Player Matchup

Fenrir
Fenrir
Koolkidhunter
Fenrir
Level 14
God Stats
7W - 8L
1,213 SR
Queue Stats
102W - 115L
1,294 Elo+
Solo
Cthulhu
Cthulhu
LucasSan1120
Cthulhu
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,163 Elo+
Solo
Loki
Loki
NIGHTFLASH 13
Loki
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 15L
1,384 Elo+
Solo
Nu Wa
Nu Wa
TemptingDeer677
Nu Wa
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 37L
1,184 Elo+
Solo
Cerberus
Cerberus
gerardfranch
Cerberus
Level 27
God Stats
8W - 11L
1,476 SR
Queue Stats
40W - 57L
1,351 Elo+
Solo
Team Averages
Level 12
1,438 SR
1,275 Elo+

VS

Team Averages
Level 20
1,453 SR
1,323 Elo+
Sol
Sol
BTS x JoJo
Sol
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 15L
1,353 Elo+
Solo
Cupid
Cupid
DarkWorld864
Cupid
Level 13
God Stats
4W - 4L
1,537 SR
Queue Stats
104W - 201L
1,407 Elo+
Party 1
Ra
Ra
Luckypesca29
Ra
Level 26
God Stats
10W - 9L
1,312 SR
Queue Stats
153W - 252L
1,258 Elo+
Party 1
Sun Wukong
Sun Wukong
SlippinJimmy5769
Sun Wukong
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 11L
1,259 Elo+
Solo
Izanami
Izanami
marcosaitta64
Izanami
Level 28
God Stats
13W - 20L
1,414 SR
Queue Stats
110W - 187L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 5
11,410
423
13,445
22,229
9,209
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
LucasSan1120
Cthulhu
12
0 / 13 / 3
9,006
334
3,938
23,391
20,853
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
13 / 1 / 1
12,749
472
11,684
10,371
4,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
5 / 2 / 4
10,274
381
9,611
7,637
2,862
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
gerardfranch
Cerberus
20
11 / 0 / 10
12,191
452
17,996
17,716
12,000
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 3 / 3
15,190
563
22,311
17,649
7,709
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
1 / 10 / 1
10,785
399
4,555
16,908
5,751
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 8 / 3
12,400
459
8,356
16,337
6,544
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
SlippinJimmy5769
Sun Wukong
16
2 / 6 / 10
11,676
432
7,473
20,492
14,134
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
18
1 / 8 / 0
11,926
442
7,064
15,976
4,608
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
36
35
Kills
19
21
Deaths
35
23
Assists
17
Player
Kills
Deaths
Assists
KDA
W
10
3
3
3.83
W
1
10
1
0.15
L
6
5
5
1.7
L
Cthulhu
LucasSan1120
Cthulhu
0
13
3
0.12
W
5
8
3
0.81
L
13
1
1
13.5
W
Sun Wukong
SlippinJimmy5769
Sun Wukong
2
6
10
1.17
L
5
2
4
3.5
L
Cerberus
gerardfranch
Cerberus
11
0
10
16
W
Izanami
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,674
Damage
49,759
81,344
Taken
87,362
49,570
Mitigated
38,746
21,343
Healing
22,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,311
8,036
0
8,130
17,649
7,709
6,056
6,467
11,182
121,594
0
W
4,555
2,295
499
2,605
16,908
5,751
2,109
5,651
11,257
0
47,684
L
13,445
3,808
0
10,376
22,229
9,209
622
8,905
13,324
0
47,174
L
Cthulhu
LucasSan1120
Cthulhu
3,938
231
235
1,006
23,391
20,853
484
10,510
12,881
33,590
0
W
8,356
1,642
849
4,789
16,337
6,544
2,949
6,170
10,167
51,468
0
L
11,684
4,251
0
1,889
10,371
4,646
0
2,180
8,191
0
82,336
W
Sun Wukong
SlippinJimmy5769
Sun Wukong
7,473
1,578
0
3,837
20,492
14,134
799
4,594
15,898
0
31,092
L
9,611
2,263
0
2,098
7,637
2,862
3,536
3,486
4,151
45,194
0
L
Cerberus
gerardfranch
Cerberus
17,996
635
0
5,739
17,716
12,000
169
5,586
12,130
52,264
0
W
Izanami
7,064
4,410
314
1,495
15,976
4,608
6,724
8,663
7,313
0
86,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,630
Gold Earned
61,977
461
Minions Killed
546
0
Camps Cleared
0
2,198,132
Distance Traveled
2,456,005
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
15,190
563
171
6
0
500,369
1
W
Cupid
10,785
399
82
3
0
495,005
0
L
Fenrir
11,410
423
74
3
0
539,804
1
L
Cthulhu
9,006
334
59
2
0
407,097
0
W
Ra
12,400
459
100
4
0
452,238
1
L
Loki
12,749
472
140
5
0
431,650
1
W
Sun Wukong
11,676
432
48
2
0
527,347
0
L
Nu Wa
10,274
381
60
2
0
270,528
0
L
Cerberus
12,191
452
128
5
0
549,053
1
W
Izanami
11,926
442
145
5
0
481,046
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role