Player Matchup

Anhur
Anhur
Diurd13
Anhur
Level 19
God Stats
5W - 11L
1,500 SR
Queue Stats
65W - 63L
1,453 Elo+
Solo
Thoth
Thoth
Dome24GER
Thoth
Level 11
God Stats
16W - 14L
1,222 SR
Queue Stats
230W - 209L
1,280 Elo+
Solo
Hun Batz
Hun Batz
Loka0101
Hun Batz
Level 18
God Stats
1W - 0L
1,756 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Scylla
Scylla
TimoxaEkb
Scylla
Level 26
God Stats
36W - 24L
1,609 SR
Queue Stats
60W - 55L
1,469 Elo+
Solo
Nu Wa
Nu Wa
p0sioN
Nu Wa
Level 18
God Stats
38W - 15L
1,721 SR
Queue Stats
66W - 43L
1,520 Elo+
Solo
Team Averages
Level 18
1,562 SR
1,444 Elo+

VS

Team Averages
Level 21
1,512 SR
1,440 Elo+
Neith
Neith
DeImosS100
Neith
Level 4
God Stats
12W - 12L
1,615 SR
Queue Stats
49W - 46L
1,547 Elo+
Solo
Raijin
Raijin
GerinSHOW
Raijin
Level 29
God Stats
1W - 3L
1,597 SR
Queue Stats
163W - 144L
1,511 Elo+
Solo
Charybdis
Charybdis
PACO90
Charybdis
Level 15
God Stats
4W - 9L
1,323 SR
Queue Stats
21W - 37L
1,293 Elo+
Solo
Olorun
Olorun
Waschi1612
Olorun
Level 4
God Stats
1W - 2L
1,523 SR
Queue Stats
1W - 4L
1,423 Elo+
Party 1
Nox
Nox
hasefeuer
Nox
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 35L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Diurd13
Anhur
19
3 / 3 / 16
11,606
967
7,012
9,872
3,471
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Thoth
Dome24GER
Thoth
20
8 / 1 / 24
13,844
1,154
13,392
8,296
10,281
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
Loka0101
Hun Batz
19
6 / 3 / 16
12,102
1,009
9,631
11,759
4,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
TimoxaEkb
Scylla
19
13 / 4 / 14
13,571
1,131
25,397
9,438
3,572
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
p0sioN
Nu Wa
20
14 / 1 / 23
14,459
1,205
38,366
10,097
3,731
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

219

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
2 / 8 / 5
10,627
886
4,380
18,341
7,191
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Raijin
GerinSHOW
Raijin
18
7 / 9 / 5
12,807
1,067
17,929
20,591
5,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
PACO90
Charybdis
18
0 / 10 / 7
11,018
918
7,097
20,941
6,146
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Olorun
Waschi1612
Olorun
17
2 / 10 / 3
10,963
914
7,728
19,045
6,263
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
1 / 7 / 6
10,576
881
7,374
20,743
5,379
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
38
44
Kills
12
12
Deaths
44
93
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Neith
2
8
5
0.56
W
Anhur
Diurd13
Anhur
3
3
16
3.67
W
Thoth
Dome24GER
Thoth
8
1
24
20
L
Raijin
GerinSHOW
Raijin
7
9
5
1.06
W
Hun Batz
Loka0101
Hun Batz
6
3
16
4.67
L
Charybdis
PACO90
Charybdis
0
10
7
0.35
W
Scylla
TimoxaEkb
Scylla
13
4
14
5
L
Olorun
Waschi1612
Olorun
2
10
3
0.35
L
1
7
6
0.57
W
Nu Wa
p0sioN
Nu Wa
14
1
23
25.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,798
Damage
44,508
49,462
Taken
99,661
25,329
Mitigated
30,667
8,623
Healing
5,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
4,380
1,026
0
1,207
18,341
7,191
0
14,229
4,112
0
21,909
W
Anhur
Diurd13
Anhur
7,012
2,043
0
1,557
9,872
3,471
0
6,997
2,671
0
28,444
W
Thoth
Dome24GER
Thoth
13,392
3,478
323
1,368
8,296
10,281
0
5,527
2,554
37,106
0
L
Raijin
GerinSHOW
Raijin
17,929
1,456
0
1,058
20,591
5,688
0
15,972
4,619
44,054
0
W
Hun Batz
Loka0101
Hun Batz
9,631
2,628
417
2,012
11,759
4,274
0
8,647
2,790
0
29,441
L
Charybdis
PACO90
Charybdis
7,097
4,391
0
0
20,941
6,146
0
17,811
3,130
0
34,014
W
Scylla
TimoxaEkb
Scylla
25,397
593
0
0
9,438
3,572
0
4,990
4,262
27,451
0
L
Olorun
Waschi1612
Olorun
7,728
4,002
81
2,279
19,045
6,263
0
12,821
6,224
36,654
0
L
7,374
961
0
498
20,743
5,379
0
16,322
4,421
25,308
0
W
Nu Wa
p0sioN
Nu Wa
38,366
11,773
544
2,402
10,097
3,731
0
5,725
4,154
65,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,582
Gold Earned
55,991
207
Minions Killed
236
10
Camps Cleared
4
1,040,778
Distance Traveled
957,621
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,627
886
23
2
1
167,346
1
W
Anhur
11,606
967
62
5
1
192,824
0
W
Thoth
13,844
1,154
45
4
1
226,643
0
L
Raijin
12,807
1,067
63
5
0
205,279
1
W
Hun Batz
12,102
1,009
46
4
5
197,410
0
L
Charybdis
11,018
918
52
4
0
204,514
2
W
Scylla
13,571
1,131
9
1
2
212,427
1
L
Olorun
10,963
914
61
5
2
184,210
0
L
Nox
10,576
881
37
3
1
196,272
0
W
Nu Wa
14,459
1,205
45
4
1
211,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role