Player Matchup

Yemoja
Yemoja
Aeries_6kv
Yemoja
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 10L
1,094 Elo+
Solo
Thor
Thor
DeusMortem13
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Poseidon
Poseidon
SilentxBama
Poseidon
Level 23
God Stats
1W - 3L
1,736 SR
Queue Stats
33W - 36L
1,270 Elo+
Solo
Neith
Neith
TTV_GoldenChickk
Neith
Level 28
God Stats
9W - 8L
1,490 SR
Queue Stats
23W - 20L
1,391 Elo+
Solo
Kukulkan
Kukulkan
saucy_boii69
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 13
1,545 SR
1,351 Elo+

VS

Team Averages
Level 24
1,436 SR
1,389 Elo+
Guan Yu
Guan Yu
GoodfellaKenevil
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
LeonDark_pana08
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sol
Sol
Nobody5513
Sol
Level 8
God Stats
0W - 3L
1,184 SR
Queue Stats
4W - 19L
1,052 Elo+
Party 1
Heimdallr
Heimdallr
Poopfransis
Heimdallr
Level 107
God Stats
13W - 18L
1,495 SR
Queue Stats
345W - 338L
1,393 Elo+
Party 1
Nemesis
Nemesis
TyHarris-_-
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Aeries_6kv
Yemoja
13
2 / 4 / 6
8,916
524
3,443
9,973
8,151
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
15 / 0 / 4
11,572
681
9,467
12,583
6,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
SilentxBama
Poseidon
14
3 / 3 / 5
8,958
527
4,155
9,685
2,318
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
5 / 1 / 4
10,617
625
5,903
6,582
2,292
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
saucy_boii69
Kukulkan
14
1 / 6 / 5
8,979
528
4,095
9,869
2,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
1 / 2 / 1
5,196
306
985
2,904
1,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

6
0 / 4 / 2
5,871
345
1,640
8,130
4,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
4 / 7 / 0
7,590
446
4,249
8,679
2,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Heimdallr
Poopfransis
Heimdallr
15
9 / 9 / 0
9,535
561
16,460
19,108
6,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
TyHarris-_-
Nemesis
4
0 / 7 / 0
5,411
318
1,908
5,918
1,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
17
26
Kills
14
14
Deaths
29
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Aeries_6kv
Yemoja
2
4
6
1.25
W
15
0
4
17
L
1
2
1
0.75
L
0
4
2
0.25
L
4
7
0
0.57
L
Heimdallr
Poopfransis
Heimdallr
9
9
0
1
W
Poseidon
SilentxBama
Poseidon
3
3
5
1.83
W
5
1
4
7
L
Nemesis
TyHarris-_-
Nemesis
0
7
0
0
W
Kukulkan
saucy_boii69
Kukulkan
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,063
Damage
25,242
48,692
Taken
44,739
22,139
Mitigated
16,497
8,172
Healing
10,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Aeries_6kv
Yemoja
3,443
1,475
908
170
9,973
8,151
1,034
2,807
7,166
26,083
0
W
9,467
3,887
0
500
12,583
6,858
2,370
542
12,041
0
82,440
L
985
387
0
750
2,904
1,065
0
866
2,038
0
2,065
L
1,640
546
0
1,974
8,130
4,131
49
1,110
7,020
0
13,970
L
4,249
2,137
0
1,410
8,679
2,587
1,201
2,983
5,696
23,653
2,914
L
Heimdallr
Poopfransis
Heimdallr
16,460
7,947
0
5,884
19,108
6,983
2,276
6,661
12,447
0
65,673
W
Poseidon
SilentxBama
Poseidon
4,155
934
0
2,869
9,685
2,318
1,747
183
9,502
43,305
0
W
5,903
1,718
0
2,802
6,582
2,292
5,380
0
6,582
0
59,862
L
Nemesis
TyHarris-_-
Nemesis
1,908
917
0
454
5,918
1,731
0
254
5,664
0
11,824
W
Kukulkan
saucy_boii69
Kukulkan
4,095
1,420
163
760
9,869
2,520
1,281
42
9,824
30,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,042
Gold Earned
33,603
411
Minions Killed
201
0
Camps Cleared
0
1,663,807
Distance Traveled
952,353
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,916
524
42
2
0
257,206
2
W
Thor
11,572
681
122
7
0
351,066
0
L
Guan Yu
5,196
306
4
0
0
84,990
0
L
Bellona
5,871
345
22
1
0
212,369
0
L
Sol
7,590
446
60
4
0
204,540
0
L
Heimdallr
9,535
561
97
6
0
245,544
0
W
Poseidon
8,958
527
67
4
0
386,354
4
W
Neith
10,617
625
119
7
0
342,521
0
L
Nemesis
5,411
318
18
1
0
204,910
4
W
Kukulkan
8,979
528
61
4
0
326,660
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role