Player Matchup

Zhong Kui
Zhong Kui
CaptDiomedes
Zhong Kui
Level 136
God Stats
2W - 5L
1,342 SR
Queue Stats
184W - 172L
1,586 Elo+
Solo
Erlang Shen
Erlang Shen
DarkSaucePirate
Erlang Shen
Level 106
God Stats
0W - 1L
1,779 SR
Queue Stats
49W - 44L
1,605 Elo+
Solo
Ymir
Ymir
Erinasni
Ymir
Level 120
God Stats
3W - 7L
1,259 SR
Queue Stats
487W - 507L
1,537 Elo+
Solo
Freya
Freya
IamMutty
Freya
Level 146
God Stats
17W - 11L
1,606 SR
Queue Stats
876W - 894L
1,549 Elo+
Solo
Nox
Nox
tylergoner
Nox
Level 104
God Stats
6W - 7L
1,552 SR
Queue Stats
327W - 295L
1,617 Elo+
Solo
Team Averages
Level 122
1,507 SR
1,579 Elo+

VS

Team Averages
Level 120
1,651 SR
1,562 Elo+
Hera
Hera
Krodista
Hera
Level 133
God Stats
6W - 2L
1,783 SR
Queue Stats
690W - 703L
1,537 Elo+
Solo
Cupid
Cupid
RamboLando
Cupid
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
468W - 459L
1,539 Elo+
Solo
Cthulhu
Cthulhu
Treeminders
Cthulhu
Level 125
God Stats
18W - 7L
1,752 SR
Queue Stats
280W - 270L
1,598 Elo+
Solo
Freya
Freya
kaikeshadow
Freya
Level 108
God Stats
2W - 1L
1,543 SR
Queue Stats
100W - 95L
1,525 Elo+
Party 1
Serqet
Serqet
weebsaku
Serqet
Level 148
God Stats
2W - 1L
1,679 SR
Queue Stats
122W - 105L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CaptDiomedes
Zhong Kui
14
1 / 4 / 5
8,091
809
8,240
11,698
9,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Erlang Shen
DarkSaucePirate
Erlang Shen
15
3 / 3 / 5
8,366
837
7,025
10,026
8,556
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ymir
13
0 / 5 / 7
7,244
724
2,735
12,324
14,466
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Freya
IamMutty
Freya
13
3 / 4 / 6
8,023
802
7,278
7,615
3,130
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
5 / 2 / 6
8,945
895
5,326
6,352
2,676
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
15
4 / 3 / 10
9,159
916
9,039
5,466
2,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cupid
15
2 / 2 / 10
8,470
847
7,353
7,034
3,019
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Treeminders
Cthulhu
15
5 / 3 / 10
9,243
924
12,571
12,090
15,161
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
6 / 3 / 9
9,173
917
7,846
7,628
3,494
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Serqet
weebsaku
Serqet
13
1 / 1 / 9
8,382
838
3,082
9,707
8,140
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
66
12
Kills
18
18
Deaths
12
29
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
CaptDiomedes
Zhong Kui
1
4
5
0.88
L
Erlang Shen
DarkSaucePirate
Erlang Shen
3
3
5
1.83
L
Ymir
0
5
7
0.7
L
Freya
IamMutty
Freya
3
4
6
1.5
W
Hera
4
3
10
3
W
Cupid
2
2
10
3.5
W
Cthulhu
Treeminders
Cthulhu
5
3
10
3.33
W
6
3
9
3.5
L
5
2
6
4
W
Serqet
weebsaku
Serqet
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,604
Damage
39,891
48,015
Taken
41,925
38,496
Mitigated
32,230
13,239
Healing
17,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
CaptDiomedes
Zhong Kui
8,240
155
814
3,037
11,698
9,668
90
4,814
6,299
23,961
0
L
Erlang Shen
DarkSaucePirate
Erlang Shen
7,025
2,142
1,205
2,600
10,026
8,556
0
5,598
3,833
0
14,649
L
Ymir
2,735
398
684
861
12,324
14,466
0
7,035
4,880
8,426
0
L
Freya
IamMutty
Freya
7,278
2,084
1,060
1,327
7,615
3,130
112
5,589
1,666
13,784
0
W
Hera
9,039
2,226
553
474
5,466
2,416
1,233
2,737
2,729
20,925
0
W
Cupid
7,353
2,814
3,940
2,351
7,034
3,019
2,202
4,634
2,400
0
14,888
W
Cthulhu
Treeminders
Cthulhu
12,571
219
1,418
2,232
12,090
15,161
242
5,714
6,376
24,744
0
W
7,846
2,586
601
2,133
7,628
3,494
870
4,872
2,756
12,841
0
L
5,326
343
726
925
6,352
2,676
37
4,444
1,523
18,635
0
W
Serqet
weebsaku
Serqet
3,082
411
524
3,322
9,707
8,140
350
5,622
4,085
0
9,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,669
Gold Earned
44,427
99
Minions Killed
107
0
Camps Cleared
0
903,757
Distance Traveled
935,151
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,091
809
42
4
0
160,698
1
L
Erlang Shen
8,366
837
12
1
0
199,835
0
L
Ymir
7,244
724
8
1
0
167,984
0
L
Freya
8,023
802
11
1
0
170,589
1
W
Hera
9,159
916
34
3
0
178,895
1
W
Cupid
8,470
847
19
2
0
173,038
1
W
Cthulhu
9,243
924
18
2
0
198,512
0
W
Freya
9,173
917
17
2
0
178,213
0
L
Nox
8,945
895
26
3
0
204,651
0
W
Serqet
8,382
838
19
2
0
206,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role