Player Matchup

Vulcan
Vulcan
RazaAztec
Vulcan
Level 142
God Stats
17W - 6L
1,553 SR
Queue Stats
134W - 155L
1,379 Elo+
Party 1
Osiris
Osiris
SSA_N1NJA
Osiris
Level 66
God Stats
17W - 16L
1,318 SR
Queue Stats
181W - 237L
1,377 Elo+
Solo
Tyr
Tyr
oP1N4o
Tyr
Level 22
God Stats
5W - 10L
1,146 SR
Queue Stats
95W - 108L
1,329 Elo+
Party 1
Team Averages
Level 77
1,339 SR
1,362 Elo+

VS

Team Averages
Level 98
1,373 SR
1,361 Elo+
Arachne
Arachne
N8VAlaskanFire
Arachne
Level 129
God Stats
0W - 2L
1,230 SR
Queue Stats
102W - 116L
1,430 Elo+
Party 2
Charybdis
Charybdis
SSJ MajinPrince
Charybdis
Level 57
God Stats
1W - 2L
1,787 SR
Queue Stats
17W - 28L
1,305 Elo+
Party 2
Eset
Eset
Sneakatron
Eset
Level 109
God Stats
0W - 1L
1,102 SR
Queue Stats
18W - 22L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
RazaAztec
Vulcan
13
9 / 1 / 4
8,624
862
11,751
3,912
1,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Osiris
SSA_N1NJA
Osiris
11
3 / 1 / 9
7,708
771
6,973
8,283
6,205
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tyr
oP1N4o
Tyr
10
1 / 3 / 9
7,167
717
1,982
9,121
7,189
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 4
6,588
659
4,232
9,123
3,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charybdis
SSJ MajinPrince
Charybdis
10
1 / 3 / 1
6,367
637
2,833
6,974
2,369
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
2 / 6 / 2
6,738
674
5,192
8,022
2,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
13
Kills
4
5
Deaths
13
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
4
4
0.75
W
Vulcan
RazaAztec
Vulcan
9
1
4
11
W
Osiris
SSA_N1NJA
Osiris
3
1
9
7.5
L
Charybdis
SSJ MajinPrince
Charybdis
1
3
1
0.5
L
2
6
2
0.5
W
Tyr
oP1N4o
Tyr
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,706
Damage
12,257
21,316
Taken
24,119
14,864
Mitigated
8,442
791
Healing
3,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,232
2,731
0
1,144
9,123
3,462
0
4,048
4,895
0
13,404
W
Vulcan
RazaAztec
Vulcan
11,751
4,478
0
0
3,912
1,470
245
838
2,999
34,733
0
W
Osiris
SSA_N1NJA
Osiris
6,973
1,452
319
380
8,283
6,205
432
1,259
6,935
0
25,255
L
Charybdis
SSJ MajinPrince
Charybdis
2,833
1,155
0
530
6,974
2,369
0
3,679
3,141
0
15,674
L
5,192
479
627
893
8,022
2,611
0
3,897
3,935
13,469
0
W
Tyr
oP1N4o
Tyr
1,982
124
0
92
9,121
7,189
36
3,037
5,866
0
4,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,499
Gold Earned
19,693
125
Minions Killed
84
5
Camps Cleared
2
625,813
Distance Traveled
497,920
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,588
659
17
2
2
176,493
5
W
Vulcan
8,624
862
77
8
2
207,363
0
W
Osiris
7,708
771
36
4
3
215,417
0
L
Charybdis
6,367
637
37
4
0
166,419
0
L
Eset
6,738
674
30
3
0
155,008
3
W
Tyr
7,167
717
12
1
0
203,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role