Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Deus Regem1705
Anubis
Level 65
God Stats
3W - 7L
1,446 SR
Queue Stats
105W - 146L
1,364 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ThantosGRIMM
Cu Chulainn
Level 122
God Stats
0W - 9L
1,110 SR
Queue Stats
54W - 67L
1,404 Elo+
Party 1
Ymir
Ymir
jason7trol
Ymir
Level 68
God Stats
5W - 7L
1,365 SR
Queue Stats
63W - 70L
1,396 Elo+
Solo
Heimdallr
Heimdallr
ll-vlaZysnaGz-ll
Heimdallr
Level 67
God Stats
0W - 2L
1,313 SR
Queue Stats
62W - 90L
1,376 Elo+
Solo
Team Averages
Level 96
1,347 SR
1,408 Elo+

VS

Team Averages
Level 87
1,408 SR
1,417 Elo+
Zhong Kui
Zhong Kui
IWantYourKitty
Zhong Kui
Level 74
God Stats
7W - 5L
1,114 SR
Queue Stats
226W - 294L
1,415 Elo+
Solo
Izanami
Izanami
LissyMaeB
Izanami
Level 122
God Stats
85W - 63L
1,528 SR
Queue Stats
1,060W - 1,134L
1,406 Elo+
Party 2
Hel
Hel
Pwbj
Hel
Level 67
God Stats
33W - 40L
1,470 SR
Queue Stats
189W - 214L
1,416 Elo+
Solo
Bakasura
Bakasura
SHA570DOW
Bakasura
Level 94
God Stats
5W - 4L
1,366 SR
Queue Stats
652W - 665L
1,413 Elo+
Party 2
Ymir
Ymir
llILoveDIlI
Ymir
Level 78
God Stats
36W - 30L
1,565 SR
Queue Stats
476W - 507L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
1 / 4 / 0
8,868
467
6,735
12,813
4,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
1 / 0 / 0
9,080
478
3,895
5,057
2,327
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
ThantosGRIMM
Cu Chulainn
14
0 / 7 / 1
8,308
437
7,466
16,557
8,541
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
0 / 9 / 0
7,273
383
5,085
21,183
13,099
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
11
0 / 7 / 0
6,730
354
3,805
12,136
3,791
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
IWantYourKitty
Zhong Kui
18
8 / 1 / 1
11,993
631
13,389
13,479
16,971
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
LissyMaeB
Izanami
17
12 / 0 / 3
11,791
621
14,002
7,709
3,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hel
Pwbj
Hel
15
1 / 1 / 2
9,728
512
4,116
9,095
3,830
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bakasura
SHA570DOW
Bakasura
19
4 / 0 / 3
11,210
590
4,918
7,919
3,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 0 / 12
9,886
520
10,404
12,305
11,967
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
48
2
Kills
27
27
Deaths
2
1
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
1
4
0
0.25
L
1
0
0
1
W
Zhong Kui
IWantYourKitty
Zhong Kui
8
1
1
8.5
W
Izanami
LissyMaeB
Izanami
12
0
3
13.5
W
Hel
Pwbj
Hel
1
1
2
2
W
Bakasura
SHA570DOW
Bakasura
4
0
3
5.5
L
Cu Chulainn
ThantosGRIMM
Cu Chulainn
0
7
1
0.07
L
0
9
0
0
L
Heimdallr
0
7
0
0
W
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,986
Damage
46,829
67,746
Taken
50,507
31,781
Mitigated
39,456
12,367
Healing
22,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
6,735
616
0
3,990
12,813
4,023
0
5,590
7,039
66,649
0
L
3,895
110
31
3,948
5,057
2,327
0
3,225
1,582
55,853
0
W
Zhong Kui
IWantYourKitty
Zhong Kui
13,389
2,783
0
9,115
13,479
16,971
2,362
2,943
10,536
69,970
0
W
Izanami
LissyMaeB
Izanami
14,002
7,978
0
1,637
7,709
3,263
3,046
1,863
5,846
0
101,195
W
Hel
Pwbj
Hel
4,116
727
639
5,286
9,095
3,830
192
4,292
4,803
53,494
0
W
Bakasura
SHA570DOW
Bakasura
4,918
3,377
0
2,142
7,919
3,425
63
1,464
6,455
0
83,249
L
Cu Chulainn
ThantosGRIMM
Cu Chulainn
7,466
2,169
0
1,073
16,557
8,541
0
10,101
6,247
522
50,673
L
5,085
1,445
89
1,653
21,183
13,099
0
5,913
14,312
33,054
0
L
Heimdallr
3,805
1,836
0
1,583
12,136
3,791
0
2,698
9,368
0
30,448
W
10,404
3,426
231
3,391
12,305
11,967
392
5,838
6,467
34,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,259
Gold Earned
54,608
445
Minions Killed
593
0
Camps Cleared
0
1,602,600
Distance Traveled
1,797,368
7
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,868
467
123
6
0
370,934
0
L
Anubis
9,080
478
132
7
0
287,344
2
W
Zhong Kui
11,993
631
129
7
0
318,489
1
W
Izanami
11,791
621
152
8
0
340,471
5
W
Hel
9,728
512
98
5
0
350,999
10
W
Bakasura
11,210
590
174
9
0
451,714
2
L
Cu Chulainn
8,308
437
92
5
0
336,868
0
L
Ymir
7,273
383
43
2
0
308,229
4
L
Heimdallr
6,730
354
55
3
0
299,225
1
W
Ymir
9,886
520
40
2
0
335,695
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role