Player Matchup

Kukulkan
Kukulkan
Akk0o
Kukulkan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,545 Elo+
Party 2
Danzaburou
Danzaburou
CHA1R
Danzaburou
Level 29
God Stats
2W - 0L
1,851 SR
Queue Stats
20W - 15L
1,511 Elo+
Solo
Ares
Ares
KyahDo
Ares
Level 3
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 4L
1,455 Elo+
Solo
Nike
Nike
Sakatsuki
Nike
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,577 Elo+
Party 2
Nemesis
Nemesis
YouAreBigMalding
Nemesis
Level 18
God Stats
11W - 7L
1,542 SR
Queue Stats
163W - 148L
1,553 Elo+
Solo
Team Averages
Level 13
1,579 SR
1,528 Elo+

VS

Team Averages
Level 7
1,588 SR
1,613 Elo+
Tsukuyomi
Tsukuyomi
Bronzestuck
Tsukuyomi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,486 Elo+
Solo
Ymir
Ymir
DRAGONBORN0902
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,638 Elo+
Solo
Tiamat
Tiamat
amrali10
Tiamat
Level 21
God Stats
12W - 5L
1,744 SR
Queue Stats
65W - 52L
1,641 Elo+
Party 1
Izanami
Izanami
bienjouermec
Izanami
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,621 Elo+
Solo
Bellona
Bellona
xOKiRaOx
Bellona
Level 7
God Stats
4W - 4L
1,696 SR
Queue Stats
27W - 25L
1,677 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Akk0o
Kukulkan
8
2 / 0 / 2
4,952
619
1,347
1,661
453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
CHA1R
Danzaburou
9
1 / 1 / 1
5,126
641
3,110
3,876
1,196
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
KyahDo
Ares
8
0 / 0 / 5
4,522
565
2,956
3,943
1,582
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nike
9
5 / 0 / 1
5,615
702
2,455
4,066
1,323
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
2 / 1 / 3
5,507
688
2,673
4,258
1,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Bronzestuck
Tsukuyomi
6
0 / 2 / 0
4,268
534
441
4,870
1,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 3 / 0
4,012
502
1,396
5,922
3,586
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
amrali10
Tiamat
8
2 / 1 / 0
5,181
648
2,565
4,671
2,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
bienjouermec
Izanami
8
0 / 2 / 0
4,310
539
1,816
3,186
825
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
xOKiRaOx
Bellona
5
0 / 3 / 0
3,727
466
904
3,228
1,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
10
Kills
2
2
Deaths
11
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Akk0o
Kukulkan
2
0
2
3
L
Tsukuyomi
Bronzestuck
Tsukuyomi
0
2
0
0
W
Danzaburou
CHA1R
Danzaburou
1
1
1
1.5
L
0
3
0
0
W
Ares
KyahDo
Ares
0
0
5
2.5
W
Nike
5
0
1
5.5
W
2
1
3
3.5
L
Tiamat
amrali10
Tiamat
2
1
0
2
L
Izanami
bienjouermec
Izanami
0
2
0
0
L
Bellona
xOKiRaOx
Bellona
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,541
Damage
7,122
17,804
Taken
21,877
6,161
Mitigated
9,231
5,406
Healing
4,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Akk0o
Kukulkan
1,347
378
0
250
1,661
453
405
658
883
14,576
0
L
Tsukuyomi
Bronzestuck
Tsukuyomi
441
0
0
2,051
4,870
1,169
22
1,223
3,647
0
17,170
W
Danzaburou
CHA1R
Danzaburou
3,110
2,241
0
1,605
3,876
1,196
973
1,875
1,927
0
28,868
L
1,396
217
0
900
5,922
3,586
168
1,137
4,785
9,437
0
W
Ares
KyahDo
Ares
2,956
0
0
1,500
3,943
1,582
85
213
3,730
11,959
0
W
Nike
2,455
664
0
845
4,066
1,323
604
100
3,966
0
25,389
W
2,673
830
0
1,206
4,258
1,607
0
819
3,337
0
29,222
L
Tiamat
amrali10
Tiamat
2,565
255
0
982
4,671
2,196
224
429
4,242
20,612
0
L
Izanami
bienjouermec
Izanami
1,816
901
98
181
3,186
825
711
650
2,536
0
22,260
L
Bellona
xOKiRaOx
Bellona
904
309
0
346
3,228
1,455
31
864
2,364
0
5,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,722
Gold Earned
21,498
243
Minions Killed
160
0
Camps Cleared
0
830,310
Distance Traveled
701,944
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
4,952
619
38
5
0
121,325
0
L
Tsukuyomi
4,268
534
43
5
0
162,037
0
W
Danzaburou
5,126
641
61
8
0
157,788
3
L
Ymir
4,012
502
13
2
0
136,956
1
W
Ares
4,522
565
13
2
0
175,281
0
W
Nike
5,615
702
57
7
0
195,021
1
W
Nemesis
5,507
688
74
9
0
180,895
0
L
Tiamat
5,181
648
41
5
0
146,170
2
L
Izanami
4,310
539
47
6
0
151,505
1
L
Bellona
3,727
466
16
2
0
105,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role