Player Matchup

Ymir
Ymir
 
Ymir
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
 
Osiris
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Bc Roxy
Sol
Level 160
God Stats
4W - 2L
1,525 SR
Queue Stats
62W - 56L
1,560 Elo+
Party 1
Neith
Neith
EvilRes
Neith
Level 152
God Stats
3W - 0L
1,366 SR
Queue Stats
183W - 181L
1,500 Elo+
Solo
Anhur
Anhur
VitjaMuna
Anhur
Level 144
God Stats
10W - 15L
1,459 SR
Queue Stats
334W - 348L
1,593 Elo+
Solo
Team Averages
Level 151
1,470 SR
1,530 Elo+

VS

Team Averages
Level 115
1,612 SR
1,562 Elo+
Persephone
Persephone
AFatDuttyBaseli
Persephone
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 22L
1,634 Elo+
Party 2
Kuzenbo
Kuzenbo
BigJoesCarRepair
Kuzenbo
Level 149
God Stats
1W - 2L
1,675 SR
Queue Stats
57W - 55L
1,537 Elo+
Party 2
Chaac
Chaac
ChrissAwesome
Chaac
Level 108
God Stats
1W - 1L
1,630 SR
Queue Stats
49W - 54L
1,512 Elo+
Solo
Olorun
Olorun
HolyFlavour
Olorun
Level 128
God Stats
1W - 1L
1,715 SR
Queue Stats
49W - 53L
1,556 Elo+
Solo
Zhong Kui
Zhong Kui
zulqi
Zhong Kui
Level 125
God Stats
2W - 4L
1,538 SR
Queue Stats
90W - 101L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
18
7 / 3 / 13
10,688
822
15,454
15,656
23,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Osiris
 
Osiris
17
2 / 2 / 21
9,856
758
16,291
12,916
15,912
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sol
18
8 / 3 / 12
11,325
871
18,516
10,569
4,737
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
EvilRes
Neith
18
5 / 3 / 15
10,684
822
18,304
11,014
4,895
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
VitjaMuna
Anhur
13
1 / 6 / 9
8,896
684
7,675
12,796
6,979
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AFatDuttyBaseli
Persephone
16
3 / 5 / 7
9,983
768
9,570
16,525
7,074
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 5 / 9
9,251
712
10,685
16,878
25,298
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
5 / 3 / 11
10,527
810
12,617
23,374
13,915
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
15
2 / 5 / 4
8,913
686
8,028
12,372
5,468
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Zhong Kui
zulqi
Zhong Kui
15
3 / 5 / 7
9,381
722
9,284
15,148
9,218
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
55
23
Kills
17
17
Deaths
23
70
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
7
3
13
4.5
W
Osiris
 
Osiris
2
2
21
6.25
L
Persephone
AFatDuttyBaseli
Persephone
3
5
7
1.3
W
Sol
8
3
12
4.67
L
4
5
9
1.7
L
5
3
11
3.5
W
Neith
EvilRes
Neith
5
3
15
4.17
L
Olorun
2
5
4
0.8
W
Anhur
VitjaMuna
Anhur
1
6
9
0.92
L
Zhong Kui
zulqi
Zhong Kui
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,240
Damage
50,184
62,951
Taken
84,297
55,569
Mitigated
60,973
25,302
Healing
35,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
15,454
2,193
2,230
3,075
15,656
23,046
344
8,491
7,165
24,246
0
W
Osiris
 
Osiris
16,291
2,291
1,480
3,965
12,916
15,912
435
7,250
5,666
0
24,014
L
Persephone
AFatDuttyBaseli
Persephone
9,570
819
1,338
3,872
16,525
7,074
527
7,383
8,771
26,778
0
W
Sol
18,516
4,515
97
4,682
10,569
4,737
2,976
7,086
3,483
42,078
0
L
10,685
2,197
842
1,185
16,878
25,298
0
5,695
10,892
18,483
0
L
12,617
2,068
1,315
10,892
23,374
13,915
646
7,158
16,068
0
22,322
W
Neith
EvilRes
Neith
18,304
9,268
1,082
3,868
11,014
4,895
1,720
7,125
3,889
0
37,490
L
Olorun
8,028
4,638
4,872
3,628
12,372
5,468
1,748
6,250
5,978
20,763
0
W
Anhur
VitjaMuna
Anhur
7,675
4,332
1,449
3,374
12,796
6,979
852
7,615
5,181
0
20,122
L
Zhong Kui
zulqi
Zhong Kui
9,284
758
4,364
3,208
15,148
9,218
981
6,203
8,616
16,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,449
Gold Earned
48,055
157
Minions Killed
114
0
Camps Cleared
0
1,135,005
Distance Traveled
1,047,149
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,688
822
22
2
0
197,483
0
W
Osiris
9,856
758
12
1
0
277,324
3
L
Persephone
9,983
768
28
2
0
199,360
0
W
Sol
11,325
871
58
4
0
239,583
0
L
Kuzenbo
9,251
712
13
1
0
218,273
1
L
Chaac
10,527
810
24
2
0
222,304
0
W
Neith
10,684
822
40
3
0
223,116
0
L
Olorun
8,913
686
30
2
0
192,319
0
W
Anhur
8,896
684
25
2
0
197,499
1
L
Zhong Kui
9,381
722
19
1
0
214,893
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role