Player Matchup

Geb
Geb
DMMeliodas
Geb
Level 16
God Stats
8W - 3L
1,810 SR
Queue Stats
27W - 25L
1,461 Elo+
Party 1
Neith
Neith
GebsStrongArm
Neith
Level 6
God Stats
0W - 1L
1,706 SR
Queue Stats
0W - 2L
1,220 Elo+
Solo
Tiamat
Tiamat
NyxWindmill
Tiamat
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 49L
1,447 Elo+
Solo
Cabrakan
Cabrakan
TidyLlama
Cabrakan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 39L
1,450 Elo+
Party 1
Nemesis
Nemesis
icikal
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Team Averages
Level 14
1,603 SR
1,415 Elo+

VS

Team Averages
Level 19
1,466 SR
1,323 Elo+
Nike
Nike
ItsYuhBoiii
Nike
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,320 Elo+
Party 2
Danzaburou
Danzaburou
MondoDukeSauce
Danzaburou
Level 10
God Stats
7W - 4L
1,265 SR
Queue Stats
18W - 26L
1,256 Elo+
Solo
Sol
Sol
Phishies
Sol
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,221 Elo+
Party 2
Fenrir
Fenrir
TyPe2403
Fenrir
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,347 Elo+
Party 2
Izanami
Izanami
zSinn
Izanami
Level 26
God Stats
9W - 6L
1,563 SR
Queue Stats
30W - 29L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 8 / 17
11,549
962
15,544
24,445
31,015
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
11 / 1 / 10
14,541
1,212
22,269
17,849
6,877
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
20
11 / 8 / 11
15,070
1,256
24,696
18,436
10,940
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cabrakan
TidyLlama
Cabrakan
20
2 / 12 / 19
12,740
1,062
15,752
28,609
41,781
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
icikal
Nemesis
18
1 / 15 / 9
10,819
902
7,934
21,990
9,440
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

143

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 4 / 23
13,612
1,134
17,667
20,667
18,568
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
MondoDukeSauce
Danzaburou
20
4 / 5 / 28
13,175
1,098
17,536
16,488
6,301
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
6 / 4 / 27
13,082
1,090
17,007
12,000
4,133
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
TyPe2403
Fenrir
20
10 / 7 / 19
13,267
1,106
16,016
23,399
11,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
zSinn
Izanami
20
13 / 5 / 17
14,623
1,219
32,982
18,767
7,214
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
157
25
Kills
43
44
Deaths
25
66
Assists
114
Player
Kills
Deaths
Assists
KDA
L
0
8
17
1.06
L
11
1
10
16
W
10
4
23
5.38
W
Danzaburou
MondoDukeSauce
Danzaburou
4
5
28
3.6
L
Tiamat
11
8
11
2.06
W
6
4
27
4.88
L
Cabrakan
TidyLlama
Cabrakan
2
12
19
0.96
W
Fenrir
TyPe2403
Fenrir
10
7
19
2.79
L
Nemesis
icikal
Nemesis
1
15
9
0.37
W
Izanami
zSinn
Izanami
13
5
17
4.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,195
Damage
101,208
111,329
Taken
91,321
100,053
Mitigated
47,534
7,414
Healing
8,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,544
681
0
0
24,445
31,015
0
3,150
20,718
25,801
0
L
22,269
10,297
0
2,935
17,849
6,877
0
2,544
15,244
0
49,380
W
17,667
3,031
0
218
20,667
18,568
0
14,324
6,343
9,667
29,490
W
Danzaburou
MondoDukeSauce
Danzaburou
17,536
10,737
0
4,401
16,488
6,301
0
11,086
5,402
0
39,251
L
Tiamat
24,696
1,401
0
3,263
18,436
10,940
0
4,177
14,259
53,498
0
W
17,007
7,614
0
2,867
12,000
4,133
0
8,104
3,896
31,349
0
L
Cabrakan
TidyLlama
Cabrakan
15,752
871
0
759
28,609
41,781
0
8,677
19,571
35,688
0
W
Fenrir
TyPe2403
Fenrir
16,016
4,530
0
802
23,399
11,318
0
12,293
11,106
0
20,601
L
Nemesis
icikal
Nemesis
7,934
2,861
0
457
21,990
9,440
0
3,166
18,530
0
20,396
W
Izanami
zSinn
Izanami
32,982
20,245
0
350
18,767
7,214
0
10,185
8,582
0
77,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,719
Gold Earned
67,759
216
Minions Killed
244
5
Camps Cleared
3
1,123,582
Distance Traveled
952,730
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
11,549
962
9
1
0
269,930
2
L
Neith
14,541
1,212
64
5
0
209,305
0
W
Nike
13,612
1,134
48
4
0
223,813
0
W
Danzaburou
13,175
1,098
58
5
0
180,016
0
L
Tiamat
15,070
1,256
66
6
1
253,349
4
W
Sol
13,082
1,090
31
3
0
136,051
0
L
Cabrakan
12,740
1,062
51
4
1
196,116
0
W
Fenrir
13,267
1,106
8
1
2
205,241
0
L
Nemesis
10,819
902
26
2
3
194,882
1
W
Izanami
14,623
1,219
99
8
1
207,609
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role