Player Matchup

Loki
Loki
Absu100
Loki
Level 106
God Stats
1W - 1L
1,220 SR
Queue Stats
37W - 37L
1,482 Elo+
Party 1
Cthulhu
Cthulhu
DarkGrimm
Cthulhu
Level 105
God Stats
2W - 0L
1,720 SR
Queue Stats
147W - 130L
1,506 Elo+
Party 1
Nox
Nox
Emmqe
Nox
Level 86
God Stats
4W - 0L
1,971 SR
Queue Stats
142W - 151L
1,470 Elo+
Party 1
Amaterasu
Amaterasu
TonnanT
Amaterasu
Level 96
God Stats
4W - 0L
1,500 SR
Queue Stats
487W - 451L
1,495 Elo+
Solo
Nu Wa
Nu Wa
XBlackDiamondX
Nu Wa
Level 101
God Stats
1W - 1L
1,317 SR
Queue Stats
116W - 121L
1,483 Elo+
Party 1
Team Averages
Level 99
1,546 SR
1,487 Elo+

VS

Team Averages
Level 113
1,474 SR
1,485 Elo+
Hachiman
Hachiman
Devílek
Hachiman
Level 124
God Stats
2W - 1L
1,745 SR
Queue Stats
58W - 53L
1,547 Elo+
Solo
Xing Tian
Xing Tian
LeOnArDoDaVeNCii
Xing Tian
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 57L
1,477 Elo+
Party 2
Thoth
Thoth
Mintrabbit
Thoth
Level 119
God Stats
2W - 3L
1,409 SR
Queue Stats
376W - 371L
1,466 Elo+
Solo
Pele
Pele
iTwiice
Pele
Level 146
God Stats
1W - 2L
1,228 SR
Queue Stats
27W - 32L
1,428 Elo+
Party 2
Vulcan
Vulcan
sashkopc
Vulcan
Level 89
God Stats
2W - 4L
1,485 SR
Queue Stats
169W - 200L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Absu100
Loki
20
5 / 7 / 13
12,036
752
11,698
15,787
8,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
DarkGrimm
Cthulhu
20
12 / 3 / 16
14,000
875
35,514
38,395
36,093
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nox
Emmqe
Nox
19
4 / 5 / 13
11,831
739
10,177
13,167
5,638
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
TonnanT
Amaterasu
18
5 / 4 / 19
11,878
742
7,851
19,169
17,835
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
4 / 5 / 15
11,412
713
16,623
12,326
4,477
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Devílek
Hachiman
19
6 / 7 / 8
11,724
733
15,848
17,891
7,357
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
17
2 / 4 / 13
10,739
671
9,364
21,024
21,409
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thoth
18
2 / 7 / 13
11,206
700
15,623
11,670
4,601
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Pele
iTwiice
Pele
18
9 / 7 / 6
11,733
733
21,394
23,795
16,083
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Vulcan
sashkopc
Vulcan
20
5 / 5 / 9
12,940
809
17,269
13,367
5,757
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
73
30
Kills
24
24
Deaths
30
76
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Loki
Absu100
Loki
5
7
13
1.64
W
Cthulhu
DarkGrimm
Cthulhu
12
3
16
6.67
L
Hachiman
Devílek
Hachiman
6
7
8
1.43
W
Nox
Emmqe
Nox
4
5
13
2.1
L
Xing Tian
2
4
13
2.13
L
Thoth
2
7
13
1.21
W
Amaterasu
TonnanT
Amaterasu
5
4
19
3.63
W
4
5
15
2.3
L
Pele
iTwiice
Pele
9
7
6
1.71
L
Vulcan
sashkopc
Vulcan
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,863
Damage
79,498
98,844
Taken
87,747
73,037
Mitigated
55,207
49,815
Healing
23,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
Absu100
Loki
11,698
1,183
1,614
2,533
15,787
8,994
0
6,223
9,564
0
27,579
W
Cthulhu
DarkGrimm
Cthulhu
35,514
1,578
5,910
21,790
38,395
36,093
570
17,776
20,066
64,923
0
L
Hachiman
Devílek
Hachiman
15,848
9,073
1,585
4,154
17,891
7,357
1,899
11,428
5,303
0
39,915
W
Nox
Emmqe
Nox
10,177
1,624
1,879
3,264
13,167
5,638
1,882
5,697
7,470
29,015
0
L
Xing Tian
9,364
872
588
982
21,024
21,409
48
14,184
5,181
14,359
0
L
Thoth
15,623
527
1,334
893
11,670
4,601
242
8,008
2,919
31,198
0
W
Amaterasu
TonnanT
Amaterasu
7,851
2,165
3,185
6,733
19,169
17,835
531
6,967
12,202
0
13,277
W
16,623
3,579
1,354
1,553
12,326
4,477
2,616
5,040
7,286
29,903
0
L
Pele
iTwiice
Pele
21,394
1,915
2,753
8,305
23,795
16,083
394
17,125
5,070
0
41,545
L
Vulcan
sashkopc
Vulcan
17,269
6,680
1,023
1,682
13,367
5,757
787
7,476
5,258
43,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,157
Gold Earned
58,342
179
Minions Killed
179
0
Camps Cleared
0
1,564,931
Distance Traveled
1,486,740
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,036
752
19
1
0
305,569
0
W
Cthulhu
14,000
875
55
3
0
346,804
1
L
Hachiman
11,724
733
60
4
0
249,975
1
W
Nox
11,831
739
64
4
0
277,758
0
L
Xing Tian
10,739
671
9
1
0
333,284
1
L
Thoth
11,206
700
30
2
0
295,122
0
W
Amaterasu
11,878
742
5
0
0
351,586
0
W
Nu Wa
11,412
713
36
2
0
283,214
0
L
Pele
11,733
733
23
1
0
274,970
0
L
Vulcan
12,940
809
57
4
0
333,389
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role