Player Matchup

Fenrir
Fenrir
Lupine219
Fenrir
Level 7
God Stats
7W - 10L
1,368 SR
Queue Stats
15W - 15L
1,322 Elo+
Solo
Charybdis
Charybdis
christisz
Charybdis
Level 45
God Stats
1W - 0L
1,215 SR
Queue Stats
5W - 4L
1,168 Elo+
Solo
Sol
Sol
titan9dani
Sol
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,512 Elo+
Solo
Team Averages
Level 40
1,361 SR
1,334 Elo+

VS

Team Averages
Level 37
1,443 SR
1,286 Elo+
Pele
Pele
Dragonblade9187
Pele
Level 45
God Stats
0W - 2L
1,192 SR
Queue Stats
0W - 3L
1,044 Elo+
Solo
Odin
Odin
ItsKingDj
Odin
Level 46
God Stats
2W - 7L
1,500 SR
Queue Stats
99W - 117L
1,407 Elo+
Party 1
Danzaburou
Danzaburou
itsNovell-
Danzaburou
Level 20
God Stats
1W - 1L
1,637 SR
Queue Stats
33W - 19L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Lupine219
Fenrir
12
2 / 6 / 5
8,993
692
7,204
12,000
4,731
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Charybdis
christisz
Charybdis
12
3 / 6 / 3
8,769
675
6,466
8,930
3,027
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
5 / 2 / 5
10,083
776
11,012
11,911
3,854
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 1
6,755
520
1,152
3,965
1,122
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Odin
15
9 / 2 / 4
10,030
772
12,781
15,175
16,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
itsNovell-
Danzaburou
13
5 / 5 / 8
9,728
748
8,869
10,881
4,331
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
27
10
Kills
14
14
Deaths
10
13
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Odin
9
2
4
5.5
W
Fenrir
Lupine219
Fenrir
2
6
5
0.75
W
Charybdis
christisz
Charybdis
3
6
3
0.75
L
Danzaburou
itsNovell-
Danzaburou
5
5
8
1.8
W
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,682
Damage
22,802
32,841
Taken
30,021
11,612
Mitigated
22,090
7,952
Healing
3,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,152
209
0
269
3,965
1,122
0
1,817
2,148
0
3,780
L
Odin
12,781
2,931
0
1,164
15,175
16,637
0
4,767
10,408
0
26,804
W
Fenrir
Lupine219
Fenrir
7,204
2,462
0
2,243
12,000
4,731
0
1,427
10,123
0
25,995
W
Charybdis
christisz
Charybdis
6,466
3,153
157
400
8,930
3,027
354
4
8,596
0
27,233
L
Danzaburou
itsNovell-
Danzaburou
8,869
3,070
73
1,625
10,881
4,331
0
4,435
6,446
0
26,720
W
11,012
2,430
0
5,152
11,911
3,854
2,208
196
11,216
37,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,845
Gold Earned
26,513
153
Minions Killed
77
6
Camps Cleared
2
646,586
Distance Traveled
525,940
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,755
520
6
0
1
73,264
1
L
Odin
10,030
772
33
3
1
250,426
0
W
Fenrir
8,993
692
40
3
4
226,410
0
W
Charybdis
8,769
675
51
4
2
198,176
0
L
Danzaburou
9,728
748
38
3
0
202,250
1
W
Sol
10,083
776
62
5
0
222,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role