0
W
Skadi
lagar33
Skadi
10,926
5,466
0
915
6,409
1,812
710
3,613
2,796
0
34,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,981
Gold Earned
26,680
99
Minions Killed
160
2
Camps Cleared
9
668,389
Distance Traveled
645,174
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,752
729
30
3
1
189,559
1
W
Kukulkan
9,088
757
87
7
3
224,349
3
L
Awilix
8,148
679
24
2
1
236,993
1
L
He Bo
8,027
669
51
4
1
191,562
0
L
Sobek
7,806
651
24
2
0
239,834
6
W
Skadi
8,840
737
43
4
5
231,266
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role