Player Matchup

Tyr
Tyr
 
Tyr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Duppy1997
Pele
Level 98
God Stats
0W - 2L
1,225 SR
Queue Stats
258W - 261L
1,463 Elo+
Party 1
Serqet
Serqet
OpTik x LegendZ
Serqet
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 27L
1,269 Elo+
Party 1
Gilgamesh
Gilgamesh
Salamandraha
Gilgamesh
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 42L
1,354 Elo+
Party 1
Da Ji
Da Ji
YatoTenma
Da Ji
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,298 Elo+
Party 1
Team Averages
Level 64
1,445 SR
1,377 Elo+

VS

Team Averages
Level 115
1,402 SR
1,364 Elo+
Neith
Neith
Jyn Erso 596612
Neith
Level 108
God Stats
1W - 3L
1,438 SR
Queue Stats
162W - 171L
1,311 Elo+
Solo
Scylla
Scylla
Leprechaun1971
Scylla
Level 146
God Stats
19W - 15L
1,546 SR
Queue Stats
968W - 1,060L
1,388 Elo+
Party 2
Tiamat
Tiamat
Lilithlucifurr
Tiamat
Level 154
God Stats
11W - 20L
1,313 SR
Queue Stats
1,826W - 1,986L
1,367 Elo+
Party 2
Eset
Eset
Rianil
Eset
Level 58
God Stats
2W - 1L
1,500 SR
Queue Stats
149W - 147L
1,307 Elo+
Solo
Serqet
Serqet
Vesspur
Serqet
Level 111
God Stats
2W - 10L
1,211 SR
Queue Stats
133W - 129L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
2 / 7 / 10
9,559
683
6,021
17,806
17,604
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
18
6 / 10 / 6
11,222
802
12,768
18,742
7,555
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
4 / 12 / 4
9,673
691
4,968
14,479
5,200
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
Salamandraha
Gilgamesh
19
3 / 7 / 8
10,278
734
9,907
18,231
15,524
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Da Ji
YatoTenma
Da Ji
17
6 / 9 / 5
10,510
751
11,492
18,951
14,406
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 30
12,574
898
26,180
12,345
6,149
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
13 / 5 / 23
12,549
896
14,141
11,212
4,189
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
6 / 5 / 26
11,790
842
14,778
11,997
12,047
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Eset
Rianil
Eset
19
7 / 6 / 24
11,514
822
10,803
13,258
5,384
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Serqet
Vesspur
Serqet
19
10 / 3 / 25
12,007
858
10,740
11,904
5,374
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
173
21
Kills
45
45
Deaths
22
33
Assists
128
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
2
7
10
1
L
Pele
6
10
6
0.9
W
9
3
30
8
W
13
5
23
4.9
W
6
5
26
3.8
L
4
12
4
0.5
W
Eset
Rianil
Eset
7
6
24
3.17
L
Gilgamesh
Salamandraha
Gilgamesh
3
7
8
1
W
Serqet
Vesspur
Serqet
10
3
25
7.5
L
Da Ji
YatoTenma
Da Ji
6
9
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,156
Damage
76,642
88,209
Taken
60,716
60,289
Mitigated
33,143
14,804
Healing
19,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
6,021
547
1,133
5,258
17,806
17,604
0
7,088
10,256
0
14,513
L
Pele
12,768
2,414
549
3,346
18,742
7,555
0
8,591
9,767
0
33,211
W
26,180
12,103
538
4,799
12,345
6,149
1,379
0
11,949
0
57,302
W
14,141
3,414
756
406
11,212
4,189
1,979
0
10,820
25,094
0
W
14,778
1,962
570
1,680
11,997
12,047
290
0
11,817
25,947
0
L
4,968
367
0
164
14,479
5,200
0
6,395
7,517
0
5,356
W
Eset
Rianil
Eset
10,803
3,076
2,201
3,479
13,258
5,384
222
0
12,926
23,740
0
L
Gilgamesh
Salamandraha
Gilgamesh
9,907
1,530
794
1,803
18,231
15,524
0
8,973
9,258
0
25,803
W
Serqet
Vesspur
Serqet
10,740
1,750
1,626
3,813
11,904
5,374
1,203
0
11,904
0
12,749
L
Da Ji
YatoTenma
Da Ji
11,492
1,549
235
1,522
18,951
14,406
0
8,675
9,360
0
17,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,242
Gold Earned
60,434
108
Minions Killed
153
0
Camps Cleared
0
1,142,801
Distance Traveled
1,339,597
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,559
683
15
1
0
238,487
0
L
Pele
11,222
802
46
3
0
238,786
0
W
Neith
12,574
898
64
5
0
258,735
2
W
Scylla
12,549
896
34
2
0
237,569
1
W
Tiamat
11,790
842
28
2
0
252,036
6
L
Serqet
9,673
691
3
0
0
199,636
0
W
Eset
11,514
822
17
1
0
254,849
0
L
Gilgamesh
10,278
734
33
2
0
244,628
1
W
Serqet
12,007
858
10
1
0
336,408
0
L
Da Ji
10,510
751
11
1
0
221,264
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role