Player Matchup

Mercury
Mercury
 
Mercury
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Hedronics
Merlin
Level 17
God Stats
1W - 1L
1,699 SR
Queue Stats
101W - 92L
1,503 Elo+
Solo
Izanami
Izanami
Irurokko
Izanami
Level 8
God Stats
3W - 3L
1,593 SR
Queue Stats
7W - 14L
1,455 Elo+
Solo
Gilgamesh
Gilgamesh
ZHF14
Gilgamesh
Level 7
God Stats
14W - 15L
1,477 SR
Queue Stats
103W - 92L
1,518 Elo+
Solo
Aphrodite
Aphrodite
hvmzo
Aphrodite
Level 13
God Stats
44W - 44L
1,728 SR
Queue Stats
99W - 100L
1,489 Elo+
Solo
Team Averages
Level 13
1,600 SR
1,493 Elo+

VS

Team Averages
Level 19
1,435 SR
1,486 Elo+
Susano
Susano
FeliiXXC
Susano
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 42L
1,517 Elo+
Solo
Hou Yi
Hou Yi
HonurableARThug
Hou Yi
Level 20
God Stats
3W - 3L
1,342 SR
Queue Stats
29W - 26L
1,414 Elo+
Solo
Hera
Hera
MHCrimson
Hera
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,489 Elo+
Party 1
Ymir
Ymir
Zorez0
Ymir
Level 15
God Stats
1W - 3L
1,315 SR
Queue Stats
14W - 16L
1,489 Elo+
Party 1
Sylvanus
Sylvanus
hyvlad
Sylvanus
Level 27
God Stats
4W - 2L
1,519 SR
Queue Stats
174W - 160L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
2 / 2 / 0
6,667
667
2,525
6,641
2,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
Hedronics
Merlin
6
1 / 8 / 0
4,978
498
1,292
5,098
888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
Irurokko
Izanami
7
0 / 4 / 0
4,592
459
3,021
7,330
1,588
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
ZHF14
Gilgamesh
11
2 / 2 / 1
6,356
636
5,277
6,822
2,848
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
hvmzo
Aphrodite
8
1 / 4 / 1
5,901
590
2,762
6,683
4,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
FeliiXXC
Susano
9
0 / 0 / 3
5,147
515
2,094
5,001
1,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
10 / 1 / 5
6,212
621
8,296
5,531
1,847
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hera
11
3 / 1 / 0
6,423
642
2,643
2,999
756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Zorez0
Ymir
10
2 / 3 / 0
5,781
578
3,728
7,619
3,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
hyvlad
Sylvanus
9
5 / 1 / 9
6,223
622
3,141
5,528
4,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
6
Kills
20
20
Deaths
6
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
2
0
1
W
Susano
FeliiXXC
Susano
0
0
3
1.5
L
Merlin
Hedronics
Merlin
1
8
0
0.13
W
10
1
5
12.5
L
Izanami
Irurokko
Izanami
0
4
0
0
W
Hera
3
1
0
3
L
Gilgamesh
ZHF14
Gilgamesh
2
2
1
1.25
W
Ymir
Zorez0
Ymir
2
3
0
0.67
L
Aphrodite
hvmzo
Aphrodite
1
4
1
0.38
W
Sylvanus
hyvlad
Sylvanus
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,877
Damage
19,902
32,574
Taken
26,678
12,217
Mitigated
11,822
11,517
Healing
7,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,525
864
0
2,532
6,641
2,222
563
1,043
5,548
0
37,472
W
Susano
FeliiXXC
Susano
2,094
484
0
783
5,001
1,557
0
213
4,788
0
24,627
L
Merlin
Hedronics
Merlin
1,292
0
0
475
5,098
888
0
1,611
3,475
7,005
0
W
8,296
3,670
0
1,488
5,531
1,847
512
1,726
3,805
0
29,479
L
Izanami
Irurokko
Izanami
3,021
1,886
0
1,733
7,330
1,588
711
1,704
5,586
0
21,059
W
Hera
2,643
588
0
430
2,999
756
377
62
2,937
27,585
0
L
Gilgamesh
ZHF14
Gilgamesh
5,277
1,520
0
2,751
6,822
2,848
39
3,442
3,094
3,919
25,205
W
Ymir
Zorez0
Ymir
3,728
616
0
1,462
7,619
3,397
276
338
7,281
22,733
0
L
Aphrodite
hvmzo
Aphrodite
2,762
430
887
3,139
6,683
4,671
225
1,324
5,359
17,770
0
W
Sylvanus
hyvlad
Sylvanus
3,141
1,411
651
2,908
5,528
4,265
313
2,113
3,415
17,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,494
Gold Earned
29,786
225
Minions Killed
261
0
Camps Cleared
0
999,145
Distance Traveled
901,793
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,667
667
85
9
0
196,812
3
W
Susano
5,147
515
47
5
0
202,358
3
L
Merlin
4,978
498
17
2
0
185,571
0
W
Hou Yi
6,212
621
45
5
0
167,976
0
L
Izanami
4,592
459
59
6
0
194,230
1
W
Hera
6,423
642
73
7
0
183,823
4
L
Gilgamesh
6,356
636
51
5
0
218,002
3
W
Ymir
5,781
578
61
6
0
171,208
1
L
Aphrodite
5,901
590
13
1
0
204,530
1
W
Sylvanus
6,223
622
35
4
0
176,428
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role