Player Matchup

Zeus
Zeus
 
Zeus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Biso1612
Hel
Level 93
God Stats
13W - 5L
1,922 SR
Queue Stats
413W - 421L
1,519 Elo+
Party 1
Anhur
Anhur
Fluplup
Anhur
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,556 Elo+
Solo
Loki
Loki
Henrynorka
Loki
Level 111
God Stats
5W - 5L
1,192 SR
Queue Stats
412W - 416L
1,489 Elo+
Solo
Cerberus
Cerberus
WokiD89
Cerberus
Level 102
God Stats
9W - 13L
1,442 SR
Queue Stats
420W - 397L
1,516 Elo+
Party 1
Team Averages
Level 92
1,511 SR
1,516 Elo+

VS

Team Averages
Level 127
1,538 SR
1,508 Elo+
Merlin
Merlin
 
Merlin
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
InFerNo_Kuro
Terra
Level 118
God Stats
1W - 1L
1,761 SR
Queue Stats
37W - 27L
1,526 Elo+
Party 2
Janus
Janus
PolyPocketPa
Janus
Level 87
God Stats
1W - 3L
1,573 SR
Queue Stats
195W - 170L
1,549 Elo+
Solo
Hachiman
Hachiman
bullbeast
Hachiman
Level 159
God Stats
20W - 26L
1,384 SR
Queue Stats
1,952W - 1,958L
1,462 Elo+
Solo
Eset
Eset
xAiizE_Freeze
Eset
Level 133
God Stats
2W - 3L
1,471 SR
Queue Stats
177W - 162L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
5 / 3 / 13
9,378
938
20,960
10,666
4,457
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
4 / 1 / 10
9,584
958
5,960
7,770
3,858
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Anhur
Fluplup
Anhur
15
4 / 3 / 12
9,010
901
4,748
9,690
3,982
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
7 / 6 / 9
9,228
923
8,357
9,931
3,902
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
WokiD89
Cerberus
14
1 / 4 / 19
8,881
888
7,986
26,803
21,918
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
0 / 4 / 5
6,734
673
8,246
9,134
3,723
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 4 / 10
7,914
791
4,456
14,745
15,184
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
8 / 4 / 6
9,873
987
15,479
11,057
4,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
bullbeast
Hachiman
13
6 / 4 / 7
8,092
809
9,544
8,062
3,330
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 5 / 3
6,994
699
6,435
9,505
3,830
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
48
21
Kills
17
17
Deaths
21
63
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
5
3
13
3.83
L
Merlin
 
Merlin
0
4
5
0.63
W
4
1
10
9
W
Anhur
Fluplup
Anhur
4
3
12
3.33
W
7
6
9
1.92
L
2
4
10
1.75
L
8
4
6
2.75
W
Cerberus
WokiD89
Cerberus
1
4
19
2.63
L
Hachiman
bullbeast
Hachiman
6
4
7
2.38
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,011
Damage
44,160
64,860
Taken
52,503
38,117
Mitigated
30,190
33,364
Healing
19,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
20,960
1,414
630
349
10,666
4,457
1,685
7,011
3,487
39,717
0
L
Merlin
 
Merlin
8,246
557
291
1,525
9,134
3,723
175
7,119
1,839
13,941
0
W
5,960
335
13,931
5,371
7,770
3,858
456
4,744
2,843
15,080
0
W
Anhur
Fluplup
Anhur
4,748
2,525
510
1,357
9,690
3,982
1,550
6,351
3,190
0
13,781
W
8,357
1,438
333
331
9,931
3,902
1,158
5,134
4,649
0
14,203
L
4,456
624
3,904
4,471
14,745
15,184
72
9,077
5,351
6,337
0
L
15,479
1,106
1,295
2,086
11,057
4,123
72
6,298
4,603
29,479
0
W
Cerberus
WokiD89
Cerberus
7,986
653
523
10,029
26,803
21,918
193
10,399
16,075
15,023
0
L
Hachiman
bullbeast
Hachiman
9,544
4,726
787
1,792
8,062
3,330
0
5,062
2,816
0
16,427
L
6,435
306
1,713
1,294
9,505
3,830
442
6,298
2,988
15,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,081
Gold Earned
39,607
114
Minions Killed
82
0
Camps Cleared
0
1,021,464
Distance Traveled
889,037
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,378
938
40
4
0
194,502
0
L
Merlin
6,734
673
14
1
0
185,763
1
W
Hel
9,584
958
22
2
0
240,957
0
W
Anhur
9,010
901
22
2
0
185,972
1
W
Loki
9,228
923
9
1
0
192,878
2
L
Terra
7,914
791
2
0
0
199,813
1
L
Janus
9,873
987
44
4
0
195,680
0
W
Cerberus
8,881
888
21
2
0
207,155
0
L
Hachiman
8,092
809
7
1
0
132,429
0
L
Eset
6,994
699
15
2
0
175,352
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role