Player Matchup

Mercury
Mercury
BigBob66
Mercury
Level 66
God Stats
4W - 7L
1,448 SR
Queue Stats
151W - 200L
1,485 Elo+
Party 1
Rama
Rama
IxApexx
Rama
Level 126
God Stats
1W - 1L
1,767 SR
Queue Stats
27W - 19L
1,627 Elo+
Party 1
Ares
Ares
Kaners169
Ares
Level 133
God Stats
1W - 2L
1,322 SR
Queue Stats
461W - 549L
1,564 Elo+
Party 1
Aphrodite
Aphrodite
Lady Keno
Aphrodite
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 27L
1,816 Elo+
Party 1
Agni
Agni
magentoligts
Agni
Level 147
God Stats
3W - 2L
1,673 SR
Queue Stats
422W - 469L
1,545 Elo+
Party 1
Team Averages
Level 100
1,542 SR
1,607 Elo+

VS

Team Averages
Level 66
1,605 SR
1,677 Elo+
Nemesis
Nemesis
Killuarailgun
Nemesis
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
315W - 142L
1,797 Elo+
Party 2
Bellona
Bellona
RPCLordofDragon
Bellona
Level 42
God Stats
5W - 4L
1,498 SR
Queue Stats
229W - 239L
1,385 Elo+
Solo
Ymir
Ymir
RustyChingon
Ymir
Level 35
God Stats
15W - 10L
1,677 SR
Queue Stats
331W - 277L
1,620 Elo+
Solo
Ah Puch
Ah Puch
Soukaay
Ah Puch
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
231W - 118L
1,787 Elo+
Party 2
Danzaburou
Danzaburou
VEN0M_ASSASS1N_
Danzaburou
Level 120
God Stats
98W - 34L
1,851 SR
Queue Stats
588W - 328L
1,798 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BigBob66
Mercury
7
0 / 2 / 0
4,785
479
603
6,806
1,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Rama
IxApexx
Rama
10
0 / 3 / 0
5,393
539
1,692
5,072
1,355
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ares
7
0 / 7 / 0
4,559
456
1,762
9,176
3,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Aphrodite
Lady Keno
Aphrodite
12
2 / 0 / 0
6,868
687
6,448
4,616
1,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 3 / 0
5,271
527
3,213
4,534
1,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
10
6 / 1 / 3
6,544
654
5,356
6,139
2,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 1 / 0
5,802
580
1,565
7,922
5,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
3 / 0 / 8
6,549
655
4,339
5,295
3,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Puch
Soukaay
Ah Puch
12
2 / 0 / 4
6,835
684
3,441
4,257
1,776
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
VEN0M_ASSASS1N_
Danzaburou
12
4 / 0 / 5
6,932
693
4,197
3,694
1,031
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
35
2
Kills
15
15
Deaths
2
0
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Mercury
BigBob66
Mercury
0
2
0
0
L
Rama
IxApexx
Rama
0
3
0
0
L
Ares
0
7
0
0
W
Nemesis
6
1
3
7.5
L
Aphrodite
Lady Keno
Aphrodite
2
0
0
2
W
0
1
0
0
W
3
0
8
7
W
Ah Puch
Soukaay
Ah Puch
2
0
4
4
W
Danzaburou
VEN0M_ASSASS1N_
Danzaburou
4
0
5
6.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,718
Damage
18,898
30,204
Taken
27,307
9,438
Mitigated
13,800
8,197
Healing
10,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
BigBob66
Mercury
603
0
0
1,085
6,806
1,672
0
1,414
5,392
0
22,689
L
Rama
IxApexx
Rama
1,692
1,535
0
1,874
5,072
1,355
0
932
4,140
0
34,895
L
Ares
1,762
110
0
578
9,176
3,756
0
3,357
5,819
7,903
0
W
Nemesis
5,356
2,638
0
505
6,139
2,276
0
2,664
3,475
0
29,661
L
Aphrodite
Lady Keno
Aphrodite
6,448
784
0
3,930
4,616
1,342
270
0
4,616
44,056
0
W
1,565
400
0
3,066
7,922
5,096
0
5,565
2,357
0
29,975
W
4,339
1,476
0
1,991
5,295
3,621
96
755
4,540
15,614
0
W
Ah Puch
Soukaay
Ah Puch
3,441
368
0
3,075
4,257
1,776
132
1,760
2,497
41,668
0
W
Danzaburou
VEN0M_ASSASS1N_
Danzaburou
4,197
2,878
0
2,000
3,694
1,031
0
679
3,015
0
50,560
L
3,213
523
0
730
4,534
1,313
0
2,077
2,457
33,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,876
Gold Earned
32,662
324
Minions Killed
350
0
Camps Cleared
0
1,014,108
Distance Traveled
1,006,227
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,785
479
50
5
0
233,229
3
L
Rama
5,393
539
81
8
0
200,855
3
L
Ares
4,559
456
13
1
0
196,880
4
W
Nemesis
6,544
654
55
6
0
218,269
1
L
Aphrodite
6,868
687
102
10
0
179,056
4
W
Bellona
5,802
580
78
8
0
194,255
2
W
Ymir
6,549
655
24
2
0
205,545
2
W
Ah Puch
6,835
684
91
9
0
183,891
4
W
Danzaburou
6,932
693
102
10
0
204,267
2
L
Agni
5,271
527
78
8
0
204,088
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role