Player Matchup

Aphrodite
Aphrodite
Dr_Dripp1
Aphrodite
Level 102
God Stats
1W - 0L
1,358 SR
Queue Stats
1W - 2L
1,235 Elo+
Party 2
Baron Samedi
Baron Samedi
IMDUCE_55
Baron Samedi
Level 11
God Stats
1W - 0L
1,490 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Kali
Kali
Nara Medusa
Kali
Level 29
God Stats
23W - 24L
1,477 SR
Queue Stats
122W - 153L
1,379 Elo+
Solo
Izanami
Izanami
The_Bird_Is_Mine
Izanami
Level 28
God Stats
14W - 25L
1,289 SR
Queue Stats
77W - 112L
1,312 Elo+
Solo
Heimdallr
Heimdallr
Unity_divider173
Heimdallr
Level 28
God Stats
12W - 11L
1,656 SR
Queue Stats
122W - 176L
1,269 Elo+
Solo
Team Averages
Level 40
1,454 SR
1,339 Elo+

VS

Team Averages
Level 26
1,506 SR
1,202 Elo+
Fenrir
Fenrir
Diego316616
Fenrir
Level 26
God Stats
7W - 8L
1,475 SR
Queue Stats
53W - 93L
1,272 Elo+
Solo
Artemis
Artemis
Jzoknz
Artemis
Level 26
God Stats
8W - 8L
1,415 SR
Queue Stats
44W - 61L
1,232 Elo+
Party 1
Hades
Hades
Moosn Jar
Hades
Level 38
God Stats
8W - 6L
1,497 SR
Queue Stats
96W - 160L
1,233 Elo+
Party 1
Ymir
Ymir
Tyler II6190
Ymir
Level 17
God Stats
9W - 6L
1,524 SR
Queue Stats
58W - 92L
1,230 Elo+
Party 1
Anubis
Anubis
ultramegarage
Anubis
Level 23
God Stats
1W - 2L
1,619 SR
Queue Stats
1W - 8L
1,044 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Dr_Dripp1
Aphrodite
13
3 / 1 / 15
9,070
432
7,616
6,422
4,984
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
IMDUCE_55
Baron Samedi
12
4 / 4 / 11
8,470
403
7,880
15,775
4,885
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
12 / 4 / 6
11,871
565
16,258
19,354
9,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 6 / 1
9,500
452
4,912
9,640
2,883
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mace

Mace

+10
Physical Power

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heimdallr
15
8 / 4 / 12
9,928
473
15,558
15,828
5,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
10 / 3 / 2
10,223
487
14,841
13,488
8,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
Jzoknz
Artemis
12
1 / 7 / 7
7,778
370
9,277
9,888
3,262
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hades
Moosn Jar
Hades
13
2 / 6 / 7
8,843
421
8,612
13,817
7,953
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
2 / 6 / 5
8,062
384
8,245
17,181
9,341
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
3 / 6 / 6
8,660
412
6,651
8,512
3,040
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
45
28
Kills
18
19
Deaths
28
45
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Fenrir
10
3
2
3.67
W
Aphrodite
Dr_Dripp1
Aphrodite
3
1
15
10.5
W
Baron Samedi
IMDUCE_55
Baron Samedi
4
4
11
2.38
L
Artemis
Jzoknz
Artemis
1
7
7
0.64
L
Hades
Moosn Jar
Hades
2
6
7
0.92
W
12
4
6
3.75
W
1
6
1
0.25
L
2
6
5
0.75
W
Heimdallr
8
4
12
3.5
L
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,224
Damage
47,626
67,019
Taken
62,886
27,643
Mitigated
31,615
25,918
Healing
4,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
14,841
3,867
0
1,364
13,488
8,019
718
1,688
11,678
0
40,227
W
Aphrodite
Dr_Dripp1
Aphrodite
7,616
1,030
5,390
3,029
6,422
4,984
863
3,054
3,368
30,510
0
W
Baron Samedi
IMDUCE_55
Baron Samedi
7,880
470
1,667
3,804
15,775
4,885
314
6,737
9,038
29,707
0
L
Artemis
Jzoknz
Artemis
9,277
2,300
0
0
9,888
3,262
130
3,077
6,682
0
27,694
L
Hades
Moosn Jar
Hades
8,612
1,147
488
1,194
13,817
7,953
567
3,970
9,612
31,268
0
W
16,258
8,857
0
8,264
19,354
9,665
0
5,184
14,170
0
85,540
W
4,912
3,028
0
121
9,640
2,883
1,610
83
9,557
0
49,572
L
8,245
986
0
0
17,181
9,341
256
3,725
13,151
33,709
0
W
Heimdallr
15,558
10,793
0
3,643
15,828
5,226
2,216
8,450
7,378
0
51,410
L
6,651
308
0
981
8,512
3,040
610
2,117
6,267
32,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,839
Gold Earned
43,566
423
Minions Killed
266
0
Camps Cleared
0
1,875,864
Distance Traveled
1,895,233
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,223
487
70
3
0
411,162
5
W
Aphrodite
9,070
432
71
3
0
391,653
5
W
Baron Samedi
8,470
403
32
2
0
376,856
0
L
Artemis
7,778
370
37
2
0
353,284
0
L
Hades
8,843
421
51
2
0
394,464
0
W
Kali
11,871
565
127
6
0
427,791
8
W
Izanami
9,500
452
109
5
0
356,593
0
L
Ymir
8,062
384
46
2
0
378,866
0
W
Heimdallr
9,928
473
84
4
0
322,971
2
L
Anubis
8,660
412
62
3
0
357,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role