Player Matchup

Freya
Freya
Gold II
Eevee5689
Freya
Gold II
Level 155
God Stats
13W - 19L
1,597 SR
Queue Stats
211W - 235L
1,616 MMR
Solo
Sobek
Sobek
Gold V
MAMB0 KINGS
Sobek
Gold V
Level 151
God Stats
5W - 8L
1,483 SR
Queue Stats
78W - 72L
1,620 MMR
Solo
Skadi
Skadi
Gold III
ThereGoTae
Skadi
Gold III
Level 77
God Stats
75W - 69L
1,568 SR
Queue Stats
306W - 351L
1,562 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 128
1,549 SR
1,599 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 143
1,605 SR
1,596 MMR
Medusa
Medusa
Bronze III
Couta desu
Medusa
Bronze III
Level 143
God Stats
5W - 4L
1,500 SR
Queue Stats
123W - 131L
1,510 MMR
Solo
Sun Wukong
Sun Wukong
Platinum III
Gr8Jebidih
Sun Wukong
Platinum III
Level 158
God Stats
8W - 9L
1,687 SR
Queue Stats
945W - 1,150L
1,644 MMR
Solo
Sol
Sol
Platinum V
shyboigio28
Sol
Platinum V
Level 128
God Stats
123W - 98L
1,627 SR
Queue Stats
683W - 687L
1,633 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Eevee5689
Freya
13
1 / 3 / 5
9,318
582
10,624
12,002
4,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 4 / 4
9,395
587
6,322
19,177
22,010
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Skadi
14
5 / 3 / 2
10,315
645
10,719
9,349
3,669
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AthenaPersephoneMorgan Le FayOdinGilgamesh

VS

Bans
GaneshaGuan YuCu ChulainnCthulhuFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Couta desu
Medusa
13
3 / 3 / 4
10,072
630
7,851
10,612
3,767
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Gr8Jebidih
Sun Wukong
15
4 / 3 / 6
10,817
676
11,577
19,118
20,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
3 / 1 / 7
10,708
669
15,461
9,741
3,804
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
27
7
Kills
10
10
Deaths
7
11
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Medusa
Couta desu
Medusa
3
3
4
1.67
L
Freya
Eevee5689
Freya
1
3
5
1.17
W
Sun Wukong
Gr8Jebidih
Sun Wukong
4
3
6
2.33
L
1
4
4
0.75
L
Skadi
5
3
2
2
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,665
Damage
34,889
40,528
Taken
39,471
30,393
Mitigated
27,862
6,569
Healing
15,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Couta desu
Medusa
7,851
4,177
0
2,831
10,612
3,767
1,185
3,952
6,474
0
32,936
L
Freya
Eevee5689
Freya
10,624
3,311
0
3,371
12,002
4,714
633
3,773
7,595
32,739
0
W
Sun Wukong
Gr8Jebidih
Sun Wukong
11,577
1,656
224
7,869
19,118
20,291
156
7,315
11,285
0
32,249
L
6,322
144
146
2,806
19,177
22,010
0
7,480
11,169
19,127
0
L
Skadi
10,719
4,099
0
246
9,349
3,669
559
4,385
4,695
0
38,140
W
15,461
4,985
0
5,035
9,741
3,804
1,282
5,223
4,290
48,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,028
Gold Earned
31,597
151
Minions Killed
169
7
Camps Cleared
7
855,835
Distance Traveled
884,696
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,072
630
54
3
1
272,902
2
L
Freya
9,318
582
62
4
3
280,440
3
W
Sun Wukong
10,817
676
42
3
2
305,080
4
L
Sobek
9,395
587
16
1
2
315,152
6
L
Skadi
10,315
645
73
5
2
260,243
1
W
Sol
10,708
669
73
5
4
306,714
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role