Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
YRNHisoka
Ravana
Level 25
God Stats
4W - 1L
2,007 SR
Queue Stats
104W - 105L
1,573 Elo+
Solo
Yemoja
Yemoja
Zobarte
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,677 Elo+
Solo
Rama
Rama
cashmonies
Rama
Level 26
God Stats
3W - 1L
1,754 SR
Queue Stats
56W - 51L
1,616 Elo+
Solo
Neith
Neith
fruitgoblin
Neith
Level 29
God Stats
7W - 6L
1,660 SR
Queue Stats
112W - 116L
1,492 Elo+
Solo
Team Averages
Level 22
1,684 SR
1,572 Elo+

VS

Team Averages
Level 16
1,611 SR
1,603 Elo+
Apollo
Apollo
Ailtxny1
Apollo
Level 25
God Stats
2W - 0L
1,768 SR
Queue Stats
90W - 78L
1,545 Elo+
Party 1
Ymir
Ymir
AlphaShadow43
Ymir
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 17L
1,678 Elo+
Solo
Merlin
Merlin
BaseVegeta1
Merlin
Level 17
God Stats
6W - 5L
1,500 SR
Queue Stats
127W - 91L
1,723 Elo+
Party 1
Chaac
Chaac
EpicEric33
Chaac
Level 27
God Stats
38W - 31L
1,552 SR
Queue Stats
86W - 80L
1,545 Elo+
Solo
Tsukuyomi
Tsukuyomi
RexDeUS366
Tsukuyomi
Level 10
God Stats
5W - 4L
1,736 SR
Queue Stats
19W - 19L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
14
3 / 6 / 4
8,418
526
10,687
13,926
9,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ravana
YRNHisoka
Ravana
15
5 / 6 / 4
9,265
579
7,439
11,968
4,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
Zobarte
Yemoja
4
0 / 3 / 0
5,350
334
158
2,898
704
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
2 / 6 / 2
7,823
489
6,453
13,150
4,037
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 4 / 4
8,625
539
5,421
9,866
3,334
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Ailtxny1
Apollo
16
5 / 3 / 4
9,705
607
8,538
8,367
3,141
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
5 / 1 / 5
8,603
538
7,730
12,090
13,696
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
18
8 / 1 / 4
10,824
677
9,670
6,984
2,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
14
4 / 4 / 5
8,615
538
8,018
13,988
10,788
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tsukuyomi
RexDeUS366
Tsukuyomi
14
3 / 4 / 8
8,464
529
4,389
8,120
2,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
51
13
Kills
25
25
Deaths
13
14
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
3
6
4
0.83
W
Apollo
Ailtxny1
Apollo
5
3
4
2.33
W
5
1
5
7.5
W
Merlin
8
1
4
10
W
Chaac
4
4
5
1.63
W
Tsukuyomi
RexDeUS366
Tsukuyomi
3
4
8
1.75
L
Ravana
YRNHisoka
Ravana
5
6
4
1.17
L
Yemoja
Zobarte
Yemoja
0
3
0
0
L
2
6
2
0.5
L
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,158
Damage
38,345
51,808
Taken
49,549
22,388
Mitigated
32,891
10,164
Healing
13,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
10,687
4,019
0
1,555
13,926
9,322
0
4,547
9,133
0
47,031
W
Apollo
Ailtxny1
Apollo
8,538
5,592
0
2,737
8,367
3,141
0
122
8,245
0
73,144
W
7,730
2,349
0
2,254
12,090
13,696
35
61
11,850
42,291
0
W
Merlin
9,670
222
0
1,852
6,984
2,734
125
0
6,984
72,727
0
W
Chaac
8,018
1,282
0
4,711
13,988
10,788
1,332
0
13,392
3,056
45,071
W
Tsukuyomi
RexDeUS366
Tsukuyomi
4,389
1,735
0
2,415
8,120
2,532
1,193
40
7,990
0
27,524
L
Ravana
YRNHisoka
Ravana
7,439
2,430
0
896
11,968
4,991
0
6,447
5,198
0
51,922
L
Yemoja
Zobarte
Yemoja
158
61
117
0
2,898
704
0
344
2,451
1,832
0
L
6,453
5,377
0
3,795
13,150
4,037
0
2,287
10,693
0
40,360
L
5,421
2,467
0
3,801
9,866
3,334
0
4,243
5,234
0
54,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,481
Gold Earned
46,211
390
Minions Killed
474
0
Camps Cleared
0
1,250,261
Distance Traveled
1,566,959
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,418
526
85
5
0
275,990
1
W
Apollo
9,705
607
133
8
0
296,424
10
W
Ymir
8,603
538
52
3
0
295,278
3
W
Merlin
10,824
677
149
9
0
321,029
0
W
Chaac
8,615
538
91
6
0
315,744
0
W
Tsukuyomi
8,464
529
49
3
0
338,484
0
L
Ravana
9,265
579
96
6
0
288,658
1
L
Yemoja
5,350
334
3
0
0
94,386
0
L
Rama
7,823
489
92
6
0
299,877
3
L
Neith
8,625
539
114
7
0
291,350
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role