Player Matchup

Cupid
Cupid
Aedelborg
Cupid
Level 27
God Stats
4W - 0L
1,817 SR
Queue Stats
57W - 53L
1,406 Elo+
Solo
Bellona
Bellona
Antīī
Bellona
Level 23
God Stats
2W - 1L
1,472 SR
Queue Stats
3W - 6L
1,337 Elo+
Party 1
Hel
Hel
TheKarlos
Hel
Level 49
God Stats
4W - 2L
1,584 SR
Queue Stats
9W - 4L
1,628 Elo+
Party 1
Team Averages
Level 33
1,624 SR
1,457 Elo+

VS

Team Averages
Level 39
1,512 SR
1,419 Elo+
Anubis
Anubis
Goldtooth
Anubis
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
174W - 175L
1,484 Elo+
Solo
Sun Wukong
Sun Wukong
Kabochaa
Sun Wukong
Level 66
God Stats
4W - 2L
1,737 SR
Queue Stats
134W - 128L
1,429 Elo+
Party 2
Neith
Neith
Paradargyn
Neith
Level 22
God Stats
0W - 4L
1,299 SR
Queue Stats
110W - 140L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Aedelborg
Cupid
16
4 / 5 / 8
11,988
666
14,622
21,608
9,280
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
Antīī
Bellona
16
4 / 1 / 8
12,030
668
8,698
14,780
15,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
7 / 4 / 8
12,579
699
16,633
20,218
9,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Goldtooth
Anubis
15
7 / 6 / 1
12,168
676
24,490
15,246
8,750
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sun Wukong
Kabochaa
Sun Wukong
14
0 / 7 / 8
10,580
588
10,535
20,786
18,593
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
15
2 / 2 / 5
10,774
599
7,854
9,137
4,228
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
23
15
Kills
9
10
Deaths
15
24
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cupid
Aedelborg
Cupid
4
5
8
1.6
W
Bellona
Antīī
Bellona
4
1
8
8
L
Anubis
Goldtooth
Anubis
7
6
1
1.25
L
Sun Wukong
Kabochaa
Sun Wukong
0
7
8
0.57
L
Neith
2
2
5
2.25
W
7
4
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,953
Damage
42,879
56,606
Taken
45,169
33,667
Mitigated
31,571
31,268
Healing
11,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Aedelborg
Cupid
14,622
7,771
1,473
4,075
21,608
9,280
1,859
10,073
11,535
0
63,722
W
Bellona
Antīī
Bellona
8,698
1,272
0
1,853
14,780
15,196
136
4,154
10,626
2,540
31,062
L
Anubis
Goldtooth
Anubis
24,490
1,195
0
5,404
15,246
8,750
744
5,970
9,054
53,884
0
L
Sun Wukong
Kabochaa
Sun Wukong
10,535
1,649
0
3,582
20,786
18,593
0
8,113
12,141
315
39,468
L
Neith
7,854
3,840
0
2,888
9,137
4,228
619
3,293
5,568
0
25,516
W
16,633
212
11,876
11,991
20,218
9,191
822
11,452
8,766
47,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,597
Gold Earned
33,522
203
Minions Killed
189
8
Camps Cleared
6
1,060,829
Distance Traveled
828,809
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,988
666
107
6
0
329,694
2
W
Bellona
12,030
668
46
3
5
373,072
4
L
Anubis
12,168
676
66
4
3
251,228
2
L
Sun Wukong
10,580
588
74
4
1
312,413
3
L
Neith
10,774
599
49
3
2
265,168
1
W
Hel
12,579
699
50
3
3
358,063
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role