Player Matchup

Sol
Sol
 
Sol
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
AJsoupsAllOverU
Bakasura
Level 126
God Stats
5W - 6L
1,394 SR
Queue Stats
149W - 143L
1,419 Elo+
Party 1
Chaac
Chaac
KingNoSleep7
Chaac
Level 27
God Stats
4W - 1L
1,490 SR
Queue Stats
15W - 10L
1,537 Elo+
Party 1
Persephone
Persephone
Mr Tightlips
Persephone
Level 118
God Stats
20W - 24L
1,538 SR
Queue Stats
237W - 277L
1,535 Elo+
Party 1
Odin
Odin
TenChicken42339
Odin
Level 107
God Stats
4W - 2L
1,584 SR
Queue Stats
290W - 246L
1,597 Elo+
Party 1
Team Averages
Level 107
1,501 SR
1,518 Elo+

VS

Team Averages
Level 111
1,478 SR
1,613 Elo+
Da Ji
Da Ji
Kreemo01
Da Ji
Level 102
God Stats
0W - 2L
1,336 SR
Queue Stats
504W - 443L
1,477 Elo+
Solo
Neith
Neith
Mayopnaise
Neith
Level 101
God Stats
36W - 28L
1,618 SR
Queue Stats
323W - 315L
1,486 Elo+
Solo
Nox
Nox
TheRatPack-
Nox
Level 160
God Stats
0W - 1L
1,259 SR
Queue Stats
57W - 30L
1,650 Elo+
Party 2
Ra
Ra
The_Danbulance
Ra
Level 45
God Stats
5W - 6L
1,492 SR
Queue Stats
172W - 101L
1,628 Elo+
Party 2
Geb
Geb
jopoftw
Geb
Level 147
God Stats
2W - 1L
1,684 SR
Queue Stats
112W - 28L
1,824 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
3 / 0 / 3
7,042
640
4,292
6,257
2,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bakasura
12
5 / 2 / 3
7,096
645
3,788
7,410
3,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
0 / 1 / 1
5,709
519
1,791
6,923
3,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Persephone
Mr Tightlips
Persephone
11
4 / 1 / 3
7,072
643
6,736
7,323
2,807
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 0 / 3
6,562
597
4,004
7,208
4,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Kreemo01
Da Ji
11
3 / 4 / 0
6,569
597
5,152
9,051
3,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
10
1 / 5 / 0
6,139
558
3,840
6,240
1,639
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 2 / 0
5,232
476
2,484
6,832
3,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 3 / 1
5,798
527
2,219
5,548
1,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
11
0 / 1 / 1
6,126
557
3,107
3,655
1,995
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
15
Kills
4
4
Deaths
15
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
0
3
4.5
W
Bakasura
5
2
3
3.25
W
0
1
1
0.5
L
Da Ji
Kreemo01
Da Ji
3
4
0
0.75
L
Neith
1
5
0
0.2
W
Persephone
Mr Tightlips
Persephone
4
1
3
5.5
W
3
0
3
4.5
L
0
2
0
0
L
0
3
1
0.17
L
Geb
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,611
Damage
16,802
35,121
Taken
31,326
16,746
Mitigated
12,984
13,191
Healing
5,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,292
1,702
0
4,268
6,257
2,133
664
207
6,050
40,193
7,934
W
Bakasura
3,788
2,460
0
2,813
7,410
3,300
29
862
6,414
0
37,939
W
1,791
337
0
2,068
6,923
3,765
60
2,127
4,620
0
22,552
L
Da Ji
Kreemo01
Da Ji
5,152
750
0
1,339
9,051
3,820
46
2,245
6,450
0
37,646
L
Neith
3,840
1,579
0
1,529
6,240
1,639
0
3,093
3,029
0
31,251
W
Persephone
Mr Tightlips
Persephone
6,736
581
0
2,294
7,323
2,807
0
2,480
4,842
42,299
0
W
4,004
620
0
1,748
7,208
4,741
22
1,884
5,324
0
12,739
L
2,484
225
0
1,110
6,832
3,675
0
2,978
3,854
12,454
0
L
2,219
540
167
972
5,548
1,855
0
2,319
3,174
42,459
0
L
Geb
3,107
665
0
709
3,655
1,995
464
0
3,374
29,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,481
Gold Earned
29,864
315
Minions Killed
308
0
Camps Cleared
0
1,143,367
Distance Traveled
1,034,292
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,042
640
85
8
0
214,664
5
W
Bakasura
7,096
645
90
8
0
257,914
0
W
Chaac
5,709
519
43
4
0
213,073
0
L
Da Ji
6,569
597
75
7
0
206,005
2
L
Neith
6,139
558
66
6
0
201,190
4
W
Persephone
7,072
643
78
7
0
229,952
1
W
Odin
6,562
597
19
2
0
227,764
2
L
Nox
5,232
476
26
2
0
201,684
3
L
Ra
5,798
527
80
7
0
207,249
2
L
Geb
6,126
557
61
6
0
218,164
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role