Player Matchup

Sol
Sol
Silver II
 
Sol
Silver II
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Silver V
ChaacMid
Mulan
Silver V
Level 105
God Stats
11W - 17L
1,625 SR
Queue Stats
39W - 64L
1,244 MMR
Solo
Sobek
Sobek
Silver I
Jayy-_-bee
Sobek
Silver I
Level 112
God Stats
14W - 13L
1,479 SR
Queue Stats
53W - 60L
1,208 MMR
Solo
Ra
Ra
Silver II
VikingPolo_Splin
Ra
Silver II
Level 101
God Stats
2W - 0L
1,558 SR
Queue Stats
24W - 35L
996 MMR
Solo
Ao Kuang
Ao Kuang
Silver III
mariodelagarza23
Ao Kuang
Silver III
Level 65
God Stats
3W - 3L
1,193 SR
Queue Stats
112W - 123L
878 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 97
1,471 SR
1,165 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 95
1,543 SR
1,080 MMR
Hel
Hel
Silver III
AW_Facio1
Hel
Silver III
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 87L
1,027 MMR
Solo
Ares
Ares
Silver I
GSE Jbreezy
Ares
Silver I
Level 99
God Stats
41W - 36L
1,591 SR
Queue Stats
410W - 401L
989 MMR
Party 1
Cupid
Cupid
Gold V
REGULATOR
Cupid
Gold V
Level 116
God Stats
25W - 27L
1,582 SR
Queue Stats
295W - 291L
1,323 MMR
Party 1
Sun Wukong
Sun Wukong
Silver I
S0ul419
Sun Wukong
Silver I
Level 106
God Stats
2W - 3L
1,512 SR
Queue Stats
215W - 236L
1,200 MMR
Solo
Bellona
Bellona
Silver IV
ayerob25
Bellona
Silver IV
Level 56
God Stats
21W - 30L
1,530 SR
Queue Stats
140W - 150L
863 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
2 / 0 / 5
7,749
517
8,932
7,323
2,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mulan
ChaacMid
Mulan
13
1 / 1 / 4
7,390
493
4,814
9,574
6,416
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sobek
12
3 / 1 / 4
7,694
513
3,080
9,778
9,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
7 / 0 / 4
9,581
639
11,493
8,833
3,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 4 / 2
7,081
472
2,291
10,765
4,911
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bans
SetGilgameshArtemisMorgan Le FayCu Chulainn

VS

Bans
AthenaIzanamiAh PuchChironTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 0
7,786
519
1,793
7,850
2,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 3 / 1
6,290
419
3,900
11,597
8,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cupid
REGULATOR
Cupid
12
1 / 3 / 2
6,722
448
5,286
7,020
2,669
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
S0ul419
Sun Wukong
12
2 / 2 / 0
7,219
481
7,447
10,472
7,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bellona
ayerob25
Bellona
12
1 / 2 / 4
7,088
473
5,713
8,659
5,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
13
Kills
6
6
Deaths
13
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
0
5
4.5
L
1
3
0
0.33
W
Mulan
ChaacMid
Mulan
1
1
4
3
L
1
3
1
0.5
W
Sobek
3
1
4
5
L
Cupid
REGULATOR
Cupid
1
3
2
0.67
L
Sun Wukong
S0ul419
Sun Wukong
2
2
0
1
W
7
0
4
9
L
Bellona
ayerob25
Bellona
1
2
4
1.5
W
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,610
Damage
24,139
46,273
Taken
45,598
26,869
Mitigated
26,340
22,050
Healing
11,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,932
3,511
0
4,088
7,323
2,143
3,738
785
6,406
58,525
0
L
1,793
512
573
3,016
7,850
2,297
1,062
2,580
5,270
58,173
0
W
Mulan
ChaacMid
Mulan
4,814
818
0
4,801
9,574
6,416
0
0
8,870
0
34,880
L
3,900
152
0
1,491
11,597
8,458
0
8,937
2,566
13,427
0
W
Sobek
3,080
124
460
4,269
9,778
9,896
270
1,780
7,952
15,324
0
L
Cupid
REGULATOR
Cupid
5,286
3,232
50
1,749
7,020
2,669
0
5,303
1,717
0
40,940
L
Sun Wukong
S0ul419
Sun Wukong
7,447
1,492
0
2,536
10,472
7,725
0
4,431
5,816
0
39,873
W
11,493
1,408
2,041
2,898
8,833
3,503
665
2,330
6,303
68,363
0
L
Bellona
ayerob25
Bellona
5,713
1,114
0
1,713
8,659
5,191
0
4,545
3,975
0
44,309
W
2,291
552
0
3,493
10,765
4,911
0
650
10,071
37,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,495
Gold Earned
35,105
413
Minions Killed
372
0
Camps Cleared
0
1,410,118
Distance Traveled
1,398,958
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,749
517
114
8
0
246,793
0
L
Hel
7,786
519
119
8
0
275,439
0
W
Mulan
7,390
493
80
5
0
296,743
6
L
Ares
6,290
419
21
1
0
286,657
4
W
Sobek
7,694
513
23
2
0
278,648
6
L
Cupid
6,722
448
82
5
0
267,833
4
L
Sun Wukong
7,219
481
65
4
0
266,549
6
W
Ra
9,581
639
124
8
0
319,807
3
L
Bellona
7,088
473
85
6
0
302,480
0
W
Ao Kuang
7,081
472
72
5
0
268,127
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role