Player Matchup

Morgan Le Fay
Morgan Le Fay
Cole1312
Morgan Le Fay
Level 8
God Stats
16W - 3L
2,021 SR
Queue Stats
35W - 24L
1,420 Elo+
Solo
Ymir
Ymir
Flask0
Ymir
Level 5
God Stats
1W - 2L
1,192 SR
Queue Stats
8W - 9L
1,105 Elo+
Solo
Izanami
Izanami
LastWitcher117
Izanami
Level 18
God Stats
6W - 2L
1,554 SR
Queue Stats
9W - 4L
1,398 Elo+
Party 2
Ravana
Ravana
Ornira
Ravana
Level 16
God Stats
2W - 0L
1,706 SR
Queue Stats
6W - 11L
1,179 Elo+
Solo
Gilgamesh
Gilgamesh
Solus2115
Gilgamesh
Level 18
God Stats
3W - 0L
1,708 SR
Queue Stats
10W - 4L
1,398 Elo+
Party 2
Team Averages
Level 13
1,636 SR
1,300 Elo+

VS

Team Averages
Level 17
1,395 SR
1,360 Elo+
Tsukuyomi
Tsukuyomi
RichACE
Tsukuyomi
Level 5
God Stats
0W - 1L
1,305 SR
Queue Stats
1W - 1L
1,625 Elo+
Party 3
Hel
Hel
coolrabbit
Hel
Level 44
God Stats
0W - 1L
1,191 SR
Queue Stats
0W - 2L
1,330 Elo+
Party 1
Loki
Loki
fidanisapo
Loki
Level 4
God Stats
0W - 1L
1,733 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Olorun
Olorun
lubiepisac
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,057 Elo+
Solo
Medusa
Medusa
roll1991
Medusa
Level 28
God Stats
0W - 2L
1,246 SR
Queue Stats
1W - 2L
1,289 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Cole1312
Morgan Le Fay
15
8 / 2 / 7
9,721
572
14,170
12,062
6,134
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ymir
Flask0
Ymir
14
4 / 1 / 2
9,301
547
4,842
8,229
8,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
6 / 6 / 5
9,040
532
9,704
7,729
2,343
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
Ornira
Ravana
13
4 / 4 / 6
8,818
519
4,648
8,250
5,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
Solus2115
Gilgamesh
12
4 / 4 / 8
8,017
472
9,793
10,973
7,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
RichACE
Tsukuyomi
12
2 / 4 / 4
8,017
472
4,886
11,586
3,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
9 / 5 / 7
9,870
581
11,639
15,627
14,245
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
3 / 6 / 7
7,411
436
6,196
14,881
10,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Olorun
lubiepisac
Olorun
6
0 / 2 / 0
5,482
322
1,273
2,091
679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
roll1991
Medusa
11
2 / 9 / 9
7,495
441
7,829
12,819
5,237
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
43
26
Kills
16
17
Deaths
26
28
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Cole1312
Morgan Le Fay
8
2
7
5.75
W
Ymir
Flask0
Ymir
4
1
2
5
W
6
6
5
1.42
W
Ravana
Ornira
Ravana
4
4
6
1.75
L
Tsukuyomi
RichACE
Tsukuyomi
2
4
4
1
W
Gilgamesh
Solus2115
Gilgamesh
4
4
8
2
L
9
5
7
2.5
L
3
6
7
1.08
L
Olorun
lubiepisac
Olorun
0
2
0
0
L
Medusa
roll1991
Medusa
2
9
9
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,157
Damage
31,823
47,243
Taken
57,004
29,742
Mitigated
34,299
11,152
Healing
18,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Cole1312
Morgan Le Fay
14,170
2,782
144
5,673
12,062
6,134
2,599
5,001
6,884
49,529
0
W
Ymir
Flask0
Ymir
4,842
1,707
0
978
8,229
8,954
1,085
794
7,291
35,434
0
W
9,704
6,813
0
186
7,729
2,343
2,790
1,739
5,653
0
44,251
W
Ravana
Ornira
Ravana
4,648
1,952
0
994
8,250
5,052
1,168
1,197
7,016
0
43,965
L
Tsukuyomi
RichACE
Tsukuyomi
4,886
1,436
0
4,389
11,586
3,808
0
4,701
6,885
0
35,569
W
Gilgamesh
Solus2115
Gilgamesh
9,793
2,588
0
3,177
10,973
7,259
1,012
4,088
6,714
5,607
21,264
L
11,639
2,818
3,278
5,581
15,627
14,245
344
5,438
10,142
43,903
0
L
6,196
1,105
0
2,655
14,881
10,330
164
5,638
9,114
0
18,911
L
Olorun
lubiepisac
Olorun
1,273
591
0
386
2,091
679
0
995
1,096
7,112
1,363
L
Medusa
roll1991
Medusa
7,829
3,981
193
1,845
12,819
5,237
792
4,102
8,717
0
22,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,897
Gold Earned
38,275
331
Minions Killed
224
0
Camps Cleared
0
1,482,125
Distance Traveled
1,258,096
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,721
572
72
4
0
300,795
3
W
Ymir
9,301
547
79
5
0
308,376
6
W
Izanami
9,040
532
73
4
0
264,969
3
W
Ravana
8,818
519
82
5
0
269,705
0
L
Tsukuyomi
8,017
472
75
4
0
272,595
0
W
Gilgamesh
8,017
472
25
1
0
338,280
0
L
Hel
9,870
581
69
4
0
293,448
4
L
Loki
7,411
436
28
2
0
305,838
1
L
Olorun
5,482
322
19
1
0
96,109
0
L
Medusa
7,495
441
33
2
0
290,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role